Dungeon Crawl Stone Soup version 0.23-a0-639-ga9a3373214 (webtiles) character file. 30 hemabe the Charlatan (level 3, -2/39 HPs) Began as a Human Artificer on Dec 29, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (933 turns). hemabe the Charlatan (Human Artificer) Turns: 933, Time: 00:02:35 Health: -2/39 AC: 3 Str: 18 XL: 3 Next: 35% Magic: 5/5 EV: 12 Int: 11 God: Gold: 121 SH: 0 Dex: 13 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn g - ring of ice {rC+, rF-} MPRegen 0.09/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery g - a ring of ice (left hand) {rC+, rF-} (You found it on level 2 of the Dungeon) l - an uncursed amulet of the acrobat {unknown} (You found it on level 2 of the Dungeon) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (11) Scrolls i - a scroll of enchant weapon {unknown} k - a scroll of enchant armour {unknown} n - a scroll of identify {unknown} Potions h - a potion of degeneration {unknown} m - a potion of flight {unknown} Comestibles f - 3 rations Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History There is a stone staircase leading up here. g - a shiny emerald ring There are no items here. Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to ice. g - a ring of ice (left hand) l - a small citrine amulet Found an escape hatch in the ceiling. m - a golden potion Found a stone staircase leading down. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. n - a scroll labeled ZYLLIA RE SITHRA There are no items here. You now have 121 gold pieces (gained 8). A jackal comes into view. A jackal is nearby! A jackal comes into view. A jackal comes into view. The jackal barks! x2; You hear a shout! A jackal comes into view. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. The jackal barks! x2; Sigmund shouts! You hear an angry hiss. An adder comes into view. Sigmund drinks a potion. Sigmund suddenly seems more agile. The jackal bites you. You take 1 damage, and have 25/26 hp. Okay, then. The jackal closely misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The jackal barely misses you. Health restored: 26 The jackal bites you. You take 2 damage, and have 24/26 hp. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 21/26 hp. The jackal bites you but does no damage. The jackal misses you. A rat comes into view. You hit the jackal. You kill the jackal! The jackal pauses to sniff the ground. You hit the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 21/26 hp. You hit the jackal. You kill the jackal! The jackal bites you. You take 3 damage, and have 18/26 hp. You closely miss the rat. The jackal closely misses you. The rat bites you. You take 1 damage, and have 17/26 hp. You barely miss the rat. The jackal bites you. The rat barely misses you. The jackal closely misses you. You take 3 damage, and have 14/26 hp. You hit the rat but do no damage. The rat barely misses you. The jackal completely misses you. You hit the rat but do no damage. The jackal misses you. The rat closely misses you. You closely miss the rat. The jackal misses you. The rat closely misses you. The jackal barely misses you. You hit the rat. You kill the rat! The jackal bites you but does no damage. Aim: a jackal The jackal seems to speed up. The jackal closely misses you. The jackal completely misses you. Aim: a jackal (fast) The jackal flickers and vanishes! Something bites you. x2 You take 3 damage, and have 11/26 hp. Aim: an adder Nothing appears to happen. Something bites you. x2 * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You take 5 damage, and have 6/26 hp. Aim: an adder Nothing appears to happen. Something bites you but does no damage. Something bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/26 hp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Something bites you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You now have 4/39 hp. You miss something. Something bites you but does no damage. You miss something. Something bites you but does no damage. Something bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/39 hp. You puncture something! Reactivating autopickup. You feel a bit more experienced. You miss the adder. The adder misses you. You miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you. You die... ### ..# #.# #.# #### #.# ..... #.# ......#########.######## ......†@Sh{............. ......#####.###..####### ...!. #.# #...h..Sh. .### #># #..####### ####.###>...<.# #.....#######.# #.###.# #.# # #.### #.# #.<.# #.# You could see an adder and a jackal. Vanquished Creatures 2 leopard geckos (D:1) A giant cockroach (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) A kobold (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 7 rats 27 creatures vanquished. Vanquished Creatures (others) 7 toadstools (D:1) 7 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 152 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 544 | D:1 | Reached XP level 3. HP: 16/26 MP: 5/5 889 | D:2 | Noticed Sigmund 925 | D:2 | HP: 6/26 [something (2)] 929 | D:2 | HP: 2/39 [something (2)] 933 | D:2 | Slain by an adder Vault maps used: D:1: nagdon_arrival_zigzag_paths, hangedman_feature_mirror D:2: minmay_diamond_boxcup, lemuel_round_altar, marbit_many_paths, uniq_sigmund, uniq_terence Action || total -------------------------++------- Melee: Short sword || 89 Evoke: Wand || 4 Use: Potion || 1 Stab: Sleeping || 1 Armor: Leather armour || 33 Dodge: Dodged || 70 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 3 | 7.0 | 25 | 2 | 7.4 +---------+---------+-------+---------+---------+------- D:1 | 33 | 3 | 8.3 | 21 | 2 | 8.7 D:2 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: nagdon_arrival_zigzag_paths, hangedman_feature_mirror D:2: minmay_diamond_boxcup, lemuel_round_altar, marbit_many_paths, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 18.4 | 49.2 | 456.0 Dungeon | 100.0 | 100.0 | 2.3 | 18.4 | 49.2 | 456.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------