hemabe Level 1 of the Dungeon (4, 25, D:1) a +0 hunting sling (4, 38, D:1) a +0 leather armour (7, 3, D:1) a +0 hunting sling (8, 3, D:1) 24 stones (9, 10, D:1) a +0 dagger (10, 22, D:1) a +0 dagger (14, 20, D:1) a +0 hunting sling (29, 9, D:1) a +0 leather armour (31, 5, D:1) a +0 club (32, 21, D:1) a +0 leather armour (39, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 36, D:2) a +0 leather armour (10, 36, D:2) a +0 club (12, 34, D:2) a +0 robe (21, 37, D:2) a +0 club (23, 8, D:2) a +0 mace (35, 29, D:2) a +0 leather armour (39, 32, D:2) a +0 trident (45, 47, D:2) a +0 hand axe (46, 38, D:2) a +0 club (48, 12, D:2) a +0 whip a stone (50, 12, D:2) a stone (51, 12, D:2) a stone (54, 8, D:2) a +0 dagger (54, 12, D:2) a +0 club (57, 8, D:2) a stone (58, 8, D:2) a stone (59, 8, D:2) a stone (59, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, -9, D:3) a +0 leather armour (18, -2, D:3) 12 stones (19, -3, D:3) a +0 leather armour (29, -13, D:3) a +0 ring mail (46, -24, D:3) a +0 robe a +0 dagger (47, -33, D:3) a +0 war axe (47, -24, D:3) a +0 dagger (48, -38, D:3) 9 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour a +0 dagger (1, 0, D:4) a +0 short sword (1, 7, D:4) a +0 robe (2, 34, D:4) a +0 chain mail (11, 43, D:4) a +0 short sword (23, 1, D:4) a cursed -1 robe (25, 47, D:4) a +0 giant spiked club a +0 giant club (28, 35, D:4) 30 stones (31, 37, D:4) 16 stones (31, 39, D:4) 27 stones (38, 13, D:4) a +0 dagger (43, 28, D:4) a +0 ring mail a cursed +0 club a +0 robe a +0 dagger a +0 robe (46, 19, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, 4, D:5) a +0 mace (1, 6, D:5) a +0 scale mail (2, 5, D:5) a +0 mace a +0 chain mail a +0 leather armour (12, -1, D:5) 12 stones (15, 31, D:5) 17 stones (26, 0, D:5) 16 stones (32, 19, D:5) 13 stones (36, -4, D:5) a +0 hand axe (36, 39, D:5) the +2 leather armour of the Apprentice {rPois rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It protects you from poison. (38, 25, D:5) a +0 dagger (47, 18, D:5) a +0 short sword a +0 dagger a +0 robe (49, 24, D:5) a +0 whip (56, 25, D:5) a +0 leather armour (57, 18, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 2 arrows (0, 1, D:6) an arrow (1, 0, D:6) an arrow (3, 0, D:6) a +0 shortbow 22 arrows (8, -7, D:6) a +0 falchion (9, -9, D:6) a +0 ring mail a +0 club (9, -8, D:6) a +0 giant club (9, -7, D:6) a +0 scale mail a +0 club (23, -18, D:6) a +0 trident a +0 chain mail (29, -19, D:6) a +0 helmet (30, -18, D:6) a +0 club a +0 leather armour (31, -28, D:6) 20 stones (40, -14, D:6) a +0 spear (40, -13, D:6) a +0 flail (41, -3, D:6) a +0 ring mail (45, -30, D:6) a +0 plate armour Level 7 of the Dungeon [Shop] Otawul's Antique Weapon Shoppe the +6 arbalest of Checkmate {penet, Int+4} (1754 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). a +3 hand axe (620 gold) a +3 hand crossbow of flaming (722 gold) a +0 spear (93 gold) a +0 whip (77 gold) a +0 long sword (108 gold) a +0 rapier (124 gold) a +0 war axe (108 gold) a cursed -2 short sword (3 gold) a +0 scimitar (124 gold) the +5 shortbow of Scorn {venom, rN+} (1233 gold) It poisons the ammo it fires. It protects you from negative energy. a +2 arbalest of flaming (623 gold) [Shop] Liemaast's Armour Boutique a +0 pair of gloves (54 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe of positive energy (56 gold) a +2 robe (152 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) [Shop] Fiopn's Book Emporium a book of Battle (600 gold) a book of Cantrips (300 gold) the Incunabulum of Helpful Intoxication (1293 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Excruciating Wounds Charms/Necromancy 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. a book of Enchantments (750 gold) a book of Minor Magic (300 gold) a book of Death (1050 gold) a book of Changes (375 gold) a book of Clouds (675 gold) a book of Burglary (1125 gold) a book of Geomancy (525 gold) [Shop] Eliasch's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Sioqazos's Antique Weapon Emporium a +1 trident of venom (268 gold) a +0 hand axe (72 gold) a +0 flail (84 gold) a +0 mace (72 gold) a +0 spear (72 gold) a +2 war axe of chopping (412 gold) (0, 0, D:7) a +0 plate armour a +0 robe a +0 dagger (1, 0, D:7) a +0 ring mail (8, 18, D:7) 3 large rocks (19, 8, D:7) a stone (20, 8, D:7) a stone (21, 9, D:7) a +0 short sword (25, 9, D:7) a stone a +0 mace a +1 short sword of holy wrath a +0 spear a cursed -2 robe a +0 robe a cursed +3 dagger a +0 robe a +0 falchion a +0 robe (25, 10, D:7) a +0 mace of protection a +0 dagger 3 stones (34, 31, D:7) a +0 trident 25 stones a +0 leather armour (34, 32, D:7) a +0 club (34, 33, D:7) a +0 short sword a +0 chain mail (35, 32, D:7) a +0 chain mail (36, 31, D:7) a +0 trident a +0 leather armour (41, 18, D:7) a +0 shortbow 7 arrows (43, 17, D:7) an arrow (47, 11, D:7) a +0 club (47, 12, D:7) a +1 vampiric dagger {!w} (47, 13, D:7) an arrow (47, 17, D:7) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour of magic resistance a +0 dagger (47, 18, D:7) a +0 club a +0 ring mail (49, 11, D:7) a +0 dagger a +0 leather armour (50, 11, D:7) a +0 whip (52, 11, D:7) a +0 short sword a +0 dagger a +0 robe (53, 11, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Hudol's Antique Armour Boutique a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +3 chain mail of positive energy (611 gold) a +0 scale mail of magic resistance (286 gold) a +1 plate armour of fire resistance (910 gold) a +0 robe (18 gold) a +3 ring mail (546 gold) a +0 robe (18 gold) (0, 0, D:8) a +0 war axe (2, -18, D:8) a scroll of noise (15, -6, D:8) a cursed +0 chain mail (15, -4, D:8) a +0 scale mail a +0 flail (16, -6, D:8) a +0 morningstar a +0 chain mail a +0 hand axe (18, 0, D:8) a +0 ring mail (21, 10, D:8) a +0 mace (22, -4, D:8) a cursed +0 dagger (29, -2, D:8) a +0 flail (30, 1, D:8) a +0 whip a +0 ring mail (32, 3, D:8) a +0 hand axe (32, 8, D:8) a +1 quarterstaff of crushing a +0 hunting sling a +0 leather armour a +0 trident (32, 10, D:8) a +0 trident a +0 ring mail (32, 11, D:8) a cursed -1 mace a cursed +0 leather armour (47, -21, D:8) an arrow (48, -21, D:8) an arrow (50, -21, D:8) a cursed +0 shortbow 16 arrows (52, -3, D:8) a +0 helmet (52, -2, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (3, 6, D:9) a +0 scale mail of positive energy (3, 7, D:9) a +0 chain mail (5, -2, D:9) a +0 spear a +0 animal skin (6, -1, D:9) a +0 flail (18, 7, D:9) a +0 robe (21, 8, D:9) a +0 flail (23, 17, D:9) a +0 leather armour a +0 falchion (23, 18, D:9) a +0 short sword of speed (24, 16, D:9) a +0 leather armour (25, 17, D:9) a +0 mace a +0 falchion (26, -2, D:9) 20 arrows (32, 2, D:9) a +1 dagger of venom (32, 16, D:9) a +0 club (33, 17, D:9) a +0 dagger (35, -14, D:9) a +0 broad axe (48, -10, D:9) a +0 dagger (51, 4, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 spear (0, 1, D:10) a +0 spear (1, -2, D:10) a +0 halberd (1, 17, D:10) 11 arrows (2, -2, D:10) a cursed -1 flail a +0 trident a +0 scale mail (3, -2, D:10) a +0 buckler (6, 13, D:10) a +0 giant club (6, 43, D:10) a +0 centaur barding (22, 33, D:10) a +1 pair of boots (23, 2, D:10) a +0 short sword (23, 33, D:10) a +4 falchion (24, 33, D:10) a +2 dagger of holy wrath (25, 33, D:10) a +0 short sword of electrocution (26, 2, D:10) a +0 club 2 stones (26, 4, D:10) a cursed -3 whip a stone (30, 31, D:10) a +0 hunting sling (31, 38, D:10) a +0 shortbow 16 arrows (32, 36, D:10) a +0 scythe (36, 36, D:10) an arrow (46, 25, D:10) 18 stones (47, 45, D:10) a +0 war axe (47, 46, D:10) a +0 battleaxe (53, 37, D:10) a +0 leather armour (58, 26, D:10) a +0 mace (59, 44, D:10) a +0 rapier (60, 23, D:10) 19 arrows (67, 17, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 53 sling bullets (3, -18, D:11) a +0 shortbow 3 arrows (3, -17, D:11) a +0 shortbow 24 arrows (4, -18, D:11) a +0 shortbow 27 arrows (4, -17, D:11) a +0 shortbow 31 arrows (4, -16, D:11) a +0 shortbow 11 arrows (5, -18, D:11) 6 arrows (8, -31, D:11) a large rock (8, 0, D:11) a +0 rapier (10, -27, D:11) 3 large rocks {!d} (10, -21, D:11) an arrow (11, -28, D:11) a +0 leather armour (13, -1, D:11) a +3 short sword of venom (15, -5, D:11) a +0 chain mail a +0 dire flail a +0 chain mail a +0 dagger (46, 11, D:11) a cursed -3 dagger a +0 scale mail (53, -38, D:11) a +0 ring mail (58, -12, D:11) 30 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scythe (1, 0, Lair:1) 7 stones (4, -1, Lair:1) 29 bolts (18, -1, Lair:1) 23 stones (18, 1, Lair:1) a +0 plate armour (20, 2, Lair:1) 22 stones (28, -17, Lair:1) 23 stones (28, -7, Lair:1) a +0 long sword (32, 4, Lair:1) a -3 ring of evasion (33, 4, Lair:1) an uncursed ring of wizardry {Wiz+, !d} (34, 2, Lair:1) 15 stones (35, 24, Lair:1) 15 arrows (36, 10, Lair:1) 10 arrows (44, 34, Lair:1) an uncursed staff of air (45, 11, Lair:1) a +0 buckler (48, 19, Lair:1) a +0 plate armour (49, 32, Lair:1) a +0 whip (50, -3, Lair:1) a -1 scale mail Level 2 of the Lair of Beasts (5, 11, Lair:2) a +1 hand axe of flaming (6, 31, Lair:2) a +0 war axe (8, 11, Lair:2) a +0 scale mail (9, -11, Lair:2) a +0 rapier (16, -11, Lair:2) 22 arrows (19, 18, Lair:2) a wand of random effects (13) (21, -25, Lair:2) a +0 ring mail (21, 10, Lair:2) 5 needles of confusion (24, -15, Lair:2) a +0 war axe (34, 19, Lair:2) a +1 pair of gloves (36, -11, Lair:2) a +2 antimagic quarterstaff (37, -11, Lair:2) the +11 war axe of False Accusations {freeze, rC- MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (46, -14, Lair:2) a +0 robe (47, 14, Lair:2) a +0 helmet (55, 20, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 blowgun (4, 19, Lair:3) a +0 scimitar (45, 33, Lair:3) a +0 whip (48, -7, Lair:3) a +0 quarterstaff (62, -7, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a porcupine corpse (2, 23, Lair:4) a +0 whip (5, 16, Lair:4) a +0 cloak (21, -14, Lair:4) a tomahawk (28, -15, Lair:4) a potion of lignification (31, -9, Lair:4) 30 stones (32, -12, Lair:4) a +0 helmet (34, -14, Lair:4) a +0 rapier (39, 12, Lair:4) a scroll of random uselessness (48, 10, Lair:4) a tomahawk (51, -11, Lair:4) an elephant corpse (skeletalised by now) (59, -10, Lair:4) 12 bolts