hemabe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 6, D:1) a +0 leather armour (11, 7, D:1) 13 stones (12, 3, D:1) 19 arrows (26, 30, D:1) 13 stones (34, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (8, -18, D:2) a +0 dagger (16, -23, D:2) a cursed +0 ring mail (18, -13, D:2) a +0 club (19, -17, D:2) a +0 robe (20, -11, D:2) a +0 dagger a cursed +0 robe (21, -36, D:2) a +0 dagger (22, -14, D:2) 13 stones (23, -21, D:2) a +0 club (25, -35, D:2) a +0 club (30, -9, D:2) a +0 trident (33, -34, D:2) a +0 club (35, -15, D:2) a +0 spear (39, -9, D:2) a +0 leather armour of poison resistance (42, -21, D:2) a +0 club (55, -36, D:2) a +0 dagger Level 3 of the Dungeon (6, -11, D:3) a +0 whip (15, -13, D:3) a cursed -1 club (15, -12, D:3) a +0 club (21, 8, D:3) a +0 leather armour (22, -32, D:3) 4 stones (22, -21, D:3) a +0 dagger a +0 robe a +0 ring mail (22, -20, D:3) a +0 club a cursed +0 leather armour a +0 dagger a +0 robe a +0 leather armour (25, 10, D:3) a +0 dagger (29, -33, D:3) a stone (30, -9, D:3) a +0 ring mail (38, -32, D:3) 12 stones (40, -11, D:3) a +0 spear (54, -13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, -3, D:4) a +0 spear (19, -26, D:4) a +0 leather armour (23, -32, D:4) 12 stones (23, -3, D:4) a +0 flail a +0 dagger a +0 robe a +0 trident (24, -11, D:4) 23 stones (24, -3, D:4) a +0 mace a cursed +0 dagger a +0 robe (25, -27, D:4) a +1 dagger of protection a +0 robe a +0 dagger a +0 robe (25, -26, D:4) a +0 short sword (25, -16, D:4) 19 stones (33, -25, D:4) a +0 scale mail (35, -14, D:4) a +0 ring mail a cursed -3 whip (41, -19, D:4) a +0 giant club (42, -16, D:4) a cursed +0 leather armour a +0 club a +0 short sword a +0 leather armour a +0 giant club a +0 dagger a +0 robe (47, -30, D:4) 19 arrows Level 5 of the Dungeon [Shop] Wonoad's Antique Armour Shop a +2 scale mail of fire resistance (525 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) (0, 0, D:5) 11 arrows (10, 15, D:5) a +0 giant club (17, 7, D:5) 21 stones (25, 3, D:5) 3 tomahawks (30, -6, D:5) a +0 short sword (33, 10, D:5) a cursed +0 ring mail (50, 15, D:5) a +0 giant spiked club (52, 1, D:5) a +0 club (53, 27, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 scale mail a +0 flail a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (9, 27, D:6) a +0 club (19, 24, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 6, D:7) 14 poisoned needles (2, 14, D:7) 4 arrows (4, 11, D:7) 2 arrows (4, 13, D:7) a +0 shortbow 11 arrows (7, 10, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe (8, 10, D:7) a +0 ring mail (9, 0, D:7) a +0 spear (11, -20, D:7) a +0 ring mail (13, -9, D:7) a +0 club a +0 robe a +2 falchion of holy wrath a +0 leather armour (14, -21, D:7) a +0 ring mail (14, -9, D:7) a +0 club (16, -17, D:7) a +0 ring mail (16, -9, D:7) a +0 flail a +0 plate armour (16, -7, D:7) an arrow (17, -12, D:7) a +0 shortbow 18 arrows (17, -11, D:7) an arrow (17, -10, D:7) an arrow (17, -9, D:7) an arrow (17, -7, D:7) a +0 morningstar (19, -16, D:7) a +0 morningstar (19, -6, D:7) 24 arrows (19, 5, D:7) a +0 shortbow 18 arrows (20, -14, D:7) a +0 chain mail a +0 dagger a +0 robe (26, -30, D:7) 16 arrows (39, 12, D:7) a +0 giant club (45, 4, D:7) 8 needles of confusion (46, 16, D:7) 24 stones Level 8 of the Dungeon (0, 0, D:8) a cursed +0 robe a +0 dagger of chaos (5, 9, D:8) a poisoned needle a stone (6, 9, D:8) a stone (6, 10, D:8) a stone (6, 11, D:8) a +0 short sword a +0 club a +0 whip a cursed -3 whip (6, 12, D:8) a +0 club a +0 short sword (7, 12, D:8) a +0 club a +0 blowgun 9 poisoned needles a stone (10, 23, D:8) a +0 leather armour (12, 14, D:8) a +0 pair of boots (14, 15, D:8) a stone (14, 18, D:8) a stone (14, 21, D:8) a stone (19, 14, D:8) a stone (20, 1, D:8) a +0 giant club (20, 17, D:8) a stone (22, -3, D:8) a +0 halberd (23, 16, D:8) a +0 whip a +0 flail 16 stones a +0 ring mail (23, 17, D:8) a stone a +0 club (24, 16, D:8) a +0 ring mail (24, 17, D:8) a +0 mace a +0 ring mail (24, 18, D:8) a +0 dagger a +0 robe (26, -4, D:8) a +2 hand axe of flaming (30, -7, D:8) a +0 whip (34, -6, D:8) an uncursed amulet of rage {+Rage, !d} (39, 1, D:8) a +0 club a +0 leather armour (43, 6, D:8) a +0 trident a +0 chain mail (43, 7, D:8) a +0 trident a cursed -1 plate armour (62, 34, D:8) a +0 hand axe Level 9 of the Dungeon (10, -6, D:9) a +0 whip a +0 ring mail (12, 26, D:9) a +0 dire flail a +0 giant club (14, 14, D:9) 17 poisoned needles (17, 11, D:9) 2 stones (21, 11, D:9) a stone (22, 11, D:9) 2 stones (23, 11, D:9) a +0 robe a +0 whip a +0 glaive 2 stones (24, 11, D:9) 27 stones (25, 9, D:9) a stone (26, -9, D:9) 20 stones (26, 11, D:9) a stone (28, 5, D:9) a +0 leather armour (30, 24, D:9) 12 stones (31, -5, D:9) a cursed -3 giant spiked club (42, 12, D:9) a +0 leather armour (42, 14, D:9) a +0 giant club (43, 20, D:9) 11 stones (43, 27, D:9) a +0 giant club a +0 giant club (50, 8, D:9) an uncursed staff of poison (54, 16, D:9) a +0 giant spiked club a +0 giant club (55, 24, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Voafutir's Antique Weapon Shop a +0 long sword (98 gold) a +0 battleaxe (182 gold) a +0 great mace (182 gold) a +0 vampiric long sword (350 gold) a +0 morningstar (112 gold) a +0 battleaxe (182 gold) a +0 giant club (47 gold) a +2 quarterstaff of draining (537 gold) a +0 executioner's axe (280 gold) a +1 spear of venom (296 gold) a +6 giant club (943 gold) (0, 0, D:10) a +0 whip (2, 7, D:10) 23 arrows (6, -37, D:10) a +0 halberd a +0 chain mail (7, -37, D:10) a cursed -2 dagger 3 stones a +1 mace of crushing a +0 club (8, -37, D:10) 3 stones (10, -38, D:10) a stone (10, -27, D:10) a +0 falchion (18, -24, D:10) 2 arrows (21, -21, D:10) an arrow a +2 dire flail of holy wrath a +0 giant club (22, -7, D:10) a +1 dagger of speed (23, -18, D:10) 24 arrows a +0 shortbow (23, -7, D:10) a +0 short sword (23, -2, D:10) 28 stones (24, -18, D:10) 15 arrows a +0 shortbow (24, -6, D:10) a +0 long sword (26, -5, D:10) a +1 dagger of venom (29, -9, D:10) a +0 dagger (31, -25, D:10) 12 stones (32, -16, D:10) a +0 robe (35, -30, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident (15, 31, D:11) a stone (16, 25, D:11) a +0 flail 20 stones (16, 28, D:11) 2 stones (18, 13, D:11) 2 scrolls of amnesia (19, 22, D:11) a +0 falchion a +0 ring mail (25, 8, D:11) a +2 hand axe of electrocution (25, 9, D:11) a cursed -2 spear (36, 27, D:11) a +0 leather armour (40, 6, D:11) a wand of random effects (9) (41, 5, D:11) a potion of degeneration {!q} (41, 6, D:11) 3 potions of magic Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (11, 26, D:12) a +0 giant spiked club (32, 24, D:12) 6 large rocks {!d} (34, 47, D:12) the +1 trident "Boskaoseq" {speed, rC+ Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from cold. (35, 35, D:12) a +0 club a +0 dagger (35, 36, D:12) a +0 club a +0 leather armour a +0 dagger (35, 37, D:12) a +0 hand axe a +0 morningstar (35, 47, D:12) a +1 long sword of electrocution (36, 36, D:12) a +0 leather armour a +0 short sword (39, 33, D:12) a +0 long sword (39, 42, D:12) 21 stones (44, 9, D:12) 3 large rocks {!d} (53, 29, D:12) a cursed -3 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (10, -37, D:13) a +0 giant spiked club a +0 giant club (14, -22, D:13) a +0 dagger a +0 robe (21, -35, D:13) a +0 leather armour a cursed +0 club a +0 mace (24, -32, D:13) an uncursed ring of flight {+Fly, !d} (25, -36, D:13) a +0 hand axe (29, -32, D:13) a potion of degeneration {!q} (31, -3, D:13) a +0 leather armour (34, -20, D:13) a +0 shortbow (35, -42, D:13) a large rock (36, -44, D:13) 2 large rocks {!d} (36, -43, D:13) a large rock {!d} (36, -38, D:13) a stone (37, -14, D:13) a book of Power (39, -2, D:13) a +0 shortbow of velocity (39, -1, D:13) a +0 shortbow (40, -34, D:13) a stone (40, -33, D:13) a stone a +0 hand axe a +0 chain mail (41, -31, D:13) a cursed +0 robe a +0 dagger (42, -32, D:13) 12 stones a +0 club (45, -6, D:13) a +3 great mace a +0 plate armour (47, -6, D:13) a +0 dire flail a +4 plate armour Level 14 of the Dungeon (0, 0, D:14) a +0 pair of gloves (3, 0, D:14) a wand of random effects (15) (3, 4, D:14) a +0 ring mail (6, 25, D:14) a cursed -3 shortbow (15, 21, D:14) 14 bolts (26, 2, D:14) a +0 robe (31, -5, D:14) 26 stones (34, 58, D:14) a +0 robe (35, 24, D:14) a +0 plate armour a +0 broad axe (36, 58, D:14) a +0 rapier (40, 25, D:14) a +0 chain mail a +0 battleaxe (41, 27, D:14) a cursed +0 flail (43, -4, D:14) 2 tomahawks (43, 17, D:14) the +8 dagger "Human's Foe" {pierce, *Contam rN+++ Str+8} It inflicts extra damage upon your enemies. It affects your strength (+8). It renders you almost immune to negative energy. It causes magical contamination when unequipped. (43, 49, D:14) a scroll of random uselessness (44, 17, D:14) the +7 broad axe of the King {flame, rPois Str-3 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your dexterity (+6). It protects you from poison. (44, 25, D:14) a cursed +0 ring mail (45, 17, D:14) the +3 long sword "Huhuwoc" {slice, Str+8} It inflicts extra damage upon your enemies. It affects your strength (+8). (46, -4, D:14) a tomahawk (47, -4, D:14) a +0 halberd a +0 chain mail (47, 24, D:14) the +5 short sword "Killer Bee's Foe" {protect, Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+4). (47, 42, D:14) a +0 hunting sling (48, -3, D:14) a +0 dagger a +0 robe (48, -2, D:14) a +0 club a tomahawk a +2 leather armour of cold resistance (57, 12, D:14) a +0 flail (58, 32, D:14) a phial of floods (inert) (60, 32, D:14) a +0 mace Level 15 of the Dungeon (0, 0, D:15) a +0 mace (8, 24, D:15) a +3 antimagic quarterstaff (9, -1, D:15) a +0 dagger (19, -2, D:15) a +0 dagger of electrocution (19, 0, D:15) a +0 long sword (25, 9, D:15) a cursed +0 robe (27, -16, D:15) a +0 troll leather armour {regen} (32, -22, D:15) a +0 hand crossbow (32, 24, D:15) a +0 giant club a +0 giant club a +0 war axe a +0 leather armour a +0 shield (33, -19, D:15) a cursed ring of teleportation (34, 24, D:15) a +0 dagger a +0 robe (37, 12, D:15) a +0 ring mail (38, 5, D:15) 19 stones (40, 19, D:15) a +0 buckler of protection (43, -2, D:15) a +0 rapier (50, 7, D:15) a +0 shortbow (50, 13, D:15) an uncursed ring of protection from cold {rC+, !d} (53, -20, D:15) the +12 dagger of the Hundredfold Gods {vamp, rF+ rC+ MR++ MP+9 Int-4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-4). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (54, -20, D:15) a +1 vampiric dagger {!w} a +0 robe (55, -20, D:15) a cursed +0 war axe a +0 halberd (56, -20, D:15) a +0 club a +0 leather armour (57, -12, D:15) a +0 giant club a +0 giant spiked club (58, -19, D:15) a potion of ambrosia (59, -23, D:15) 12 bolts (67, 24, D:15) a +0 quarterstaff Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +2 robe of positive energy (12, 11, Orc:1) a cursed -3 hand axe (13, 11, Orc:1) a +0 giant club a +1 dagger of venom a +0 robe (14, 11, Orc:1) a +2 mace of protection a +0 plate armour (14, 21, Orc:1) a +0 troll leather armour {regen} (16, 9, Orc:1) a +0 club (23, 11, Orc:1) a +0 club a +0 short sword a +0 ring mail a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 10, Orc:1) a +0 club 2 tomahawks a +0 robe of positive energy a +2 dagger of flaming (24, 11, Orc:1) 2 bolts 6 tomahawks (24, 12, Orc:1) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 chain mail a +0 giant club a +0 club a +0 flail a +4 chain mail a +0 leather armour a cursed +0 flail (25, 12, Orc:1) a +0 giant club a +0 dagger a +0 robe 11 bolts a cursed +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 arbalest a +0 giant club a +0 chain mail a +0 short sword a +0 robe a +0 dagger a +0 chain mail 4 tomahawks a +0 short sword (36, -24, Orc:1) a +0 whip (37, -24, Orc:1) a +3 troll leather armour {Snorg} a +0 whip a +0 leather armour a +0 leather armour (37, 10, Orc:1) a cursed +0 club a +0 scale mail (38, -25, Orc:1) a +0 plate armour a +0 scimitar (38, -24, Orc:1) a +0 hand axe (38, 10, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Suggyc's Weapon Shoppe a +2 flail of crushing (206 gold) a +0 glaive (78 gold) a +0 great sword (78 gold) the +8 fustibalus "Dacekheg" {freeze, rElec MR+ Dex+3} (1114 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 war axe (42 gold) the +6 arbalest "Kuimno Nuyla" {freeze, Int+2 Dex+5} (717 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+5). a +1 fustibalus of freezing (408 gold) a +1 mace of protection (127 gold) a +0 hand axe of chopping (78 gold) a +0 hand crossbow (42 gold) a +0 arbalest (54 gold) a +0 scimitar (48 gold) [Shop] Poibuu's Antique Weapon Emporium a +0 war axe (91 gold) a +0 arbalest (117 gold) a +0 dagger (52 gold) a +0 war axe (91 gold) a +2 hand crossbow of velocity (447 gold) a +0 flail (91 gold) a +0 morningstar (104 gold) a +4 glaive of venom (774 gold) a +0 scythe (78 gold) the +6 hunting sling of Bodily Harmony {flame, -Tele rElec rPois Dex-5} (904 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. a +2 broad axe of flaming (499 gold) a +0 glaive (169 gold) a +0 longbow (117 gold) [Shop] Vexkinyw's Jewellery Shop an uncursed amulet of magic regeneration (420 gold) a +3 ring of intelligence (219 gold) a +1 ring of evasion (42 gold) a +4 ring of dexterity (378 gold) an uncursed ring of magical power (280 gold) an uncursed ring of magical power (280 gold) an uncursed ring of fire (350 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of ice (350 gold) an uncursed ring of protection from magic (350 gold) (0, 0, Orc:2) a bolt (1, 2, Orc:2) a bolt (1, 3, Orc:2) a +0 broad axe a +0 arbalest 21 bolts (2, -4, Orc:2) 7 bolts (2, -3, Orc:2) a +0 arbalest a +0 great mace a +0 morningstar a +0 arbalest 34 bolts a +0 mace a +0 chain mail (2, -2, Orc:2) a +0 arbalest a +0 mace a +0 shortbow a +0 glaive a +0 arbalest a +0 mace a +0 arbalest 45 bolts a +0 shortbow (2, -1, Orc:2) a cursed -1 battleaxe a +0 arbalest a +0 great mace a +0 arbalest 30 bolts (2, 0, Orc:2) 2 bolts a +0 mace a +0 chain mail (2, 1, Orc:2) a cursed -2 mace a cursed -2 arbalest 25 bolts (3, -2, Orc:2) a +0 battleaxe a +0 chain mail a +0 mace a +0 plate armour a +0 scimitar a +0 plate armour a +0 great mace a +0 arbalest 18 bolts a +0 shortbow a +0 shortbow (3, -1, Orc:2) a cursed -2 battleaxe a cursed -2 arbalest 24 bolts a +0 battleaxe a +0 chain mail a cursed -2 scimitar a +0 chain mail (3, 0, Orc:2) a +0 battleaxe a +0 arbalest 19 bolts a +0 halberd of chopping a +0 chain mail (4, -4, Orc:2) 2 bolts (4, -1, Orc:2) a +0 war axe a +0 plate armour a +0 battleaxe a +0 arbalest a +0 glaive a +0 arbalest 35 bolts (4, 0, Orc:2) a +0 longbow 2 bolts (5, -4, Orc:2) a +0 shortbow (5, -1, Orc:2) a +0 dagger a +0 hand axe a +0 leather armour a +0 arbalest a +0 glaive 22 bolts (5, 0, Orc:2) a +0 war axe a +0 trident a +0 arbalest a +0 glaive a +0 arbalest 18 bolts (5, 2, Orc:2) a +0 mace a +0 arbalest 18 bolts (16, 6, Orc:2) the cursed +1 leather armour of Repulsion {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (18, -1, Orc:2) a +0 shortbow (18, 6, Orc:2) a +0 long sword of flaming (18, 9, Orc:2) an uncursed ring of wizardry {Wiz+, !d} (19, 7, Orc:2) an uncursed staff of summoning (21, 19, Orc:2) a +0 halberd a +0 arbalest 17 bolts (27, 35, Orc:2) 2 bolts (28, -6, Orc:2) a +1 short sword of flaming a +0 chain mail (30, -8, Orc:2) a +0 dagger a +0 robe (34, 31, Orc:2) a +0 halberd a +0 arbalest 27 bolts (42, 1, Orc:2) a +0 giant club (50, -6, Orc:2) a +0 double sword of electrocution (51, -7, Orc:2) a +0 chain mail 4 javelins of penetration (52, -8, Orc:2) a +0 plate armour a +0 halberd (52, -7, Orc:2) a +0 plate armour a +0 battleaxe a +0 robe a +0 club (53, -7, Orc:2) a +0 flail a +0 whip (55, -6, Orc:2) 5 tomahawks of returning Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of mutation {!q} (0, 1, Lair:1) 3 scrolls of noise {!r} (0, 2, Lair:1) 47 sling bullets (0, 3, Lair:1) 97 bolts (4, 13, Lair:1) a +0 great mace (9, -30, Lair:1) a +0 dagger (9, -17, Lair:1) a +0 scale mail (12, 2, Lair:1) 20 stones (54, 19, Lair:1) a book of Frost (56, -14, Lair:1) a +0 falchion (59, -14, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (40, 3, Lair:2) a +0 scale mail (51, 14, Lair:2) a +0 shortbow (57, 7, Lair:2) 24 stones Level 3 of the Lair of Beasts (6, -10, Lair:3) 3 poisoned tomahawks (11, 18, Lair:3) a +0 blowgun (11, 26, Lair:3) an uncursed staff of cold {rC+} a +2 robe of cold resistance (13, 25, Lair:3) 5 tomahawks (14, -16, Lair:3) 22 stones (17, -15, Lair:3) a +1 antimagic rapier (29, -16, Lair:3) a +0 hat (31, 28, Lair:3) 22 bolts (40, 15, Lair:3) a +3 great sword of distortion {!w} a +0 ring mail (45, 29, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (12, -6, Lair:4) a +1 pair of boots (12, 6, Lair:4) 19 stones (21, -19, Lair:4) a +0 morningstar (24, 9, Lair:4) a scroll of amnesia (29, -18, Lair:4) a scroll of amnesia (29, 34, Lair:4) 7 stones (42, -6, Lair:4) 13 stones (43, -5, Lair:4) 23 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (2, -22, Lair:5) 17 stones (3, 0, Lair:5) a scroll of random uselessness (8, 16, Lair:5) a +0 dire flail (9, 13, Lair:5) a +0 ring mail (14, -27, Lair:5) 21 stones (20, 22, Lair:5) a +0 chain mail (24, -40, Lair:5) an uncursed ring of teleportation {+/*tele, !d} (24, 6, Lair:5) a +0 morningstar (25, -40, Lair:5) a scroll of brand weapon (28, -17, Lair:5) 10 bolts (38, 19, Lair:5) 21 sling bullets (43, -34, Lair:5) 23 stones (68, -32, Lair:5) a +0 club Level 6 of the Lair of Beasts (0, 0, Lair:6) the +4 spear of Cirok {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (6, 15, Lair:6) a +0 short sword (12, -2, Lair:6) a +0 scale mail (17, 29, Lair:6) a +5 triple crossbow of flaming (18, -5, Lair:6) a +0 morningstar (19, 27, Lair:6) a +4 giant club (20, 26, Lair:6) a +0 robe (24, 11, Lair:6) a +0 centaur barding (38, 29, Lair:6) the +0 scale mail "Laiho" {-Tele Str+5 Int+5} It affects your strength (+5). It affects your intelligence (+5). It prevents most forms of teleportation. (39, 3, Lair:6) 14 stones (54, 14, Lair:6) a +0 quarterstaff (56, 42, Lair:6) 19 stones (57, 20, Lair:6) a book of Dreams Level 1 of the Swamp (0, 0, Swamp:1) a +0 trident a +0 chain mail (4, -14, Swamp:1) a +0 helmet (6, -12, Swamp:1) a +0 leather armour (10, 0, Swamp:1) a +0 dagger (14, 19, Swamp:1) a +0 ring mail (19, 5, Swamp:1) a +0 flail (22, 10, Swamp:1) 338 arrows (35, 9, Swamp:1) 22 arrows (45, -17, Swamp:1) 13 stones (47, -16, Swamp:1) a +3 antimagic quarterstaff (53, -7, Swamp:1) 12 arrows Level 2 of the Swamp (0, 0, Swamp:2) 18 stones (3, 19, Swamp:2) 7 tomahawks (4, 18, Swamp:2) a +0 dagger (4, 29, Swamp:2) a +0 blowgun (15, 0, Swamp:2) a +0 centaur barding (15, 3, Swamp:2) a +0 chain mail (26, -5, Swamp:2) a +0 scale mail (26, 28, Swamp:2) a scroll of vulnerability (29, 27, Swamp:2) a potion of berserk rage {!q} (36, 3, Swamp:2) a +0 mace (38, -3, Swamp:2) 13 arrows (38, 3, Swamp:2) 19 stones (38, 4, Swamp:2) a scroll of identify (39, 27, Swamp:2) the +0 hat of Kubapp {rC+ MP+9} It protects you from cold. It affects your magic capacity (+9). (44, 2, Swamp:2) a +0 long sword (51, 7, Swamp:2) a book of Minor Magic Level 3 of the Swamp (2, 24, Swamp:3) a scroll of amnesia (9, 15, Swamp:3) a book of Frost (11, 35, Swamp:3) a +0 halberd (12, 3, Swamp:3) 16 arrows (12, 42, Swamp:3) an uncursed staff of earth (13, 4, Swamp:3) a +0 long sword (21, 1, Swamp:3) 2 scrolls of noise (25, 16, Swamp:3) 17 sling bullets (25, 18, Swamp:3) a wand of random effects (21) (26, 0, Swamp:3) 2 tomahawks (29, 19, Swamp:3) 4 javelins (30, 31, Swamp:3) a scroll of vulnerability (41, 7, Swamp:3) 23 stones Level 4 of the Swamp (0, 0, Swamp:4) a +0 club (2, 21, Swamp:4) a scroll of remove curse (8, 19, Swamp:4) 6 gold pieces (9, 2, Swamp:4) a swamp drake skeleton (9, 3, Swamp:4) a swamp drake corpse (skeletalised by now) (10, 1, Swamp:4) a scroll of identify a swamp dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (10, 16, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (10, 17, Swamp:4) a hydra corpse (11, 21, Swamp:4) a poisoned javelin (12, 20, Swamp:4) a swamp worm corpse (12, 26, Swamp:4) a wand of flame (18) (13, 3, Swamp:4) a swamp drake corpse (15, 4, Swamp:4) a hydra skeleton (18, -11, Swamp:4) an uncursed ring of resist corrosion (21, 3, Swamp:4) a scroll of brand weapon (21, 5, Swamp:4) 20 stones (24, -1, Swamp:4) 16 bolts