helterskelter Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -28, D:1) 6 stones (4, -28, D:1) a quokka corpse (skeletalised by now) (6, 4, D:1) a +3 short sword of freezing 5 stones a kobold corpse (skeletalised by now) (19, 20, D:1) a +0 short sword (29, -2, D:1) a +0 robe (32, -2, D:1) a +0 dagger (32, 0, D:1) a jackal corpse (skeletalised by now) a jackal skeleton (32, 18, D:1) a rat corpse (skeletalised by now) (34, -2, D:1) a +0 whip (36, 1, D:1) a +0 leather armour (43, -17, D:1) a +0 dagger (51, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -17, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (10, -7, D:2) a hobgoblin corpse (28, 5, D:2) 8 stones (28, 11, D:2) a ball python corpse (skeletalised by now) (28, 15, D:2) a +0 scythe of flaming a +0 robe the human corpse of Sigmund (29, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -3, D:2) a +0 robe (38, -3, D:2) the +0 dagger "Jejuh" {heavy, rF++ rCorr Int-4 Stlth+} Int-4: It affects your intelligence (-4). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy.