Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4d25 (webtiles) character file. 48 hemabe the Charlatan (level 4, 0/32 HPs) Began as a Human Artificer on Jan 3, 2019. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:35 (1781 turns). hemabe the Charlatan (Human Artificer) Turns: 1781, Time: 00:02:35 Health: 0/32 AC: 3 Str: 14 XL: 4 Next: 0% Magic: 6/6 EV: 12 Int: 11 God: Gold: 23 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -7), hasted, very quick A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) n - a +0 hand axe (You found it on level 1 of the Dungeon) Missiles o - 71 arrows Armour b - a +0 leather armour (worn) p - a +0 pair of gloves of strength (You found it on level 1 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (14) e - a wand of random effects (15) Scrolls h - a scroll of noise {unknown} i - 2 scrolls of remove curse {unknown} l - a scroll of identify {unknown} q - a scroll of teleportation {unknown} r - a scroll of fog {unknown} Potions g - a potion of haste j - a potion of heal wounds {unknown} k - a potion of curing {unknown} m - a potion of agility {unknown} Comestibles f - 2 rations s - 2 chunks of flesh {@w0} Skills: + Level 1.6 Fighting + Level 1.7 Short Blades + Level 2.4 Dodging + Level 1.9 Stealth + Level 3.3 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You closely miss the goblin. The goblin completely misses you. You closely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a +0 dagger; a +0 club; a goblin corpse You butcher the goblin corpse. s - 3 chunks of flesh {@w0} Things that are here: a +0 dagger; a +0 club; a goblin skeleton There isn't anything to butcher here. There isn't anything to butcher here. There is an open door, spattered with blood here. You open the door. You see here a +0 club. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Health restored: 26 Unknown command. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an escape hatch in the floor here. There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. You climb downwards. A leopard gecko, a bat, a kobold and 2 snakes come into view. There is a stone staircase leading up here. The kobold shouts! The leopard gecko hisses angrily. The adder hisses angrily. An adder comes into view. The bat hits you but does no damage. You barely miss the bat. The bat misses you. You hit the kobold but do no damage. The bat hits you but does no damage. The kobold hits you. You take 2 damage, and have 24/26 hp. You barely miss the bat. The bat closely misses you. The kobold misses you. You closely miss the adder. The bat barely misses you. The kobold barely misses you. You miss the adder. The bat misses you. The adder bites you. You are poisoned. The adder poisons you! The kobold barely misses you. You take 2 damage, and have 22/26 hp. Unknown command. Unknown command. You feel sick. The bat hits you but does no damage. The bat closely misses you. The adder bites you but does no damage. The leopard gecko barely misses you. The kobold hits you but does no damage. The adder bites you. You are more poisoned. The adder poisons you! You climb upwards. You feel sick. There is a stone staircase leading down here. You take 3 damage, and have 19/26 hp. You can't go up here! You hit the adder. You feel sick. The adder bites you. The leopard gecko bites you but does no damage. The adder completely misses you. The adder closely misses you. You take 2 damage, and have 17/26 hp. You hit the adder. You feel sick. The leopard gecko bites you. The adder closely misses you. x2; The leopard gecko barely misses you. You take 6 damage, and have 11/26 hp. MASSIVE DAMAGE!! Aim: an adder (severely wounded) The puff of flame hits the adder. You feel sick. The adder barely misses you. The adder misses you. The leopard gecko closely misses you. You take 1 damage, and have 10/26 hp. Aim: an adder (almost dead) The puff of flame hits the adder. You kill the adder! You have reached level 4! You feel stronger. You feel sick. The adder bites you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 2 damage, and have 8/32 hp. MP restored: 6 Aim: an adder (chance to defeat MR: 64%) The adder is charmed. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/32 hp. MASSIVE DAMAGE!! It was a potion of haste. You feel yourself speed up. You die... ##.................####.....###.# .####...........####.....#### #.# ## ##############.....#.#######.. #..............#.............. #.######.#######.###...####### #.# #..# #.# #.......# #.# ##.# #.# #..[....# ####.# ####.# ####.###.......# .....####...####@K............# ####(#≈≈≈≈≈≈≈≈##Sl............# ####.####...####....≈.≈...##### ...............#......≈.≈..# ####.#####.....#......≈...≈# ####.# #.....######.....## ≈≈≈#.############# ##.)### ####.#.#.#...#.#.#####.## .......#...#...#...##..# # You could see a leopard gecko, a kobold and a friendly adder. Vanquished Creatures A gnoll (D:1) An adder (D:1) An ooze (D:1) A dart slug (D:1) 5 bats (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 18/21 MP: 4/4 525 | D:1 | Reached XP level 3. HP: 11/26 MP: 5/5 526 | D:1 | HP: 1/26 [cloud of steam (10)] 1779 | D:1 | Reached XP level 4. HP: 13/32 MP: 6/6 1779 | D:1 | HP: 8/32 [leopard gecko (2)] 1780 | D:1 | HP: 1/32 [kobold (4)] 1781 | D:1 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_circle_labyrinth_b, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, serial_bayou_pond_b, hangedman_feature_mirror, minmay_misc_feat_alley D:2: uniq_robin Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 87 | || 87 Evoke: Wand | 2 | 2 || 4 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Eat: Chunk | 3 | || 3 Armor: Leather armour | 29 | 1 || 30 Dodge: Dodged | 78 | || 78 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 9 | 13.0 | 18 | 5 | 21.7 +---------+---------+-------+---------+---------+------- D:1 | 60 | 9 | 13.0 | 18 | 5 | 21.7 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_circle_labyrinth_b, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, serial_bayou_pond_b, hangedman_feature_mirror, minmay_misc_feat_alley D:2: uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 30.8 | 53.1 | 868.0 Dungeon | 100.0 | 100.0 | 2.5 | 30.8 | 53.1 | 868.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.5 +-------+-------+-------+-------+-------+----------------------