helterskelter Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, -3, D:1) 7 stones (7, -5, D:1) 3 stones (10, 8, D:1) a +0 club (12, -12, D:1) a hobgoblin corpse (skeletalised by now) (13, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 17, D:1) a +0 club (21, 9, D:1) 3 stones (23, 26, D:1) a +0 ring mail (25, -6, D:1) a ball python corpse (skeletalised by now) (33, -8, D:1) a +0 dagger 2 stones (34, 5, D:1) a +0 club a goblin skeleton (35, -2, D:1) a +0 cloak (35, 35, D:1) a +1 short sword of electrocution (37, 35, D:1) a +0 dagger a goblin skeleton a rat skeleton (38, 4, D:1) a quokka skeleton (39, 35, D:1) a +0 club a kobold skeleton (40, 35, D:1) a +0 short sword a kobold skeleton a rat skeleton (43, -8, D:1) a +0 whip (45, -10, D:1) a +0 short sword 5 stones (52, 19, D:1) a ball python corpse (skeletalised by now) (54, -3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (2, 29, D:2) a +2 quarterstaff of chaos a +0 cloak (3, 12, D:2) 7 stones (3, 32, D:2) a +0 hammer (7, 39, D:2) 6 stones (7, 53, D:2) a ball python corpse (skeletalised by now) (16, 19, D:2) a ball python skeleton (24, 40, D:2) 6 stones (26, 24, D:2) a frilled lizard skeleton (26, 58, D:2) a +0 ring mail (28, 20, D:2) a +0 pair of gloves (32, 51, D:2) a bat corpse (skeletalised by now) (35, 20, D:2) a bat skeleton (37, 11, D:2) a +0 robe (38, 18, D:2) a rat skeleton (39, 26, D:2) a bat corpse (skeletalised by now) (41, 27, D:2) a +0 chain mail (43, 38, D:2) a +0 ring mail (46, 17, D:2) a +0 whip a kobold skeleton (46, 48, D:2) a +0 leather armour (50, 39, D:2) a frilled lizard corpse (skeletalised by now) (51, 26, D:2) a +0 dagger (51, 32, D:2) a hobgoblin corpse (skeletalised by now) (55, 39, D:2) a +0 chain mail (62, 47, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 2, D:3) a frilled lizard skeleton (5, 20, D:3) a +0 leather armour (13, -13, D:3) a +0 flail a +0 scale mail (15, -17, D:3) 6 poisoned darts (16, -12, D:3) a frilled lizard skeleton (16, -11, D:3) a +0 dagger 4 stones a kobold skeleton (16, 23, D:3) a +0 war axe (22, 7, D:3) a +0 dagger a +2 robe of willpower the human skeleton of Jessica (22, 11, D:3) an adder skeleton (22, 12, D:3) a +0 halberd (22, 13, D:3) a +0 flail a +0 whip a gnoll skeleton (27, -3, D:3) a +0 mace of protection (32, 9, D:3) a +0 troll leather armour {Pargi} the troll skeleton of Pargi (32, 13, D:3) a bat skeleton (33, 1, D:3) a quill talisman (35, -17, D:3) 5 stones (38, 13, D:3) a rat corpse (skeletalised by now) (42, -13, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -25, D:4) a +0 leather armour (4, -24, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (4, -8, D:4) 5 stones (5, -23, D:4) a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 robe a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -22, D:4) a howler monkey corpse (skeletalised by now) (10, -15, D:4) a +0 buckler (11, -28, D:4) a +0 whip (14, -36, D:4) a +0 war axe (14, -13, D:4) a +0 club a goblin corpse (skeletalised by now) (14, -12, D:4) a +0 club a +3 trident (16, -25, D:4) a +0 short sword a kobold corpse (skeletalised by now) (16, -10, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (17, -10, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (17, -9, D:4) a +0 club (18, -9, D:4) a +0 club a +0 trident a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (19, -8, D:4) a +1 dagger of protection a +0 dagger a +0 club a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, -8, D:4) a scarf of resistance (30, -38, D:4) a howler monkey corpse (skeletalised by now) (44, -37, D:4) a +0 mace (44, 9, D:4) a +0 short sword a kobold skeleton (50, 3, D:4) a hobgoblin corpse (skeletalised by now) (51, 6, D:4) a +0 robe (59, -41, D:4) a +0 chain mail Level 5 of the Dungeon (4, -5, D:5) a +0 spear (15, -2, D:5) a +0 robe a +0 war axe a +0 robe a +4 battleaxe (20, -28, D:5) 5 stones (25, 24, D:5) the +2 scale mail "Ciemipoi" {MP+7 Dex+3 Slay+3} MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (27, 15, D:5) a +0 spear (38, -13, D:5) a +0 chain mail (40, -3, D:5) a +0 pair of gloves (45, -4, D:5) 5 poisoned darts Level 6 of the Dungeon (4, 2, D:6) a +0 trident (12, 19, D:6) a +0 scale mail (14, 0, D:6) a +0 dagger a +0 robe (22, 12, D:6) a +0 leather armour (23, -1, D:6) a +0 leather armour (26, 27, D:6) a +0 club (27, 32, D:6) a +0 whip a +0 spear (28, -4, D:6) a +0 war axe (28, 32, D:6) a +0 giant club a +0 dire flail (31, 1, D:6) a +0 trident (31, 3, D:6) a +0 robe a +2 long sword (31, 4, D:6) a +0 spear a +0 orcbow of draining (31, 5, D:6) a +0 whip a +0 leather armour (31, 6, D:6) a +0 spear (36, 6, D:6) a +0 club Level 7 of the Dungeon [Shop] Potimeh's General Store 3 potions of curing (262 gold) a wand of flame (10) (unknown) (203 gold) a scroll of identify (58 gold) a scroll of poison (116 gold) a scroll of identify (58 gold) a potion of cancellation (unknown) (233 gold) the ring of Doubts {Will- rCorr MP+8 Wiz Int+3} (1414 gold) [ring of wizardry] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). a +0 dire flail of protection (184 gold) a +1 dire flail of distortion (448 gold) (26, -3, D:7) 5 stones (32, 10, D:7) a +0 scale mail a +0 dagger (33, 9, D:7) a +0 war axe (40, 21, D:7) 7 stones (43, 26, D:7) 9 stones (45, 9, D:7) a +0 flail (46, 9, D:7) a +0 halberd (47, 10, D:7) a +1 whip of electrocution (55, 28, D:7) a stone Level 8 of the Dungeon (1, -1, D:8) a +0 shortbow (7, -4, D:8) a +0 whip a boomerang a +0 leather armour (8, -5, D:8) a +0 dagger a +0 robe (8, -3, D:8) 5 stones (9, 0, D:8) a +0 scale mail (10, -6, D:8) a +0 flail (10, 17, D:8) 4 stones (26, 28, D:8) a +0 flail a +0 mace (27, 28, D:8) a +0 falchion a +0 dagger 3 boomerangs a +0 dagger a +0 robe (27, 34, D:8) a +0 leather armour (27, 40, D:8) a +2 rapier of protection (33, -1, D:8) a +0 whip (34, -1, D:8) a +0 falchion a +0 dagger a +0 robe (35, -1, D:8) a +0 club (36, -1, D:8) a +0 club a +0 leather armour (37, 27, D:8) a +0 hand axe a +1 dagger of holy wrath a +0 robe of cold resistance (38, 26, D:8) a +0 club a +0 leather armour (38, 28, D:8) a +0 flail (39, 26, D:8) a +0 glaive a +0 plate armour Level 9 of the Dungeon [Shop] Yxayts's Armour Boutique a +0 leather armour of willpower (135 gold) a +0 robe (13 gold) a scarf of harm (135 gold) the +0 helmet "Kexav" {Harm Int+5} (330 gold) Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). a +3 ring mail of cold resistance (390 gold) a +2 pair of gloves of stealth (322 gold) the +0 robe of Unambiguity {Stlth+} (160 gold) Stlth+: It makes you more stealthy. a +4 ring mail of cold resistance (465 gold) (0, 0, D:9) a +0 robe (9, -1, D:9) an inkwell talisman (15, 11, D:9) 4 stones (17, -12, D:9) a +0 barding (17, 27, D:9) a +1 helmet (17, 30, D:9) a +0 falchion (18, 17, D:9) a +0 long sword (18, 24, D:9) 8 stones (21, 16, D:9) a +0 whip 3 poisoned darts a +0 dagger 4 stones a +0 dagger a +0 short sword (23, 4, D:9) 6 poisoned darts (37, 10, D:9) a +0 orcbow (38, 7, D:9) a +0 dagger of venom 13 poisoned darts a +0 dagger (38, 8, D:9) 4 stones a +0 short sword (42, -9, D:9) 5 gold pieces (47, -5, D:9) a potion of resistance (48, -4, D:9) 6 gold pieces (53, -6, D:9) a +0 rapier Level 10 of the Dungeon (12, -4, D:10) a +0 orcbow (14, 12, D:10) a +0 club (15, 15, D:10) a +0 whip a +0 chain mail (15, 29, D:10) a +0 ring mail (21, 18, D:10) a +0 club (23, 19, D:10) a +0 hand axe (23, 21, D:10) a +2 whip of freezing a +0 plate armour (25, 21, D:10) a +0 flail a +0 ring mail a +0 hand axe (28, -4, D:10) a +0 trident (29, 13, D:10) a +1 dagger of venom a +0 robe (29, 15, D:10) a +0 halberd a +0 plate armour (29, 17, D:10) a +0 dagger the +0 leather armour of a bailey {^Contam rPois Will+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. (32, 15, D:10) a +0 war axe (33, 20, D:10) a +0 club a +0 leather armour (34, 20, D:10) a +0 flail (34, 23, D:10) a +0 shortbow (35, 20, D:10) a +2 heavy hand axe a +0 chain mail (36, 19, D:10) a +0 hand axe (37, 22, D:10) a +0 giant club a +0 club a +0 ring mail a +0 whip a +0 halberd a +0 spear (37, 27, D:10) a +0 short sword a curare-tipped dart (38, 4, D:10) a +0 dagger (38, 19, D:10) a +0 war axe a +0 chain mail (38, 22, D:10) a +0 flail (38, 23, D:10) a +0 trident of venom a +0 scale mail a +0 spear a +0 club a +0 leather armour (38, 24, D:10) a +0 giant club a +0 giant club (38, 25, D:10) a +2 short sword of holy wrath a curare-tipped dart a +0 spear (44, -5, D:10) a +0 war axe a +0 scale mail (46, -6, D:10) a +2 heavy mace a +0 leather armour (49, -10, D:10) a +0 mace Level 11 of the Dungeon (1, 7, D:11) a +0 dagger (16, -14, D:11) a +0 giant spiked club a +0 giant spiked club (20, -10, D:11) 13 gold pieces (20, -9, D:11) 20 gold pieces (still there?) a +3 great mace (still there?) a +0 ring mail (still there?) an amulet of guardian spirit (still there?) (21, -9, D:11) 16 gold pieces (21, -8, D:11) 14 gold pieces