hemabe Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (4, 17, D:1) a stone (4, 21, D:1) a stone (4, 22, D:1) 3 stones (9, 33, D:1) a stone (12, 27, D:1) a stone (13, 27, D:1) a stone (15, 28, D:1) a +0 dagger a stone (16, 13, D:1) 3 large rocks (17, 16, D:1) a +0 leather armour (24, 24, D:1) a stone (25, 22, D:1) a stone (26, 22, D:1) a stone (27, 21, D:1) a stone (29, 10, D:1) 29 sling bullets (29, 21, D:1) 19 stones (31, -2, D:1) a +1 leather armour of cold resistance (34, 2, D:1) a +0 club (37, -6, D:1) a +0 whip (44, -13, D:1) a +0 short sword (47, 8, D:1) a +0 dagger (47, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -7, D:2) a +0 dagger (7, -8, D:2) a stone (7, -6, D:2) a stone (7, -4, D:2) a stone (14, 1, D:2) a +0 hunting sling (14, 12, D:2) a +0 ring mail (14, 15, D:2) a +0 spear (17, -6, D:2) a +1 robe of magic resistance (32, -10, D:2) a +0 whip (34, -15, D:2) a +0 leather armour (36, -21, D:2) a +0 club (41, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail a +0 flail a +0 mace a +0 leather armour (0, 3, D:3) a +0 short sword a +0 leather armour (12, 1, D:3) a ration (15, -13, D:3) a +0 whip (16, 4, D:3) 10 stones (17, 4, D:3) a +0 club a +0 hunting sling 19 stones (17, 11, D:3) a +0 club (18, -26, D:3) a +0 buckler (20, 2, D:3) a stone (20, 3, D:3) a stone (21, -12, D:3) a +0 leather armour (21, 3, D:3) a stone (22, 3, D:3) a stone (23, 3, D:3) a stone (26, 22, D:3) a +0 club (33, -10, D:3) a +0 robe (36, 8, D:3) a +0 mace a +0 leather armour a +0 whip (37, 8, D:3) a +0 flail a cursed -2 ring mail (37, 15, D:3) a +0 dagger a cursed +0 robe (40, -17, D:3) 24 stones (51, 14, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (20, 11, D:4) a +0 ring mail (21, -11, D:4) a +0 hand axe (21, -10, D:4) a +0 mace a +0 dagger a +0 robe (21, -9, D:4) a cursed +0 club a +0 mace (29, -13, D:4) a +0 hand axe (29, -12, D:4) a +0 hand axe a +0 ring mail (31, -11, D:4) a +0 mace (41, 22, D:4) a cursed +0 robe (42, 20, D:4) 10 gold pieces (42, 21, D:4) 18 gold pieces (42, 24, D:4) a +0 falchion (43, 21, D:4) 5 gold pieces (51, 25, D:4) a +0 whip a cursed +0 leather armour (57, -20, D:4) a +0 robe (63, -7, D:4) 19 stones Level 5 of the Dungeon [Shop] Foufrisch's Antique Armour Shoppe a +0 robe (15 gold) a +0 pair of boots (99 gold) the cursed +0 scale mail "Kaarunk" {*Drain rElec rPois Regen+} (299 gold) It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. It causes draining when unequipped. It has a curse placed upon it. a +1 plate armour of poison resistance (704 gold) a +0 ring mail (88 gold) a +0 pair of gloves (99 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) (0, 0, D:5) a +0 spear (6, 8, D:5) a +0 chain mail (7, 33, D:5) a +0 hunting sling (11, 36, D:5) 11 gold pieces (11, 37, D:5) 14 stones (11, 38, D:5) 12 gold pieces (12, 18, D:5) 8 stones (12, 38, D:5) 9 gold pieces (15, 26, D:5) a cursed -2 robe (17, 1, D:5) a +0 war axe (18, 5, D:5) a +0 robe (21, 17, D:5) a +0 trident (23, 19, D:5) a +0 short sword a +0 leather armour (28, 15, D:5) a +0 dagger a +0 robe (28, 19, D:5) a +0 club a +0 leather armour (29, 17, D:5) a +0 dagger a +0 leather armour (29, 29, D:5) a +0 shortbow (31, 6, D:5) a +0 hand axe (32, 7, D:5) a +0 whip (32, 21, D:5) a +0 dagger (35, 18, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 whip a +0 leather armour a +0 short sword (2, 2, D:6) a +0 shortbow (6, 12, D:6) a +0 flail (8, 11, D:6) a +0 cloak (15, -10, D:6) a +0 dagger a +0 robe (16, -11, D:6) a +0 dagger a +0 short sword a cursed -1 chain mail (18, 20, D:6) a +0 trident (22, -11, D:6) a +0 robe (23, 4, D:6) 14 stones (28, 9, D:6) a +0 robe a +0 dagger (28, 21, D:6) a +0 halberd (29, 6, D:6) 14 stones (30, 3, D:6) 19 stones (30, 10, D:6) a +0 flail a +0 hand axe (32, 10, D:6) a +0 flail (35, -13, D:6) a +0 giant club (37, 8, D:6) a +0 dagger (55, -6, D:6) a +0 whip of freezing Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, 0, D:7) a +0 ring mail (14, 1, D:7) a +0 giant club a +0 flail (14, 38, D:7) a +0 trident a +0 ring mail (16, 11, D:7) a +0 dagger a +0 robe (16, 12, D:7) a +0 flail (16, 13, D:7) a +0 hand axe (16, 15, D:7) a +0 dagger a +0 robe (16, 16, D:7) a +0 dagger a +0 robe (44, -3, D:7) a +0 shortbow (44, 3, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) a stone (2, 13, D:8) a +0 shortbow (3, -2, D:8) 2 stones (4, -7, D:8) 29 stones (5, -5, D:8) a book of Changes (5, -2, D:8) 4 stones (6, -4, D:8) a stone (6, -2, D:8) a +0 dagger a +0 short sword a +0 dagger a +0 dagger (7, -5, D:8) a stone (7, -4, D:8) 2 stones (7, -2, D:8) a +0 whip (13, 4, D:8) a +0 flail (29, 3, D:8) a +0 shortbow (35, 6, D:8) a +0 flail (36, -2, D:8) a +0 short sword (36, 6, D:8) a +0 short sword (37, -6, D:8) a +0 shortbow (37, -4, D:8) a +0 chain mail a +0 mace (38, -6, D:8) a cursed -1 short sword (39, -6, D:8) a +0 whip a cursed -3 whip (39, -4, D:8) 5 scrolls of amnesia (39, 1, D:8) a +0 short sword (40, -4, D:8) an uncursed ring of teleportation {+/*tele, !d} (40, 2, D:8) a stone (40, 4, D:8) a +0 dagger (40, 6, D:8) a +0 leather armour a +0 flail Level 9 of the Dungeon (0, 0, D:9) a cursed -1 giant club a +0 giant club (1, -1, D:9) a +0 hand axe (1, 0, D:9) a cursed -2 shortbow (7, 1, D:9) a +0 shortbow of freezing (9, -1, D:9) a book of Maledictions (13, -5, D:9) 14 stones (13, 14, D:9) a cursed -2 giant spiked club a +0 giant club (23, 29, D:9) a +0 giant club a +0 dire flail (26, 31, D:9) a stone (27, 32, D:9) a stone (28, 1, D:9) a +0 shortbow (28, 31, D:9) a stone (32, 8, D:9) a +0 dagger (32, 9, D:9) a +0 ring mail (34, 33, D:9) a +0 leather armour (35, -4, D:9) a +0 plate armour (35, 33, D:9) 4 stones (35, 34, D:9) a +3 chain mail (39, 9, D:9) a stone (41, -9, D:9) a cursed -2 ring mail (42, -1, D:9) a potion of mutation {!q} (48, -8, D:9) a +0 shortbow (53, 23, D:9) a +0 giant club (54, -1, D:9) a +0 ring mail Level 10 of the Dungeon (14, -9, D:10) a +0 dagger (20, 2, D:10) a +0 giant club (24, 3, D:10) a stone (24, 4, D:10) a stone (25, 4, D:10) a +0 mace a +0 robe a +0 robe a +0 great sword a +0 robe 20 stones a +0 club a +0 dagger a +0 robe (26, 4, D:10) a cursed +0 long sword a +0 robe (28, 4, D:10) a +0 rapier (29, -38, D:10) a +0 chain mail a +0 battleaxe (29, -3, D:10) a +2 halberd of venom (29, -2, D:10) a +0 shortbow of freezing (29, -1, D:10) a +0 flail of protection (29, 1, D:10) a +0 dagger (29, 2, D:10) a +0 dagger (29, 3, D:10) a +0 dagger a +0 robe (29, 4, D:10) a +0 glaive (30, -3, D:10) a +2 flail of holy wrath (41, -22, D:10) a stone (41, -21, D:10) a +0 whip a +0 whip (41, -20, D:10) a stone (41, -19, D:10) 2 stones (41, -7, D:10) 18 stones Level 11 of the Dungeon [Shop] Bufaim's Book Shoppe a book of Power (585 gold) a book of Spatial Translocations (845 gold) Sif Muna's Handbook of the Supportive Arsonist (865 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Lightning Spire Summoning/Air 4 c - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. a book of the Warp (1170 gold) a book of Ice (845 gold) a book of Cantrips (260 gold) (0, 0, D:11) a +0 club (1, 0, D:11) a +0 whip a +0 chain mail a +0 falchion (17, -10, D:11) a +0 robe (17, 22, D:11) a +0 short sword (18, 8, D:11) the +0 leather armour "Cyll" {*Corrode rPois Int-4 Dex+7} It affects your intelligence (-4). It affects your dexterity (+7). It protects you from poison. It may corrode you when you take damage. (19, 0, D:11) a +0 rapier (20, -2, D:11) 4 large rocks {!d} (22, 6, D:11) a +0 pair of gloves (22, 8, D:11) a scroll of amnesia (23, -7, D:11) a +0 mace (23, -2, D:11) a large rock a +0 flail a +0 leather armour (24, 14, D:11) a +0 falchion (25, -2, D:11) 2 large rocks {!d} (26, 10, D:11) 28 gold pieces (27, 10, D:11) a +2 robe of fire resistance (30, -1, D:11) a +0 giant club a +0 giant club (30, 8, D:11) a +0 club (31, -7, D:11) a +0 ring mail (34, 10, D:11) a +0 club a +0 robe (34, 24, D:11) a potion of mutation {!q} (34, 34, D:11) a +0 large shield (36, -3, D:11) a +0 hunting sling (36, -2, D:11) a +0 flail (38, -4, D:11) a +0 hand axe (38, 20, D:11) a +0 dagger (39, 21, D:11) a +0 chain mail (42, -5, D:11) a cursed -2 hand crossbow a +0 short sword (42, -4, D:11) a +0 blowgun (42, -3, D:11) a +0 whip (42, -2, D:11) a +0 short sword (47, 16, D:11) 5 large rocks {!d} (48, 8, D:11) a +0 plate armour (48, 16, D:11) a +0 giant club a +0 giant club a +0 giant spiked club (55, 7, D:11) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Minor Magic (5, -22, Lair:1) a scroll of summoning Level 3 of the Abyss (0, 0, Abyss:3) 19 stones (14, -14, Abyss:3) a +2 ring of evasion (17, -3, Abyss:3) 4 large rocks (22, -11, Abyss:3) 14 stones (24, -2, Abyss:3) a ration (25, -16, Abyss:3) 7 curare-tipped needles a Gauntlet (10, -2, Gauntlet) the +1 cloak "Gaomn" {+Fly rCorr} It lets you fly. It provides partial protection from all sources of acid and corrosion. (10, 2, Gauntlet) a manual of Transmutations (10, 10, Gauntlet) a scroll of random uselessness (18, 26, Gauntlet) 2 potions of haste (18, 29, Gauntlet) 19 arrows (26, -2, Gauntlet) the amulet of Xegats {RegenMP rElec rPois rF++ Int-4 SInv} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (-4). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. (26, -1, Gauntlet) a potion of mutation (26, 2, Gauntlet) 20 sling bullets (26, 12, Gauntlet) 8 gold pieces (26, 13, Gauntlet) a +1 leather armour of fire resistance