hemabe Level 1 of the Dungeon (1, 0, D:1) a +0 short sword (3, -5, D:1) a +0 club a +0 club (10, -5, D:1) a +0 club (15, -2, D:1) a +0 dagger a +0 club (23, -9, D:1) a +0 club (28, 20, D:1) a +0 dagger (34, -12, D:1) a +0 club (34, -11, D:1) a +0 dagger (46, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 48, D:2) a +0 robe (26, 45, D:2) a +0 short sword Level 3 of the Dungeon (3, 41, D:3) a +0 ring mail (11, 42, D:3) a +0 robe (21, 36, D:3) a +0 dagger (22, -8, D:3) a +0 mace (32, 5, D:3) a +0 leather armour (34, 37, D:3) a +0 club (37, -10, D:3) a +0 ring mail a +0 leather armour (40, -10, D:3) a +0 spear (44, 7, D:3) a +0 dagger (45, 26, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (16, 8, D:4) a +0 dagger (24, 9, D:4) a +0 club (32, -26, D:4) a +0 giant spiked club (37, -13, D:4) a +0 whip (39, -8, D:4) a +0 robe (40, -22, D:4) a +0 club (41, -19, D:4) a +0 leather armour (50, -17, D:4) a cursed +0 leather armour (51, -17, D:4) a +0 quarterstaff (53, -12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) the +1 robe of Submission {rPois rC+ rCorr MP+9} It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. (23, -4, D:5) a +0 dagger (26, 7, D:5) a +0 robe (28, -3, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 mace (0, 6, D:6) a +0 hand axe (17, 8, D:6) a +0 chain mail (26, 19, D:6) a +0 scale mail 5 tomahawks a +0 club (29, -18, D:6) a +0 robe a +0 dagger (34, -22, D:6) a +0 short sword a +0 plate armour (38, -20, D:6) a +0 scale mail (39, 25, D:6) a +0 leather armour (46, -22, D:6) a +0 hand axe a +0 ring mail a +0 ring mail (48, 23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a +0 flail a +0 leather armour (0, 2, D:7) a +0 short sword (0, 5, D:7) a +0 dagger a +0 robe (1, -2, D:7) a +0 hand axe (1, 5, D:7) a +1 hand axe of draining (4, -5, D:7) a Young Poisoner's Handbook (13, -20, D:7) a +0 shortbow (19, 14, D:7) a +0 hunting sling a -2 war axe a +0 scimitar (24, -20, D:7) a +0 giant club (30, -9, D:7) a +0 giant club (30, -7, D:7) a +1 robe of the Archmagi a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 club a cursed -2 hand axe a +0 robe (30, -6, D:7) a +0 short sword a +0 leather armour a cursed +0 trident a +0 leather armour (30, -5, D:7) a +0 mace a +0 scale mail (30, -4, D:7) a +0 scale mail a +0 mace a +0 mace a +0 mace a +0 dagger of draining (34, 5, D:7) a +0 giant spiked club (35, -4, D:7) a +0 robe a +0 dagger (36, -4, D:7) a +0 chain mail a +0 club (37, -1, D:7) a cursed +0 chain mail (38, 2, D:7) a +0 robe a +0 dagger (40, -16, D:7) a cursed +0 mace a +0 club a +0 club (40, -14, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 hunting sling (8, 8, D:8) a +0 falchion a +0 ring mail (14, 28, D:8) a +0 falchion of holy wrath (23, -11, D:8) a +0 robe (26, 27, D:8) a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts (12, 45, Lair:1) a +0 hand axe (14, 39, Lair:1) a +0 robe (24, 19, Lair:1) a +0 pair of gloves (26, 23, Lair:1) a +1 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 stones (8, -1, Lair:2) 20 stones (12, -12, Lair:2) a water moccasin skeleton (16, -28, Lair:2) 4 gold pieces (16, 2, Lair:2) a porcupine corpse (16, 3, Lair:2) a crocodile corpse (17, 2, Lair:2) a crocodile corpse (21, -18, Lair:2) a potion of mutation a potion of degeneration 251 stones a +2 dagger of draining a +0 dire flail (32, -7, Lair:2) a +0 chain mail