Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4d25 (webtiles) character file. 15 hemabe the Charlatan (level 2, -3/21 HPs) Began as a Human Artificer on Jan 4, 2019. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1213 turns). hemabe the Charlatan (Human Artificer) Turns: 1213, Time: 00:01:54 Health: -3/21 AC: 3 Str: 12 XL: 2 Next: 65% Magic: 4/4 EV: 12 Int: 11 God: Gold: 63 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles k - 17 sling bullets l - 30 arrows Armour b - a +0 leather armour (worn) g - a +0 chain mail (You found it on level 1 of the Dungeon) Wands c - a wand of flame (14) d - a wand of enslavement (14) e - a wand of random effects (15) Scrolls h - a scroll of teleportation {unknown} i - a scroll of identify {unknown} Potions m - a potion of haste {unknown} Comestibles f - 2 rations j - 3 chunks of flesh {@w0} Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 2.2 Dodging + Level 1.4 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The kobold hits you with a +0 short sword. You take 1 damage, and have 20/21 hp. You closely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. You see here a +0 short sword. Health restored: 21 There isn't anything to butcher here. You now have 54 gold pieces (gained 6). m - a murky pink potion No target in view! All of the chunks of flesh in your inventory have rotted away. A bat comes into view. The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! You are feeling hungry. No target in view! No target in view! No target in view! No target in view! Done exploring. No target in view! No target in view! No target in view! Done exploring. No target in view! No target in view! No target in view! Done exploring. No target in view! Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Done exploring. Done exploring. There's nothing to open nearby. You climb downwards. There is a stone staircase leading up here. You now have 63 gold pieces (gained 9). There are no items here. A ball python comes into view. A quokka comes into view. You hit the ball python. The ball python misses you. x2 You hit the ball python. You kill the ball python! The quokka bites you but does no damage. You see here a ball python corpse. You hit the quokka. The quokka closely misses you. You hit the quokka. The quokka closely misses you. You closely miss the quokka. The quokka bites you. You take 2 damage, and have 19/21 hp. You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka completely misses you. The quokka barely misses you. You hit the quokka but do no damage. The quokka misses you. You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! There isn't anything here! You see here a ball python corpse. You butcher the ball python corpse. j - 4 chunks of flesh {@w0} You see here a ball python skeleton. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. An orc comes into view. It is wielding a +0 dagger. Health restored: 21 An orc priest comes into view. It is wielding a +0 mace of draining. An orc comes into view. It is wielding a +0 falchion. Found a stone staircase leading down. The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! You take 12 damage, and have 9/21 hp. MASSIVE DAMAGE!! The orc shouts! Aim: an orc priest, wielding a +0 mace of draining (chance to defeat MR: 55%) The orc priest resists with significant effort. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ##### ##...## ####.....#### ............# ##.....##.# ##...###.# ##@## #.# #.# #.# #.####.# #รท# #o.o.o.# #.# ####.#o# #.########### #.#.# #............ ...[# ############# ##!#.# #.#.# You could see an orc priest and an orc. Vanquished Creatures A ball python (D:2) 5 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:2) 2 bats (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 339 | D:1 | HP: 3/15 [hobgoblin (5)] 340 | D:1 | Reached XP level 2. HP: 4/21 MP: 4/4 1213 | D:2 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_tiny_c D:2: amethyst_overflow_temple_binary, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Short sword || 59 Evoke: Wand || 2 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Leather armour || 8 Dodge: Dodged || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_tiny_c D:2: amethyst_overflow_temple_binary, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 59.6 | 22.4 | 603.0 Dungeon | 100.0 | 100.0 | 0.6 | 59.6 | 22.4 | 603.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------