Dungeon Crawl Stone Soup version 0.23-a0-696-gf95311e5ea (webtiles) character file. 12 hemabe the Charlatan (level 2, -2/21 HPs) Began as a Human Artificer on Jan 12, 2019. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (972 turns). hemabe the Charlatan (Human Artificer) Turns: 972, Time: 00:01:15 Health: -2/21 AC: 4 Str: 12 XL: 2 Next: 45% Magic: 4/4 EV: 12 Int: 11 God: Gold: 39 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . i - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles k - 22 sling bullets Armour b - a +0 leather armour (worn) i - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of blinking {unknown} h - a scroll of identify {unknown} l - a scroll of magic mapping {unknown} Potions j - 2 potions of cancellation {unknown} Comestibles f - 2 rations Skills: + Level 1.3 Fighting + Level 1.3 Short Blades + Level 2.2 Dodging + Level 1.3 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hit the kobold. You kill the kobold! Things that are here: a stone; a kobold corpse Things that are here: a stone; a kobold corpse The kobold corpse isn't edible. i - a cloak Wear which item? (? for menu, Esc to quit) You don't have any such object. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your cloak. x4 You finish putting on your +0 cloak. A frilled lizard comes into view. A frilled lizard is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A frilled lizard is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! The frilled lizard hisses angrily. Found a stone staircase leading down. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! You start resting. Health restored: 21 A bat comes into view. A bat is nearby! The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - 2 orange potions A rat comes into view. Found an escape hatch in the floor. The rat barely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. No target in view! No target in view! You see here 22 sling bullets. k - 22 sling bullets There is a stone staircase leading down here. Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. l - a scroll labeled JUQUGEBUIT There are no items here. A worm comes into view. Found a stone staircase leading up. The helpless worm fails to defend itself. You puncture the worm! The worm bites you! You take 9 damage, and have 12/21 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. The worm closely misses you. You barely miss the worm. You hit the worm. The worm closely misses you. You barely miss the worm. You hit the worm. The worm barely misses you. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 4/21 hp. MASSIVE DAMAGE!! You barely miss the worm. Aim: a worm (heavily wounded) The puff of flame hits the worm. The worm bites you. You die... ... #.. ### .. ..# #.###.### # #.......#<# #[.##.#.#.# ######.........# ........##.#.#.# .......<##.#@# ........##.#w# ........##.#.# #####........# #..###.### #.. #.# #.. ... #.. You could see a worm. Vanquished Creatures 2 bats (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 586 | D:1 | Reached XP level 2. HP: 17/21 MP: 4/4 970 | D:2 | HP: 4/21 [worm (9)] 972 | D:2 | Slain by a worm Vault maps used: D:1: lightli_arrival_flooded_house D:2: serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_2corner, co_window_broadway_b, co_window_unsneaky_path_e, co_window_cross_4, co_window_paths_c, co_window_corner_b, co_window_of_opportunity_c, co_window_4corner_b, glass_columns_b, minmay_fractal_squares_5 Action || total -------------------------++------- Melee: Short sword || 57 Evoke: Wand || 3 Stab: Sleeping || 1 Armor: Leather armour || 9 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: lightli_arrival_flooded_house D:2: serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_2corner, co_window_broadway_b, co_window_unsneaky_path_e, co_window_cross_4, co_window_paths_c, co_window_corner_b, co_window_of_opportunity_c, co_window_4corner_b, glass_columns_b, minmay_fractal_squares_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 36.7 | 45.6 | 486.0 Dungeon | 100.0 | 100.0 | 0.0 | 36.7 | 45.6 | 486.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------