Dungeon Crawl Stone Soup version 0.23-a0-537-g04293e54a7 (webtiles) character file. 5 hemabe the Charlatan (level 1, 0/15 HPs) Began as a Human Artificer on Dec 7, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (49 turns). hemabe the Charlatan (Human Artificer) Turns: 49, Time: 00:00:23 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 88% Magic: 3/3 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (10) d - a wand of enslavement (15) e - a wand of random effects (15) Comestibles f - a ration Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging + Level 1.2 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the door. There is an open door here. You open the large door. A bat comes into view. A bat is nearby! No reachable target in view! No reachable target in view! The bat hits you. There is a large open door here. You take 1 damage, and have 14/15 hp. No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! No reachable target in view! A bat is nearby! A bat is nearby! A bat is nearby! You see here 17 stones. Health restored: 15 The bat misses you. The bat hits you. There is an open door here. You take 1 damage, and have 14/15 hp. You open the large door. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. The bat closely misses you. The bat hits you. You take 1 damage, and have 13/15 hp. The bat hits you but does no damage. A goblin comes into view. The goblin shouts! The bat barely misses you. Why would you want to do that? The bat barely misses you. The bat completely misses you. You barely miss the bat. The bat closely misses you. A bat comes into view. You hit the bat. You kill the bat! The bat barely misses you. The goblin completely misses you. A jackal comes into view. You hit the goblin. The bat barely misses you. The goblin hits you. The goblin barely misses you. You take 4 damage, and have 9/15 hp. MASSIVE DAMAGE!! Unknown command. A jackal comes into view. The bat hits you but does no damage. A jackal comes into view. The jackal barks! The bat closely misses you. The jackal bites you but does no damage. The bat barely misses you. Aim: a bat (chance to defeat MR: 71%) Okay, then. Unknown command. Aim: a bat The puff of flame hits the bat. You kill the bat! The jackal barks! The jackal closely misses you. The jackal bites you. You take 2 damage, and have 8/15 hp. Aim: a goblin (heavily wounded) The puff of flame hits the goblin. You kill the goblin! The jackal bites you. You take 2 damage, and have 6/15 hp. Aim: a jackal The puff of flame hits the jackal. You kill the jackal! Aim: a jackal The puff of flame misses the jackal. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/15 hp. You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/15 hp. Aim: a jackal (heavily wounded) The puff of flame hits the jackal. You kill the jackal! The jackal misses you. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 1 damage, and have 1/15 hp. You closely miss the jackal. The jackal bites you. You die... ##+## +≈≈≈.....(.# ...+ +≈≈≈....##.## #####.###+#≈≈≈........ #...#...#≈≈≈≈.......# #...'.⌠.'≈≈≈..⌠.....# #.<.'.⌠.'≈≈≈..⌠...# #...#...#≈≈≈≈.....# #####.#'#'#≈≈≈.†..# ......#...'≈≈≈.†@†# +###'##..('≈≈≈...h...!.. ≈≈≈≈≈≈#+#+#≈≈≈.......... ≈≈≈≈≈≈≈≈ ≈≈≈≈≈....#..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈......#### ....................# .........?......(...# #.#.##.#########.. You could see a jackal. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) 2 bats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 43 | D:1 | HP: 3/15 [jackal (3)] 48 | D:1 | HP: 1/15 [jackal (1)] 49 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_castle Action || total -------------------------++------- Melee: Short sword || 10 Evoke: Wand || 5 Armor: Leather armour || 7 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_castle Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 32.7 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 32.7 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------