helterskelter Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (15, -14, D:1) a +0 flail (19, -10, D:1) a quokka corpse (skeletalised by now) (26, -20, D:1) a +0 ring mail (27, -13, D:1) a +2 leather armour of positive energy (29, -14, D:1) a +0 mace (32, -31, D:1) 3 stones (43, -11, D:1) a +0 chain mail (45, -21, D:1) a +0 dagger (47, 7, D:1) a +0 whip (50, -6, D:1) a rat corpse (skeletalised by now) (51, -29, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (11, -2, D:2) a rat skeleton (22, -26, D:2) a +0 short sword (25, -28, D:2) a ball python corpse (skeletalised by now) (31, -1, D:2) a bat skeleton (32, 1, D:2) an adder skeleton (34, -33, D:2) a +2 short sword of protection (34, 0, D:2) a +0 whip 3 stones (34, 13, D:2) a bat skeleton (35, -10, D:2) a +0 short sword 5 stones a +0 dagger a kobold skeleton (36, 27, D:2) a hobgoblin corpse (skeletalised by now) (37, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, -1, D:2) a +0 hand axe (42, -24, D:2) a +0 dagger (42, 10, D:2) a +0 leather armour (45, -13, D:2) 2 stones (47, -14, D:2) a +0 robe (48, 1, D:2) 2 boomerangs (51, 4, D:2) 3 poisoned darts (51, 6, D:2) a +0 ring mail (53, -11, D:2) a hobgoblin skeleton (56, -18, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 3, D:3) a +0 spear (8, 1, D:3) 16 gold pieces (11, -7, D:3) a +0 dagger a goblin skeleton (13, -1, D:3) a +0 spear (23, -24, D:3) a bat skeleton (25, -12, D:3) a jackal skeleton (25, -10, D:3) a +0 mace a quokka skeleton (25, -5, D:3) a +0 whip 4 stones (26, -12, D:3) a jackal skeleton (28, 6, D:3) 3 stones (29, -3, D:3) a +0 quarterstaff (34, -2, D:3) a +0 giant club (35, -37, D:3) a frilled lizard corpse (skeletalised by now) (35, 7, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (37, -2, D:3) a +0 club (42, -19, D:3) a +0 pair of gloves (48, -12, D:3) a +0 pair of gloves (51, -2, D:3) a +0 robe (54, -9, D:3) 6 stones Level 4 of the Dungeon [Shop] Itipn's Antique Weapon Shoppe a +2 sling of flaming (367 gold) the +7 rapier "Meb Esai" {vamp, rPois Will+ Dex+3 SInv} (1857 gold) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 rapier (100 gold) a +0 battleaxe (162 gold) a +0 quarterstaff (100 gold) a +0 dagger (50 gold) a +1 dagger of freezing (265 gold) the +5 war axe of Severance {pain, Dex+3 SInv} (1280 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 short sword (75 gold) a +0 mace (75 gold) a +0 flail (87 gold) (0, 0, D:4) a +0 scale mail (17, 2, D:4) a +0 war axe (17, 17, D:4) a +0 dagger (19, 27, D:4) a +0 club a +0 ring mail a +0 war axe a +0 robe a +0 dagger (19, 28, D:4) a +0 club a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 whip (19, 29, D:4) a +0 robe (20, 26, D:4) a +0 chain mail a +0 short sword (23, 14, D:4) a +0 short sword (23, 19, D:4) a +0 short sword 2 stones a +0 leather armour (24, 20, D:4) a +0 club (29, 12, D:4) a +0 dagger (31, 23, D:4) a +0 dagger a +0 club a +0 club (39, -10, D:4) 4 poisoned darts (40, -2, D:4) a +0 quarterstaff (40, 23, D:4) 6 stones (43, 18, D:4) a +0 dagger of freezing 8 stones (44, 0, D:4) a +0 club (44, 24, D:4) 5 stones (45, 22, D:4) 4 poisoned darts Level 5 of the Dungeon [Shop] Pippe's Antique Armour Emporium a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +2 ring mail of poison resistance (558 gold) a +2 scale mail of fire resistance (651 gold) a +0 robe (21 gold) a +0 plate armour (713 gold) a +0 leather armour (62 gold) the +0 robe of the Many Stories {Str+5 Archmagi} (998 gold) Str+5: It affects your strength (+5). Archmagi: It increases the power of your magical spells. (0, 0, D:5) a +0 ring mail (7, 8, D:5) a +2 flail of protection a +0 leather armour (7, 23, D:5) a +0 whip (9, 23, D:5) a +0 flail (9, 24, D:5) a +0 halberd 4 stones (9, 25, D:5) a +0 mace (17, 33, D:5) a +0 leather armour (20, 23, D:5) a +0 plate armour (26, 22, D:5) 3 stones (30, 20, D:5) a +1 rapier of venom a +0 leather armour (32, 35, D:5) a +0 giant club (33, 32, D:5) a +0 flail (33, 33, D:5) a +0 flail (35, 34, D:5) a +0 club (36, -8, D:5) 6 poisoned darts (39, 2, D:5) a +0 dagger 2 boomerangs a +0 chain mail (39, 4, D:5) a +0 club a boomerang a +0 leather armour (40, -1, D:5) a +2 rapier of speed (40, 4, D:5) a +0 dagger a +0 robe (41, 3, D:5) a +0 hand axe (41, 4, D:5) a +0 dagger a +0 robe (42, 6, D:5) a +0 robe (43, -1, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Nyvvac's General Store a scroll of amnesia (48 gold) a wand of digging (5) (252 gold) a +0 chain mail (54 gold) 4 stones (4 gold) a +2 robe of willpower (212 gold) the +6 dire flail of Iniyn {holy, Dex+2} (580 gold) Dex+2: It affects your dexterity (+2). a +0 great mace of protection (117 gold) (2, -5, D:6) a -2 dagger of chaos (12, -3, D:6) a +0 hand axe (13, -9, D:6) a +0 scale mail (15, -9, D:6) a +4 dagger a +0 robe (17, -4, D:6) a +0 war axe a +0 robe (18, -6, D:6) a +4 hand axe a +0 robe (18, -5, D:6) a +4 falchion of freezing a +0 robe (18, 1, D:6) a +0 long sword +0 swamp dragon scales (20, -16, D:6) a +0 leather armour (25, 5, D:6) 5 boomerangs (37, 2, D:6) a +4 great sword a +0 robe (39, -4, D:6) 4 poisoned darts (41, -2, D:6) a +0 falchion (42, -6, D:6) 6 stones Level 7 of the Dungeon [Shop] Zerah's Jewellery Shop a +5 ring of evasion (504 gold) an amulet of reflection (420 gold) the amulet "Vipua" {Faith rC++ Will- Dex+3} (932 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. Will-: It decreases your willpower. a ring of fire (350 gold) the ring of Ythot {Ice rElec Will+ Dex-2} (565 gold) [ring of ice] Ice: It enhances your ice magic. Dex-2: It affects your dexterity (-2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. an amulet of faith (560 gold) an amulet of magic regeneration (420 gold) a ring of see invisible (210 gold) (2, 3, D:7) a +0 ring mail (11, 14, D:7) a +2 battleaxe of venom a +0 robe (13, 5, D:7) a +0 short sword (14, 19, D:7) a +0 club (15, 13, D:7) a +0 dagger a +0 robe of fire resistance (17, 16, D:7) a +0 dagger a +0 robe (17, 20, D:7) a +0 short sword (19, 15, D:7) 3 stones (21, 14, D:7) a +0 robe a +0 hand axe (24, 19, D:7) a +0 giant club 8 poisoned darts a +0 dagger a +0 dagger a +0 club (24, 22, D:7) a +0 short sword (25, -1, D:7) a +0 dagger 2 boomerangs (25, 16, D:7) a curare-tipped dart a +0 club a +0 robe a +1 whip of freezing (26, 0, D:7) a +0 mace a +0 chain mail (26, 5, D:7) 6 stones (29, -2, D:7) a +0 club Level 8 of the Dungeon (0, 48, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (9, 8, D:8) a +0 flail a +0 robe a +5 short sword a +0 robe a +0 scimitar a +0 robe a +0 scimitar of venom a +0 robe (12, 1, D:8) a +0 great sword a +0 robe of positive energy (14, 10, D:8) 6 stones (22, 29, D:8) a +0 leather armour (37, 40, D:8) a +0 ring mail (37, 46, D:8) a +0 rapier (39, 36, D:8) a +0 dagger (46, 52, D:8) a +0 short sword a +0 ring mail (54, 14, D:8) a +0 dagger Level 9 of the Dungeon (6, 21, D:9) a +0 ring mail (7, -3, D:9) a +0 robe a +0 dagger (8, 0, D:9) a +0 giant club a +0 giant club (15, 0, D:9) a +0 robe (16, 28, D:9) 4 stones (18, 20, D:9) 14 gold pieces (19, 20, D:9) a sack of spiders (19, 29, D:9) a +0 scale mail a +0 flail (19, 31, D:9) a +0 robe a +0 dagger of venom (20, 20, D:9) a scroll of fear (20, 29, D:9) a +0 war axe (24, 22, D:9) a +0 giant club a +0 giant club (25, -1, D:9) a +0 dagger (29, 22, D:9) a +0 hand axe (34, -5, D:9) a +0 hand axe (35, -2, D:9) a +0 mace (36, 21, D:9) a +0 spear (39, 28, D:9) a +0 chain mail Level 10 of the Dungeon (8, -2, D:10) a +0 rapier (26, 20, D:10) a +0 leather armour a +0 flail a +0 plate armour of cold resistance a +0 battleaxe (27, 20, D:10) a +0 club (28, 19, D:10) a +0 dagger a +0 chain mail a +0 dire flail (35, -21, D:10) a +2 war axe of holy wrath 4 javelins a +0 chain mail (37, -2, D:10) a +0 giant club a +0 giant spiked club (41, 23, D:10) a +0 leather armour (51, 1, D:10) a +0 giant spiked club a +0 giant club (54, -16, D:10) a +2 spear of flaming (55, -13, D:10) an orb of guile Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (1, -1, D:11) a +0 ring mail (4, 7, D:11) a +0 ring mail (8, 0, D:11) the +4 scimitar "Vihur" {flame, ^Fragile Str+4 Dex+6} Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). ^Fragile: It will be destroyed if unequipped. (unseen) (8, 4, D:11) a manual of Unarmed Combat (25, 19, D:11) 3 large rocks (26, 2, D:11) 8 gold pieces (26, 16, D:11) a +0 dagger a +0 robe (27, 2, D:11) a scroll of summoning (27, 19, D:11) a +0 dire flail a +0 chain mail a +0 dagger a +0 whip a +0 leather armour (28, 25, D:11) a +0 leather armour (45, 35, D:11) a +0 war axe (46, 10, D:11) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) 10 gold pieces (1, -3, Orc:1) 14 gold pieces (3, -1, Orc:1) 34 gold pieces (12, -5, Orc:1) 27 gold pieces (12, -4, Orc:1) 32 gold pieces (13, -20, Orc:1) a +0 mace a +0 ring mail (13, -19, Orc:1) a +0 dagger a +0 robe a +0 club a +0 flail (13, -18, Orc:1) a +0 giant club (14, -21, Orc:1) a +0 leather armour a +0 mace (14, -20, Orc:1) a +0 hand axe (15, -21, Orc:1) a +0 glaive a +0 chain mail (15, -20, Orc:1) a +0 short sword