Dungeon Crawl Stone Soup version 0.24-a0-170-gd8427f5388 (webtiles) character file. Game seed: 17692604149083626223 6 hemabe the Charlatan (level 2, -4/21 HPs) Began as a Human Artificer on Mar 11, 2019. Killed themself with a badly aimed fireball (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (42 turns). hemabe the Charlatan (Human Artificer) Turns: 42, Time: 00:00:15 Health: -4/21 AC: 3 Str: 12 XL: 2 Next: 0% Magic: 4/4 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Comestibles f - a ration Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 2.1 Dodging + Level 1.2 Stealth + Level 3.0 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, hemabe the Human Artificer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. The lindwurm roars! The rime drake hisses angrily. The jackal barks! The polar bear growls angrily. 2 jackals come into view. The jackal barks! There are monsters nearby! A jackal comes into view. The jackal barks! Found an escape hatch in the floor. A jackal comes into view. A giant cockroach comes into view. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 14/15 hp. You barely miss the jackal. The jackal bites you. You take 2 damage, and have 12/15 hp. You barely miss the jackal. The jackal misses you. A rat comes into view. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 11/15 hp. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 9/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. You miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal bites you. You take 1 damage, and have 8/15 hp. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. You take 2 damage, and have 6/15 hp. You hit the jackal. You kill the jackal! The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/15 hp. You hit the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. Aim: a giant cockroach (clinging) The fireball explodes! The fireball engulfs the jackal. You kill the jackal! The fireball engulfs the rat! You kill the rat! The fireball engulfs the jackal! You kill the jackal! You have reached level 2! The fireball engulfs you! You die... >.###.8.8...## #.##.........# #.##8........# #.##..###..#.# #.#...#h#..#.# #.#8..#k#..#.# #.....#k#..#.# #######.#8..#h#..#.# #..s††@.#...#s#..#.# #....#####..###..#<# +... #8... ### #.. #..... #. ##.8.8. # %.... You could see a giant cockroach. Vanquished Creatures 4 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 6 | D:1 | Noticed a rime drake 6 | D:1 | Noticed a lindwurm 7 | D:1 | Noticed a polar bear 42 | D:1 | Reached XP level 2. HP: 5/21 MP: 4/4 42 | D:1 | Killed themself with a badly aimed fireball Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic Action || total -------------------------++------- Melee: Short sword || 20 Armor: Leather armour || 8 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 42.9 | 42.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 42.9 | 42.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------