helterskelter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (1, -1, D:1) a ball python corpse (skeletalised by now) (1, 12, D:1) a +0 dagger (5, -21, D:1) a +0 dagger (13, -7, D:1) a +0 robe (15, -15, D:1) a hobgoblin skeleton (20, -5, D:1) a +0 dagger (27, -24, D:1) a frilled lizard corpse (skeletalised by now) (28, -13, D:1) a quokka corpse (skeletalised by now) (32, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -14, D:1) a bat corpse (skeletalised by now) (40, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -14, D:2) a +0 ring mail (10, -1, D:2) 4 stones (21, 9, D:2) the +7 rapier "Seit" {freeze, *Rage rPois rC+ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (32, 9, D:2) a bat skeleton (33, -3, D:2) a +0 quarterstaff (34, 7, D:2) a +0 scale mail of poison resistance (35, 8, D:2) a +0 club a +0 sling (40, 26, D:2) a +0 club 4 stones a kobold corpse (40, 27, D:2) a +0 club a +0 ring mail a +0 club an orc corpse