Dungeon Crawl Stone Soup version 0.23-a0-577-g2b1de944cd (webtiles) character file. 32 hemabe the Charlatan (level 3, -9/26 HPs) Began as a Human Artificer on Dec 14, 2018. Killed themself with a badly aimed fireball (17 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (1566 turns). hemabe the Charlatan (Human Artificer) Turns: 1566, Time: 00:04:13 Health: -9/26 AC: 11 Str: 13 XL: 3 Next: 42% Magic: 5/5 EV: 3 Int: 11 God: Gold: 100 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . o - +0 plate armour rPois . Spirit . p - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour o - a +0 plate armour (worn) (You found it on level 1 of the Dungeon) p - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery g - an uncursed amulet of the acrobat {unknown} (You found it on level 1 of the Dungeon) i - an uncursed ring of stealth {unknown} (You found it on level 1 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (15) e - a wand of random effects (7) Scrolls b - a scroll of blinking {unknown} h - 4 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of random uselessness {unknown} l - a scroll of fog {unknown} n - 3 scrolls of fear {unknown} Potions m - 2 potions of cancellation {unknown} q - a potion of flight {unknown} r - a potion of agility {unknown} s - a potion of lignification {unknown} Comestibles f - 2 rations Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 0.2 Armour + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the crimson imp. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp hits you but does no damage. The crimson imp hits you. You take 3 damage, and have 12/26 hp. You hit the crimson imp. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp hits you but does no damage. You hit the crimson imp but do no damage. The crimson imp hits you but does no damage. You barely miss the crimson imp. The crimson imp hits you. You take 1 damage, and have 11/26 hp. You miss the crimson imp. The crimson imp barely misses you. You hit the crimson imp but do no damage. The crimson imp hits you but does no damage. Your plate armour prevents you from hitting the crimson imp. The crimson imp hits you. You take 2 damage, and have 9/26 hp. You miss the crimson imp. The crimson imp hits you. You take 1 damage, and have 8/26 hp. You miss the crimson imp. The crimson imp spits at you. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp blinks! You hit the crimson imp. The crimson imp blinks! That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The crimson imp barely misses you. You miss the crimson imp. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp blinks! The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/26 hp. Your plate armour prevents you from hitting the crimson imp. The crimson imp hits you but does no damage. Your plate armour prevents you from hitting the crimson imp. The crimson imp blinks! Aim: a crimson imp The crimson imp seems to speed up. The crimson imp blinks! Aim: a crimson imp (fast) The crimson imp twists and deforms. Aim: a crimson imp (fast, misshapen and mutated) Nothing appears to happen. The crimson imp hits you but does no damage. x2 Aim: a crimson imp (fast, misshapen and mutated) The bolt of poison hits the crimson imp. The crimson imp is poisoned. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/26 hp. Aim: a crimson imp (moderately wounded, fast, poisoned, misshapen and mutated) The bolt of poison hits the crimson imp. The crimson imp hits you but does no damage. The crimson imp blinks! Aim: a crimson imp (heavily wounded, fast, poisoned, misshapen and mutated) The puff of flame hits the crimson imp. The crimson imp completely resists. Aim: a crimson imp (heavily wounded, fast, poisoned, misshapen and mutated) Nothing appears to happen. Aim: a crimson imp (moderately wounded, fast, poisoned, misshapen and mutated) The crimson imp flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. You completely miss something. Something hits you but does no damage. Your plate armour prevents you from hitting something. Something completely misses you. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Unknown command. The fireball explodes! The fireball engulfs something. The fireball engulfs you! Ouch! That really hurt! You die... #... #... #... ####..♣♣ #...... # . #.....♣♣♣.# ..#.......#.###.# #...............# ♣##......@##### ##....{.## #.......# ♣...♣♣ #.......# .....♣♣ #+##+##.# ......♣♣ #.##.# .≈≈≈...♣ ##.##.### ≈≈≈≈≈..♣♣ #..##...## ≈≈_≈≈...♣ #..#...P.#### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) 5 bats (D:1) 2 giant cockroaches 3 hobgoblins (D:1) 3 jackals 4 frilled lizards (D:1) 3 goblins 6 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 100 | D:1 | HP: 3/15 [hobgoblin/+0 club (4)] 366 | D:1 | Reached XP level 2. HP: 20/21 MP: 4/4 1038 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1410 | D:2 | Found a white marble altar of Elyvilon. 1566 | D:2 | Killed themself with a badly aimed fireball Vault maps used: D:1: eino_arrival_water_cross, st_stairs_13 D:2: elyvilon_altar_3, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_end_double, infiniplex_forest_join, infiniplex_forest_straight_2 Action || total -------------------------++------- Melee: Short sword || 191 Evoke: Wand || 11 Eat: Chunk || 2 Armor: Leather armour || 46 Plate armour || 98 Dodge: Dodged || 118 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 2 | 4.3 | 29 | 1 | 3.3 +---------+---------+-------+---------+---------+------- D:1 | 31 | 2 | 6.1 | 21 | 1 | 4.5 D:2 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: eino_arrival_water_cross, st_stairs_13 D:2: elyvilon_altar_3, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_end_double, infiniplex_forest_join, infiniplex_forest_straight_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 41.8 | 24.9 | 772.5 Dungeon | 100.0 | 100.0 | 1.3 | 41.8 | 24.9 | 772.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------