Dungeon Crawl Stone Soup version 0.23-a0-767-gdc19b93d68 (webtiles) character file. 245 hemabe the Charlatan (level 6, 0/46 HPs) Began as a Human Artificer on Jan 27, 2019. Slain by Grinder (3 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:04:39 (2943 turns). hemabe the Charlatan (Human Artificer) Turns: 2943, Time: 00:04:39 Health: 0/46 AC: 3 Str: 14 XL: 6 Next: 32% Magic: 8/8 EV: 2 Int: 12 God: Gold: 145 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn i - ring of positive energy {rN+} MPRegen 0.11/turn (no ring) @: paralysed A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) c - a +0 falchion (You found it on level 3 of the Dungeon) h - a +0 spear (You took it off a gnoll on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) o - a +1 helmet (You found it on level 2 of the Dungeon) Jewellery i - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) m - an uncursed ring of protection from cold {rC+, !d} (You took it off a hobgoblin on level 2 of the Dungeon) Wands d - a wand of enslavement (12) e - a wand of random effects (9) Scrolls g - 3 scrolls of remove curse {unknown} j - a scroll of teleportation {unknown} k - 7 scrolls of identify {unknown} q - a scroll of fog {unknown} r - a scroll of enchant weapon {unknown} t - a scroll of enchant armour {unknown} Potions l - a potion of agility {unknown} n - a potion of degeneration {unknown} p - a potion of ambrosia {unknown} Comestibles f - 3 rations Skills: + Level 2.7 Fighting + Level 2.6 Short Blades + Level 3.2 Dodging + Level 2.9 Stealth + Level 3.9 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Annotations: D:3 Grinder Message History a +0 scythe; a +2 robe of magic resistance There isn't anything to butcher here. There isn't anything here! Things that are here: a +0 scythe; a +2 robe of magic resistance There isn't anything to butcher here. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 46 You see here 2 stones. Found a stone staircase leading down. f - 3 rations (gained 1) A rat comes into view. You see here a falchion. c - a falchion l - a coppery potion There are no items here. A rat comes into view. The rat moves out of view. No target in view! The rat is too close now for your liking. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! Grinder is too close now for your liking. You see here a potion of curing. Grinder hits you. You writhe in agony. You take 4 damage, and have 42/46 hp. You closely miss Grinder. You hit Grinder but do no damage. Grinder closely misses you. You hit Grinder. Grinder gestures at you. You resist with significant effort. You hit Grinder but do no damage. You closely miss Grinder. Grinder closely misses you. You hit Grinder. Grinder hits you. You take 2 damage, and have 41/46 hp. You hit Grinder. Grinder hits you. You writhe in agony. You take 8 damage, and have 33/46 hp. You hit Grinder but do no damage. Grinder blinks! Grinder completely misses you. You hit Grinder but do no damage. Grinder gestures at you. You barely resist. You hit Grinder. Grinder hits you. You writhe in agony. You take 8 damage, and have 26/46 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Grinder. Grinder closely misses you. You closely miss Grinder. Grinder hits you! You writhe in agony. You take 12 damage, and have 14/46 hp. MASSIVE DAMAGE!! Aim: Grinder (moderately wounded, chance to defeat MR: 57%) Grinder resists with significant effort. Grinder gestures at you. You resist with significant effort. Aim: Grinder (moderately wounded, chance to defeat MR: 57%) Grinder is charmed. You start resting. A jackal comes into view. You regained 2 hp, and now have 16/46 hp. A jackal is nearby! Aim: Grinder (moderately wounded, in your thrall, friendly) Really fire at your ally Grinder? Grinder seems to speed up. Unknown command. Aim: Grinder (moderately wounded, fast, in your thrall, friendly) Really fire at your ally Grinder? Nothing appears to happen. Aim: Grinder (moderately wounded, fast, in your thrall, friendly) Really fire at your ally Grinder? The fireball explodes! The fireball engulfs Grinder. Grinder is no longer charmed. The fireball engulfs you! * * * LOW HITPOINT WARNING * * * You hear an angry hiss. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated paralysis! Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal bites you but does no damage. Grinder hits you. You die... . ## . ###.. . ## .##.... .#. #.###.... ####.. #.#h.#.# #..... ... #@#.#.# #.##.# .. ###5#.#.###.##.# . #...h.....#.##.##### #.#######h#.#....... #. #.#.#..###.. # #..#...###.. #†###....... #..#..####.. #.#.#.####.. You could see Grinder and 2 jackals. Vanquished Creatures Sigmund (D:3) A scorpion (D:2) A gnoll (D:1) An adder (D:2) A leopard gecko (D:1) A giant cockroach (D:2) 2 goblins 5 hobgoblins A quokka (D:2) 4 bats 2 frilled lizards (D:2) 4 kobolds 6 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:3) 1 creature vanquished. Vanquished Creatures (others) A worm (D:3) 1 creature vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 24 | D:1 | Reached XP level 2. HP: 12/21 MP: 4/4 464 | D:1 | Reached XP level 3. HP: 20/26 MP: 5/5 752 | D:2 | Found a faded altar of an unknown god. 1233 | D:2 | Noticed a scorpion 1244 | D:2 | HP: 6/26 [poisoned by a scorpion] 1245 | D:2 | Killed a scorpion 1245 | D:2 | Reached skill level 2 in Stealth 1245 | D:2 | Reached XP level 4. HP: 7/33 MP: 6/6 1549 | D:2 | Reached skill level 2 in Fighting 1713 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1736 | D:2 | Reached skill level 2 in Short Blades 2119 | D:3 | Noticed Sigmund 2119 | D:3 | Noticed Grinder 2330 | D:3 | HP: 5/33 [something (6)] 2604 | D:3 | HP: 7/33 [Sigmund/puff of flame (4)] 2606 | D:3 | Killed Sigmund 2606 | D:3 | Reached skill level 3 in Dodging 2606 | D:3 | Reached XP level 5. HP: 9/39 MP: 7/7 2606 | D:3 | Reached XP level 6. HP: 10/46 MP: 8/8 2611 | D:3 | HP: 9/46 [goblin/+0 club (1)] 2941 | D:3 | HP: 4/46 [shot self (12)] 2941 | D:3 | Paralysed by Grinder for 4 turns 2943 | D:3 | Slain by Grinder Vault maps used: D:1: beargit_arrival_greenhouse, minmay_misc_feat_square, nrook_mini_vaults D:2: nemelex_altar_shiori, chequers_ecumenical_altar_simple_redux, minmay_hedge_maze D:3: uniq_sigmund, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.9 Fighting | 2 | 2.7 Short Blades | 2 | 2.6 Dodging | 3 | 3.2 Evocations | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 65 | 94 || 159 Evoke: Wand | 12 | 12 || 24 Use: Potion | | 2 || 2 Stab: Confused | | 1 || 1 Eat: Ration | | 2 || 2 Chunk | | 1 || 1 Armor: Leather armour | 12 | 29 || 41 Dodge: Dodged | 48 | 66 || 114 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 138 | 212 | 60.6 | 31 | 1 | 3.1 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 104 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 5 | 212 | 97.7 | 4 | 1 | 20.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: beargit_arrival_greenhouse, minmay_misc_feat_square, nrook_mini_vaults D:2: nemelex_altar_shiori, chequers_ecumenical_altar_simple_redux, minmay_hedge_maze D:3: uniq_sigmund, uniq_grinder, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 50.7 | 34.8 | 955.0 Dungeon | 100.0 | 100.0 | 2.7 | 50.7 | 34.8 | 955.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 116.7 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 116.7 +-------+-------+-------+-------+-------+----------------------