Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afcf10 (webtiles) character file. Game seed: 6761811962568373110 35 hemabe the Charlatan (level 3, -2/26 HPs) Began as a Human Artificer on Apr 7, 2019. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (1227 turns). hemabe the Charlatan (Human Artificer) Turns: 1227, Time: 00:01:33 Health: -2/26 AC: 3 Str: 13 XL: 3 Next: 52% Magic: 5/5 EV: 11 Int: 11 God: Gold: 119 SH: 3 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . n - +0 buckler (curse) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles k - 8 curare-tipped needles Armour b - a +0 leather armour (worn) n - a cursed +0 buckler (worn) (You found it on level 1 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (13) e - a wand of random effects (15) Scrolls g - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} m - 6 scrolls of remove curse {unknown} p - a scroll of blinking {unknown} Potions i - a potion of curing {unknown} j - a potion of mutation {unknown} o - a potion of might {unknown} Comestibles f - 3 rations l - 6 chunks of flesh {@w0} Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.3 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History MP restored: 5 Your adder bites the jackal. The jackal dies! A jackal comes into view. Your adder barely misses the jackal. The jackal bites you but does no damage. Your adder bites the jackal. You hit the jackal. The jackal barely misses you. Your adder barely misses the jackal. The jackal barely misses you. Your leather armour prevents you from hitting the jackal. Your adder bites the jackal. The jackal dies! Really attack your adder? You closely miss your adder. The adder is no longer charmed. You block the adder's attack. You barely miss the adder. The adder barely misses you. The adder bites you but does no damage. Aim: an adder (moderately wounded) The puff of flame misses the adder. The adder barely misses you. Aim: an adder (moderately wounded) The puff of flame hits the adder! You kill the adder! You see here an adder corpse. You butcher the adder corpse. l - 3 chunks of flesh {@w0} (gained 2) You see here an adder skeleton. You see here a jackal corpse. You butcher the jackal corpse. l - 5 chunks of flesh {@w0} (gained 2) You see here a jackal skeleton. You start resting. A rat comes into view. A rat is nearby! You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! You see here a rat corpse. You are feeling hungry. You see here a rat corpse. You butcher the rat corpse. l - 6 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. You start resting. Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. Health restored: 26 Unknown command. You now have 119 gold pieces (gained 16). m - 6 scrolls labeled KANOOS LUISCH (gained 3) f - 3 rations (gained 1) A rat comes into view. A rat is nearby! Found a stone staircase leading down and a stone staircase leading up. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! The rat twitches its whiskers. The rat closely misses you. The rat is too close now for your liking. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. l - 6 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. Found a stone staircase leading up. Unknown command. There is a stone staircase leading up here. There is a stone staircase leading up here. A worm and an ooze come into view. The ooze quivers. You hit the ooze. The ooze hits you. You take 1 damage, and have 25/26 hp. You completely miss the ooze. The ooze hits you. You take 4 damage, and have 21/26 hp. You hit the ooze. The ooze barely misses you. The worm barely misses you. You hit the ooze. The ooze hits you. The worm bites you! You take 12 damage, and have 9/26 hp. MASSIVE DAMAGE!! You hit the ooze. The ooze closely misses you. The ooze hits you. You take 1 damage, and have 8/26 hp. You hit the ooze but do no damage. The ooze barely misses you. You hit the ooze but do no damage. You block the ooze's attack. You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/26 hp. You hit the ooze. You kill the ooze! The worm bites you! You die... ###### #....## #.#...# #...# .. ###.##### #####.# #...w@..# ..#... #.#.###.# #.#.# #.#.###.# #...# # #.#...#.###...#####.# ...........<..>.....# #...#..<#........... #####.#.#..........# #...##.....#### # ######...รท...# # You could see a worm. Vanquished Creatures An adder (D:2) 2 oozes (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 3 bats A hobgoblin (D:1) 4 rats 14 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:2) 3 creatures vanquished. Vanquished Creatures (others) A bat (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 473 | D:1 | Reached XP level 2. HP: 16/21 MP: 4/4 1019 | D:2 | Reached XP level 3. HP: 18/26 MP: 5/5 1227 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, kennysheep_nondescript D:2: mumra_celtic_spiral_tile, layout_basic, first_ration, minmay_misc_feat_hallway Action || total -------------------------++------- Melee: Short sword || 70 Evoke: Wand || 5 Eat: Chunk || 1 Armor: Leather armour || 33 Dodge: Dodged || 41 Block: Buckler || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, kennysheep_nondescript D:2: mumra_celtic_spiral_tile, layout_basic, first_ration, minmay_misc_feat_hallway Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 31.4 | 51.8 | 610.5 Dungeon | 100.0 | 100.0 | 0.5 | 31.4 | 51.8 | 610.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------