helterskelter Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 2, D:1) a frilled lizard corpse (skeletalised by now) (2, 10, D:1) a frilled lizard corpse (skeletalised by now) (5, -7, D:1) 7 stones (10, -9, D:1) a +0 club (14, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -34, D:1) a +0 dagger of freezing a goblin corpse (skeletalised by now) (15, 6, D:1) a +2 dagger of venom a kobold corpse (skeletalised by now) (16, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -13, D:1) a +0 hand axe (26, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, 1, D:1) a +0 club a goblin skeleton (28, 9, D:1) a +0 leather armour (36, 12, D:1) a +0 club 3 stones (41, -34, D:1) a rat skeleton (43, -26, D:1) a +0 club (51, -18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ekluys's Armour Shoppe a +1 pair of boots of rampaging (165 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (472 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. a +0 plate armour (180 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +3 plate armour of cold resistance (400 gold) a +0 ring mail (40 gold) a +0 pair of gloves (45 gold) a +1 chain mail of cold resistance (180 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 mace (8, -7, D:2) a giant cockroach corpse (8, -4, D:2) a rat corpse (10, -12, D:2) a jackal corpse a jackal corpse a jackal corpse (15, 8, D:2) a ball python skeleton (15, 10, D:2) a jackal corpse (skeletalised by now) (17, 10, D:2) a jackal corpse (skeletalised by now) (19, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (20, -16, D:2) a +0 robe (22, -18, D:2) 6 boomerangs (23, -6, D:2) a +6 dagger (27, 10, D:2) a jackal skeleton (29, -12, D:2) a +0 flail (30, -13, D:2) a +0 whip a gnoll corpse (skeletalised by now) (31, -13, D:2) a +0 dagger (35, -2, D:2) a +0 club (50, -20, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 12, D:3) a +0 spear (2, -1, D:3) a +0 club a gnoll corpse (19, -2, D:3) a +0 club