Dungeon Crawl Stone Soup version 0.23-a0-673-g3803c42f16 (webtiles) character file. 15 hemabe the Charlatan (level 2, -1/21 HPs) Began as a Human Artificer on Jan 9, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (198 turns). hemabe the Charlatan (Human Artificer) Turns: 198, Time: 00:01:31 Health: -1/21 AC: 3 Str: 12 XL: 2 Next: 65% Magic: 4/4 EV: 13 Int: 11 God: Gold: 61 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . h - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of magic regeneration HPRegen 0.07/turn i - +1 ring of evasion MPRegen 0.34/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 short sword h - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Jewellery g - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) i - a +1 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls j - a scroll of blinking {unknown} Potions l - a potion of ambrosia {unknown} Comestibles f - 2 rations k - 5 chunks of flesh {@w0} Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 2.2 Dodging + Level 1.4 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There isn't anything to butcher here. You now have 50 gold pieces (gained 4). You see here a hobgoblin skeleton. You now have 61 gold pieces (gained 11). A rat comes into view. Things that are here: an inky potion; a dagger A jackal comes into view. The rat twitches its whiskers. The rat bites you but does no damage. You slash the rat! You kill the rat! A jackal comes into view. A jackal comes into view. The jackal barks! x2; You hear a bark! Health restored: 21 Things that are here: an inky potion; a dagger There isn't anything to butcher here. Unknown command. Okay, then. A jackal comes into view. The jackal bites you but does no damage. The jackal barely misses you. The jackal moves out of view. You hit the jackal but do no damage. The jackal bites you but does no damage. Your leather armour prevents you from hitting the jackal. The jackal closely misses you. A rat comes into view. You closely miss the jackal. The jackal barks! You hear a shout! The jackal bites you but does no damage. You hit the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You take 1 damage, and have 20/21 hp. You hit the jackal but do no damage. You barely miss the jackal. The jackal closely misses you. x2; The jackal bites you. You take 1 damage, and have 19/21 hp. You hit the jackal. x2 A kobold comes into view. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You closely miss the jackal. x2; The jackal closely misses you. x2 The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 16/21 hp. You hit the jackal. You closely miss the jackal. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. You take 3 damage, and have 13/21 hp. You closely miss the jackal. x2; The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 12/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 The jackal barely misses you. You closely miss the jackal. You hit the jackal. The jackal barely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 11/21 hp. You closely miss the jackal. You miss the jackal. The jackal barely misses you. The jackal misses you. x2 You closely miss the jackal. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. The jackal completely misses you. The jackal bites you. You take 4 damage, and have 7/21 hp. You hit the jackal. You kill the jackal! You hit the jackal. The jackal misses you. The jackal bites you but does no damage. The rat misses you. You hit the rat but do no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat misses you. The jackal closely misses you. You take 3 damage, and have 4/21 hp. Unknown command. Aim: a rat The puff of flame hits the rat. You kill the rat! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/21 hp. Aim: a jackal (almost dead) The puff of flame misses the jackal. The jackal closely misses you. The jackal barely misses you. Aim: a jackal (almost dead) The puff of flame misses the jackal. The jackal bites you. You die... #.#. #.#.# #####.#.# ......#.# ......#.###### ####### ..###.#.##...#### ##...#... ..##......###..!####......# ......†...# #..†@††.......## .###..#.#.# #.#h##.........# .# #..#.##.................# .###÷.÷.................$..# .##.....###.#.#.##.......... .##.....##..#.#.##.#........ ( #...........#.##.##....... ...........###.##.# ###...# ###.....#...# #.# ...# You could see a jackal. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 bats (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 17/21 MP: 4/4 195 | D:1 | HP: 4/21 [jackal (3)] 198 | D:1 | Slain by a jackal Vault maps used: D:1: moated_graveyard_arrival, chequers_serial_rivers_room_b Action || total -------------------------++------- Melee: Hand axe || 30 Short sword || 1 Evoke: Wand || 3 Armor: Leather armour || 21 Dodge: Dodged || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: moated_graveyard_arrival, chequers_serial_rivers_room_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 31.3 | 198.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 31.3 | 198.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------