helterskelter Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, 29, D:1) an inkwell talisman (11, 31, D:1) a +0 whip (12, 28, D:1) a +0 club (12, 29, D:1) a +0 club (14, 28, D:1) a quokka skeleton (15, 40, D:1) a rat corpse (skeletalised by now) (21, 0, D:1) a rat skeleton (21, 9, D:1) a +0 dagger a kobold skeleton (27, 3, D:1) a +0 dagger 7 stones a goblin corpse (skeletalised by now) (30, 13, D:1) a +0 hand axe (33, 23, D:1) a +1 whip of draining a kobold corpse (skeletalised by now) (34, 21, D:1) a +0 leather armour (36, 24, D:1) a +0 dagger (37, 19, D:1) a +0 club (40, 38, D:1) a quokka corpse (skeletalised by now) (44, 9, D:1) a +0 leather armour (56, 6, D:1) a hobgoblin corpse (skeletalised by now) (58, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Juimith's One-of-a-Kind Rings the ring "Gepegit" {rF+ Will++ Dex+2} (602 gold) [ring of protection from fire] rF+: It protects you from fire. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). a +9 ring of intelligence (unknown) (936 gold) a +3 ring of intelligence (unknown) (120 gold) a +6 ring of protection (unknown) (936 gold) the ring "Izeroi" {Fly Str+6 Int+3 Dex-5 Slay+4} (692 gold) [ring of strength] Fly: It grants you flight. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +2 ring of slaying (unknown) (120 gold) the ring "Otakarph" {^Contam rElec rPois rMut Str+3 Dex+6 SInv} (776 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rMut: It protects you from mutation. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 5, D:2) a quokka corpse (skeletalised by now) (11, -3, D:2) a +0 short sword (18, -11, D:2) a +0 scale mail (19, -7, D:2) 3 stones (23, -28, D:2) a +0 mace (26, -6, D:2) a +0 mace (27, -3, D:2) a +0 short sword 4 stones a kobold skeleton (30, -22, D:2) 4 poisoned darts (30, 7, D:2) a +0 robe (33, 14, D:2) the +8 hand axe of Disgust {freeze, rF- rCorr Str+3 Dex+6} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). a +0 leather armour of poison resistance (35, 13, D:2) 5 poisoned darts (43, 15, D:2) a +0 leather armour (45, 8, D:2) a frilled lizard skeleton (46, -4, D:2) a jackal corpse (skeletalised by now) (49, 0, D:2) 2 stones (58, 0, D:2) a frilled lizard corpse (skeletalised by now) (58, 4, D:2) a +0 dagger Level 3 of the Dungeon (4, 13, D:3) 6 javelins (13, -8, D:3) a +0 rapier (15, -8, D:3) a +0 mace