helterskelter Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (9, 0, D:1) a quokka skeleton (10, -23, D:1) 7 stones (18, 12, D:1) a +0 robe (20, -13, D:1) a quokka skeleton (23, -17, D:1) a quokka skeleton (23, 20, D:1) a +0 dagger (28, 4, D:1) a jackal skeleton a jackal skeleton a hobgoblin skeleton (32, 5, D:1) a frilled lizard skeleton (38, 11, D:1) a +0 plate armour (47, -16, D:1) a +0 leather armour (49, 6, D:1) a +0 dagger (51, -16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -11, D:2) a +0 dagger (10, 1, D:2) a ball python skeleton (10, 7, D:2) a +0 robe (11, 1, D:2) a +0 dagger 5 stones (12, -4, D:2) a +0 short sword a kobold skeleton (12, -1, D:2) a +0 ring mail (14, -4, D:2) 4 stones (21, 6, D:2) a +0 club (22, -29, D:2) an adder skeleton (25, 5, D:2) a bat skeleton (27, 5, D:2) a +0 ring mail (28, -11, D:2) a rat skeleton (29, -31, D:2) a +0 ring mail (37, -14, D:2) a bat corpse (skeletalised by now) (48, -35, D:2) a bat skeleton (50, -17, D:2) a ball python skeleton (51, -18, D:2) a ball python skeleton (53, -32, D:2) a +0 club a goblin skeleton (53, -18, D:2) a hobgoblin skeleton Level 3 of the Dungeon (10, -6, D:3) 2 stones (11, -4, D:3) a frilled lizard corpse (skeletalised by now) (28, 35, D:3) 3 stones (30, 23, D:3) a +0 halberd (30, 24, D:3) a +0 club (31, 22, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (52, 38, D:3) a +0 sling (61, 17, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (4, -6, D:4) a +0 spear 5 stones a gnoll corpse (skeletalised by now) (7, -4, D:4) a +0 short sword (27, -30, D:4) a ball python corpse (skeletalised by now) (35, 5, D:4) a +0 leather armour (41, 12, D:4) 2 poisoned darts (43, 13, D:4) a ball python skeleton (44, 13, D:4) a +0 dagger a goblin skeleton (44, 18, D:4) a +0 pair of gloves (50, -23, D:4) an adder corpse (skeletalised by now) (51, -22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (53, 6, D:4) a +0 trident (55, 2, D:4) an adder corpse (skeletalised by now) (62, -33, D:4) 7 stones (63, -34, D:4) 4 stones Level 5 of the Dungeon (3, -3, D:5) 6 stones (5, 9, D:5) 3 stones (14, 45, D:5) a +0 chain mail (15, 10, D:5) a +0 robe (16, 17, D:5) a +0 dagger (18, 18, D:5) a scarf of resistance (20, 12, D:5) a +0 chain mail (23, 6, D:5) a +0 flail (27, 6, D:5) a +0 club a gnoll skeleton (28, 6, D:5) a +0 whip (34, 12, D:5) the +8 quarterstaff "Pendulum" {flame, rElec rF+ rN+ SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -1, D:6) a +0 robe a +2 morningstar (7, -12, D:6) a +0 robe a +0 dagger a +0 club (7, -11, D:6) a +0 dagger (9, -11, D:6) a +0 ring mail a +0 short sword (10, -12, D:6) a +0 ring mail a +0 trident (16, -32, D:6) a +0 flail (20, -7, D:6) the staff "Ezuadgh" {rElec Int+2 SInv Air} [staff of air] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Air: It increases the power of your Air spells. (25, -10, D:6) a +0 leather armour (31, -5, D:6) a staff of death (32, 16, D:6) a +0 short sword of electrocution (33, 6, D:6) an orb of guile (35, -22, D:6) a +0 cloak (35, 16, D:6) a +0 dagger (36, 16, D:6) a +0 leather armour (38, 16, D:6) a +0 whip a +0 club 6 stones a +0 short sword (39, 16, D:6) 6 poisoned darts a +0 dagger (46, -13, D:6) a +0 shortbow Level 7 of the Dungeon (9, 0, D:7) 6 gold pieces (10, 0, D:7) 16 gold pieces a stone a +0 dagger