Dungeon Crawl Stone Soup version 0.24-a0-167-g029c7ce0ac (webtiles) character file. Game seed: 12682883192591428823 8 hemabe the Charlatan (level 2, -2/21 HPs) Began as a Human Artificer on Mar 7, 2019. Killed themself with a badly aimed fireball (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (210 turns). hemabe the Charlatan (Human Artificer) Turns: 210, Time: 00:00:30 Health: -2/21 AC: 3 Str: 12 XL: 2 Next: 15% Magic: 4/4 EV: 12 Int: 11 God: Gold: 10 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery g - a +2 ring of protection {unknown} (You found it on level 1 of the Dungeon) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (10) Scrolls h - 4 scrolls of identify {unknown} Potions i - a potion of brilliance {unknown} Comestibles f - 2 rations Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 2.1 Dodging + Level 1.2 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You now have 10 gold pieces (gained 1). h - a scroll labeled UTIARGHU VEUJA No target in view! No target in view! No target in view! f - 2 rations (gained 1) There is a stone staircase leading down here. h - 4 scrolls labeled UTIARGHU VEUJA (gained 3) i - a dark potion No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. The kobold shouts! You hear a bark! x3; You hear a shout! You hear a bark! You hear a shout! You hear a bark! You hear a shout! You hear a bark! x3 You hear an angry hiss. You hear a bark! You hear an angry hiss. The kobold hits you. You take 3 damage, and have 12/15 hp. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! 2 jackals come into view. The jackal barks! You hear a bark! You hear an angry hiss. You hear a shout! You hear a bark! A frilled lizard comes into view. The jackal moves out of view. A jackal comes into view. 2 jackals come into view. The jackal barks! x3; You hear a bark! A hobgoblin comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 club. A jackal comes into view. The jackal moves out of view. A leopard gecko and 2 jackals come into view. The leopard gecko hisses angrily. The jackal barks! x2; You hear a shout! A kobold comes into view. It is wielding a +0 dagger. The jackal bites you but does no damage. A rat comes into view. You completely miss the jackal. The jackal bites you but does no damage. x2 You hit the frilled lizard. You kill the frilled lizard! The jackal barely misses you. The jackal bites you. x2 You take 4 damage, and have 8/15 hp. MASSIVE DAMAGE!! The jackal barely misses you. You closely miss the jackal. The jackal bites you. You take 2 damage, and have 6/15 hp. You hit the jackal. You kill the jackal! You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal closely misses you. The jackal bites you but does no damage. Okay, then. You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. Aim: a jackal The jackal seems to speed up. The jackal misses you. The jackal completely misses you. The jackal misses you. Aim: a jackal The jackal looks slightly unstable. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 6/15 hp. Aim: a jackal The jackal flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something bites you but does no damage. Something bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/15 hp. Unknown command. Aim: a jackal Nothing appears to happen. Something bites you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You take 1 damage, and have 3/15 hp. Aim: a jackal The puff of frost hits something. Reactivating autopickup. You have reached level 2! You feel a bit more experienced. The jackal closely misses you. MP restored: 4 Aim: a kobold, wielding a +0 dagger The fireball explodes! The fireball engulfs the jackal! You kill the jackal! The fireball engulfs the kobold! You kill the kobold! The fireball engulfs you. You die... #.#####K#.#### #.#hK.Khhg.... #.#.###[lh.... #.#h# #hh..). #.#l# ...... #.#h# .r(.. #.#)# ..... #.#†# .... #.#@# .... #...# ##### You could see a leopard gecko, 3 jackals and a kobold. Vanquished Creatures A giant cockroach (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 208 | D:1 | HP: 3/15 [something (1)] 209 | D:1 | Reached XP level 2. HP: 4/21 MP: 4/4 210 | D:1 | Killed themself with a badly aimed fireball Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic Action || total -------------------------++------- Melee: Short sword || 13 Evoke: Wand || 5 Armor: Leather armour || 10 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 3 | 25.0 | 6 | 2 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 3 | 25.0 | 6 | 2 | 25.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 80.0 | 210.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 80.0 | 210.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------