helterskelter Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 4, D:1) a +0 sling (2, -23, D:1) a +0 short sword (4, -20, D:1) a frilled lizard corpse (skeletalised by now) (6, -17, D:1) a +0 club a ball python corpse (skeletalised by now) (6, 19, D:1) a +0 hand axe (14, -18, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (14, -17, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (14, -16, D:1) a ball python corpse (skeletalised by now) (15, -6, D:1) a +0 robe (20, 38, D:1) 2 poisoned darts (23, -7, D:1) a +0 tower shield (28, -1, D:1) a +0 short sword 2 stones a +0 club a goblin skeleton (28, 0, D:1) a +0 club (32, -1, D:1) a +0 short sword (33, 2, D:1) a +0 leather armour (34, -1, D:1) a bat skeleton (35, 1, D:1) a +0 dagger a +0 ring mail (35, 31, D:1) a ball python skeleton (37, 0, D:1) a +0 leather armour (38, -1, D:1) a +0 club (39, 14, D:1) a hobgoblin skeleton (40, -18, D:1) a +0 short sword (41, 35, D:1) a ball python corpse (skeletalised by now) (45, -20, D:1) a ball python corpse (skeletalised by now) (45, 21, D:1) a +0 ring mail (51, 38, D:1) a ball python corpse (skeletalised by now) (62, -17, D:1) a +0 short sword of speed 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (13, -9, D:2) a ball python skeleton (17, 22, D:2) a +0 spear (23, -10, D:2) an adder skeleton (24, -11, D:2) a +0 dagger a goblin skeleton (24, -10, D:2) a hobgoblin skeleton (26, 18, D:2) a +0 whip (27, -13, D:2) a frilled lizard skeleton (27, 16, D:2) a quokka corpse (skeletalised by now) (31, -2, D:2) a +1 dagger of venom a +0 dagger (38, 14, D:2) a +0 hand axe (40, 9, D:2) a +0 hand axe (41, -12, D:2) 5 stones (43, -14, D:2) a +0 sling (45, -4, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, 6, D:3) a +0 dagger a +0 robe (6, 6, D:3) a +0 falchion (7, 6, D:3) a +0 dagger a +0 robe a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -1, D:3) 5 stones (16, -8, D:3) a +0 short sword an orc skeleton (17, -8, D:3) a +0 short sword a kobold skeleton (20, -14, D:3) a quokka skeleton (20, -12, D:3) a +0 short sword 4 stones (20, 2, D:3) a +0 rapier (21, 0, D:3) a hobgoblin skeleton (22, -25, D:3) a quokka skeleton (34, 12, D:3) a ball python corpse (skeletalised by now) (39, 8, D:3) a bat skeleton (40, -8, D:3) 4 stones (43, 9, D:3) a ball python corpse (skeletalised by now) (45, 5, D:3) a +0 dagger (47, 9, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (10, -8, D:4) a +0 dagger (14, -31, D:4) a +0 mace (15, 3, D:4) a +0 arbalest (16, 1, D:4) a +0 leather armour a hobgoblin skeleton the goblin skeleton of Ijyb (22, -2, D:4) a +0 hand axe (24, 12, D:4) a +1 short sword of speed 3 stones (33, -7, D:4) a +2 leather armour of poison resistance a +0 rapier (36, -28, D:4) a +0 war axe a +0 plate armour a +0 flail (36, -27, D:4) a +0 robe a +0 dagger a +0 hand axe (39, -28, D:4) a +0 orcbow Level 5 of the Dungeon [Shop] Zagrell's Antique Weapon Boutique a +0 morningstar (120 gold) a +0 dagger (60 gold) a +0 falchion (90 gold) a +0 hand axe (90 gold) a +2 orcbow of freezing (549 gold) a +0 rapier (120 gold) a +0 sling (45 gold) the +8 rapier of the Land of Plenty {protect, Dex+3} (1743 gold) Dex+3: It affects your dexterity (+3). a +0 mace (90 gold) a +0 whip (75 gold) a +1 rapier of holy wrath (426 gold) (0, 0, D:5) a +0 club (20, 50, D:5) a +0 hand axe a +0 ring mail a +0 hand axe (21, 50, D:5) a +0 dagger a +0 robe (21, 51, D:5) a +0 hand axe (28, 14, D:5) 7 stones (28, 18, D:5) a +0 whip a +0 leather armour (29, 28, D:5) a +0 club a +4 spear of venom a +0 ring mail (30, 28, D:5) a +0 whip a +0 whip a +0 spear (31, -2, D:5) 5 atropa-tipped darts (39, 33, D:5) a +1 short sword of protection (40, 42, D:5) a +0 giant spiked club (40, 48, D:5) a +0 dagger Level 6 of the Dungeon (10, -13, D:6) a +0 club a +0 dagger (10, -12, D:6) a +0 club a +0 leather armour a +0 hand axe (10, -11, D:6) a +0 war axe (14, 24, D:6) a +0 ring mail (19, 8, D:6) a +0 shortbow (21, -18, D:6) a +0 robe (21, -15, D:6) 2 stones (21, 24, D:6) a +0 trident (22, 24, D:6) a +2 dagger of flaming a +0 club (25, -10, D:6) a +0 dagger (25, -9, D:6) 4 stones a +0 quarterstaff (26, -9, D:6) a +0 dagger of speed (26, -8, D:6) 2 stones a +0 short sword (29, 6, D:6) 4 stones (35, -7, D:6) a +0 long sword (42, -16, D:6) an amulet of the acrobat (45, 16, D:6) a +1 hat (48, -8, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Woafoq's Antique Armour Shop the +8 chain mail of Vehumet's Hatred {rPois Will++ Int-3 SInv} (1690 gold) Int-3: It affects your intelligence (-3). rPois: It protects you from poison. Will++: It greatly increases your willpower. SInv: It lets you see invisible. the +3 scale mail of the Gloaming {Int+3 Dex+4} (1017 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the +0 plate armour "Hotu" {rF+ Str+4} (1135 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. the +5 scale mail of the Meadowlark {Rampage rElec Dex-4 Stlth+} (935 gold) Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. the +2 ring mail "Mikuwu Keitz" {rCorr} (665 gold) rCorr: It protects you from acid and corrosion. the sphere of Battle (2000 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +2 leather armour of willpower (475 gold) a +3 ring mail of willpower (650 gold) an orb of light (400 gold) (0, 0, D:7) a +0 long sword a +0 ring mail (9, -12, D:7) 8 stones (16, -2, D:7) a +0 halberd (17, -2, D:7) a +0 robe a +0 dagger (18, -2, D:7) a +0 club a +0 club a +0 club (18, -1, D:7) a +0 leather armour a +0 flail (31, 6, D:7) a +0 dagger (34, -17, D:7) a +0 long sword a +0 ring mail (36, -15, D:7) a +0 scale mail (37, 8, D:7) 6 stones (40, 8, D:7) a curare-tipped dart a +0 dagger (42, 9, D:7) a +0 whip (45, -15, D:7) a +0 club (45, 8, D:7) a +1 hat a +0 plate armour a +0 leather armour a +0 helmet (49, 10, D:7) 5 stones a +0 dagger (49, 11, D:7) a +0 robe a +2 whip of freezing (52, 10, D:7) a +1 dire flail of draining (53, 12, D:7) a +0 leather armour a +0 dagger Level 8 of the Dungeon [Shop] Fupus Ceil's Jewellery Emporium a ring of fire (325 gold) a serpent talisman (390 gold) a storm talisman (1040 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) an amulet of the acrobat (390 gold) the amulet of Ykhlat {Spirit rC+ Int+4 Slay+2 Stlth+} (826 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. Stlth+: It makes you more stealthy. (0, 0, D:8) a +0 robe a +2 morningstar (1, -7, D:8) a large rock (3, -3, D:8) a human skeleton (3, -1, D:8) a large rock (5, -8, D:8) a kobold skeleton (9, 3, D:8) a large rock (10, 1, D:8) a -2 robe (10, 2, D:8) a -1 robe (11, 1, D:8) a -2 robe (11, 2, D:8) a -1 robe (13, -7, D:8) a throwing net (15, -4, D:8) a human skeleton (16, -2, D:8) a -3 robe (17, -8, D:8) a -2 spear (17, 4, D:8) a human skeleton (18, -8, D:8) a -3 dagger (18, -7, D:8) a -3 spear (18, 11, D:8) a +0 flail (19, -8, D:8) a -1 spear (19, -7, D:8) a -3 hand axe (19, 10, D:8) a +0 whip (19, 11, D:8) a +0 spear (20, -9, D:8) a large rock (24, -9, D:8) a -3 robe (24, -8, D:8) a -1 dagger (24, -5, D:8) a large rock (25, 14, D:8) a +1 hat of willpower (28, -10, D:8) a large rock (30, 9, D:8) a +0 whip (30, 10, D:8) a +0 hand axe a +0 flail (31, 8, D:8) a +0 hand axe (33, 21, D:8) 7 stones (34, 8, D:8) a +0 whip a +0 leather armour (39, 24, D:8) 9 stones (43, -1, D:8) a +0 robe (45, 18, D:8) a +0 spear (46, 17, D:8) a +0 halberd (46, 18, D:8) a +0 chain mail a +0 trident (46, 19, D:8) a +0 ring mail a +0 short sword (47, 18, D:8) a +0 flail a +0 club a +0 flail (48, 18, D:8) a +0 robe a +0 dagger a +0 whip a +0 kite shield a +0 ring mail a +0 spear of venom a +0 spear (48, 19, D:8) a +0 dagger a +0 robe a +0 dagger a +0 flail (48, 20, D:8) a +0 robe a +0 club (54, 32, D:8) 8 stones (55, 32, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +2 mace of holy wrath (0, 1, D:9) a +0 club (1, -1, D:9) a +0 mace a +0 short sword a +0 leather armour a +0 flail of protection a +0 morningstar a +0 dagger a +0 robe a +0 dagger (7, 5, D:9) a +0 robe a curare-tipped dart a +0 whip (11, 8, D:9) a book of Callings (14, 17, D:9) a staff of air (15, -13, D:9) a +0 war axe a +0 orcbow a +0 plate armour (18, 8, D:9) a +0 robe a +0 dagger (24, -17, D:9) 2 stones (24, -16, D:9) a scroll of poison (24, -15, D:9) a scroll of enchant armour (25, -17, D:9) a potion of berserk rage (25, -16, D:9) a scroll of revelation (25, -15, D:9) a +0 robe (25, -1, D:9) a +0 morningstar a +0 robe a +2 hand axe of freezing a +0 robe (25, 0, D:9) a +0 battleaxe a +0 robe a +0 flail a +0 robe a +3 war axe a +0 robe (26, -17, D:9) a potion of attraction (26, -15, D:9) a +0 scale mail (27, -19, D:9) a +0 robe (43, -15, D:9) a +0 robe a +4 battleaxe of freezing (44, -14, D:9) a +0 orcbow a +0 robe a +2 scimitar a +0 robe a +0 hand axe a +0 robe a +0 great sword (58, 3, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Rotehil's Weapon Shoppe a +2 falchion of flaming (278 gold) a +0 shortbow of draining (118 gold) a +2 arbalest of flaming (321 gold) a +4 triple crossbow of freezing (640 gold) a +0 heavy flail (132 gold) the +3 mace of the Destroying Newt {protect, +Blink rC+ rCorr} (723 gold) rC+: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (0, 0, D:10) a +0 quarterstaff (12, 8, D:10) a +0 falchion (12, 9, D:10) a +0 dagger a +0 robe (13, 15, D:10) a +0 scimitar (16, 9, D:10) a +0 flail (17, 9, D:10) a +2 long sword of holy wrath a +0 orcbow a +0 chain mail a +0 flail 2 boomerangs a +0 leather armour (28, -14, D:10) a +0 spear (29, -18, D:10) a +0 rapier (29, -14, D:10) a +0 spear (29, -13, D:10) a +0 spear (30, 24, D:10) 3 stones (31, -9, D:10) a +0 spear (31, 27, D:10) 4 stones (34, -6, D:10) a +0 ring mail a +0 club (34, 1, D:10) 2 poisoned darts a +0 club (35, -8, D:10) a +0 chain mail a +0 whip a +1 short sword of speed a +0 short sword a +0 chain mail a +0 long sword (35, 1, D:10) 4 stones a +0 whip (35, 2, D:10) a +0 whip 5 stones a +0 dagger (36, 2, D:10) a +0 dagger (37, -6, D:10) a +0 club a +0 robe (39, -13, D:10) a +0 dagger (39, -7, D:10) a +0 mace a +0 plate armour (39, -6, D:10) a +0 ring mail a +0 flail Level 11 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Misfortune (442 gold) a book of Misfortune (442 gold) a book of Weapons (364 gold) the Almanac of the Gaseous Mob (650 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Arcjolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Monstrous Menagerie Summoning 7 a scroll of amnesia (52 gold) a scroll of vulnerability (52 gold) a book of the Warp (806 gold) a scroll of fear (52 gold) a book of the Hunter (338 gold) a book of Battle (416 gold) a scroll of fear (52 gold) (0, 0, D:11) a +0 sling (5, 8, D:11) a +0 leather armour (8, 13, D:11) a +0 robe (10, 13, D:11) a +0 ring mail (16, 5, D:11) a +0 scale mail (17, 13, D:11) 3 large rocks (23, 15, D:11) a +0 hand axe (40, 21, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) 6 poisoned darts (11, 11, D:12) a +0 mace (14, 18, D:12) a maw talisman (19, 14, D:12) a +0 robe a +0 dagger (19, 16, D:12) a +2 plate armour of cold resistance a +0 halberd a +0 hand axe (20, 15, D:12) a +0 leather armour a +0 mace a +0 club (20, 18, D:12) a +0 mace (21, 16, D:12) a +0 leather armour a +0 whip (22, 14, D:12) a +0 barding (26, 16, D:12) a +0 dagger (29, 8, D:12) a +0 leather armour (44, -11, D:12) a +0 helmet (62, 8, D:12) a human skeleton (64, -10, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) 3 boomerangs (14, 19, D:13) a +0 flail (16, 7, D:13) a +0 rapier a +0 robe (17, -17, D:13) a +0 dagger a +0 shortbow a +0 leather armour (17, 2, D:13) a +0 long sword a +0 chain mail (17, 12, D:13) 5 gold pieces a +0 long sword (20, 10, D:13) a +0 long sword (20, 12, D:13) a +0 short sword (21, -29, D:13) a +0 scale mail (21, -16, D:13) a +3 great mace a +0 chain mail (21, 15, D:13) a +0 scale mail a +0 short sword (22, 16, D:13) a +0 dagger (23, 15, D:13) a +0 dagger a +0 short sword (26, 29, D:13) a +0 long sword (30, 9, D:13) a +0 giant spiked club a +0 giant spiked club (43, 20, D:13) a +0 short sword (44, 22, D:13) a +0 club (44, 23, D:13) a +0 dagger a +0 robe (45, 23, D:13) a +0 short sword (50, 30, D:13) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (0, 2, Lair:1) +0 ice dragon scales (32, -9, Lair:1) a +0 leather armour (39, 13, Lair:1) a +0 falchion (44, 10, Lair:1) a +0 scale mail (61, -2, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts [Shop] Ulykh's Weapon Boutique the +6 short sword of the Depths {holy, +Blink Str+4} (809 gold) Str+4: It affects your strength (+4). +Blink: It lets you blink. a +0 spectral quarterstaff (168 gold) 7 stones (9 gold) the +7 short sword of Taoreyf {spect, *Slow ^Fragile Str+2 Dex+5} (742 gold) Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. 4 silver javelins (504 gold) the +7 shortbow of the Bouncing Spirits {freeze, Will+} (742 gold) Will+: It increases your willpower. a +2 short sword of flaming (243 gold) a +4 dagger of venom (341 gold) (0, 0, Lair:2) a +0 short sword a +0 robe (16, -3, Lair:2) a +0 battleaxe (19, 2, Lair:2) a scroll of vulnerability a +4 broad axe of distortion a +6 ring of dexterity a throwing net 2 potions of mutation a +1 chain mail of cold resistance a +4 club a +6 ring of intelligence an amulet of the acrobat 2 scrolls of noise a +0 mace (22, -1, Lair:2) a +2 short sword of venom 4 curare-tipped darts (22, 3, Lair:2) a +0 long sword of draining a +0 robe (37, 27, Lair:2) a book of Movement (40, -4, Lair:2) 6 boomerangs (43, -3, Lair:2) a staff of alchemy (45, -21, Lair:2) a +0 robe (47, 16, Lair:2) 4 stones (49, 24, Lair:2) a +0 ring mail (56, 30, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (12, -1, Lair:3) a +0 ring mail (21, 22, Lair:3) the +1 leather armour of Tenacity {Will- Dex+5} Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. (24, 11, Lair:3) a scroll of identify (35, -11, Lair:3) a +0 scale mail