Dungeon Crawl Stone Soup version 0.24-a0-417-g1cce26a4d2 (webtiles) character file. Game seed: 17910910362628301259 19 hemabe the Charlatan (level 2, -6/21 HPs) Began as a Human Artificer on June 10, 2019. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1089 turns). hemabe the Charlatan (Human Artificer) Turns: 1089, Time: 00:01:02 Health: -6/21 AC: 3 Str: 12 XL: 2 Next: 95% Magic: 4/4 EV: 12 Int: 11 God: Gold: 94 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) i - a +0 ring mail (You found it on level 1 of the Dungeon) Jewellery h - a cursed ring of attention {unknown} (You found it on level 1 of the Dungeon) k - an uncursed amulet of regeneration {unknown} (You found it on level 1 of the Dungeon) Wands c - a wand of flame (10) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of identify {unknown} l - a scroll of remove curse {unknown} m - a scroll of fog {unknown} p - a scroll of immolation {unknown} Potions j - a potion of magic {unknown} n - a potion of mutation {unknown} Comestibles f - 4 rations o - a chunk of flesh {@w0} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.2 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There are no items here. You closely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! You now have 94 gold pieces (gained 12). A kobold comes into view. It is wielding a +0 short sword. n - a fizzy pink potion There are no items here. The kobold shouts! The kobold hits you with a +0 short sword. You take 6 damage, and have 8/21 hp. MASSIVE DAMAGE!! You closely miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; 5 stones There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. You start resting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Health restored: 21 h - a copper ring No target in view! No target in view! You see here 5 javelins. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin hits you but does no damage. You closely miss the goblin. The goblin barely misses you. You miss the goblin. The goblin hits you with a +0 dagger. You take 3 damage, and have 18/21 hp. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse You butcher the goblin corpse. o - a chunk of flesh {@w0} Things that are here: a +0 dagger; a goblin skeleton Found a stone staircase leading down. Health restored: 21 No target in view! No target in view! No target in view! No target in view! p - a scroll labeled NUTUMU JIUXYLE No target in view! Partly explored, can't reach some places. No target in view! No target in view! No target in view! No target in view! No target in view! Partly explored, can't reach some places. No target in view! No target in view! Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an escape hatch in the floor here. Unknown command. You slide downwards. The hatch slams shut behind you. A worm comes into view. You are feeling hungry. Found a large tourmaline ring and 4 boomerangs. Found a stone staircase leading down. A worm is nearby! You see here a large tourmaline ring. You see here 4 boomerangs. You hit the worm. The worm bites you but does no damage. You hit the worm. The worm barely misses you. You hit the worm. You hit the worm. The worm bites you! You take 7 damage, and have 14/21 hp. MASSIVE DAMAGE!! You hit the worm. The worm bites you. You take 1 damage, and have 13/21 hp. You hit the worm. You hit the worm. The worm bites you. You take 1 damage, and have 12/21 hp. You barely miss the worm. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 3/21 hp. MASSIVE DAMAGE!! Aim: a worm (severely wounded) The puff of flame hits the worm. The worm bites you! You die... # ### .##.. # ... ....## #.####.##.#.... ......#.....# #.w.......# . ##.##.#@#..#..###. .......(......... ##......=......# #..###...##...# #.......>.....# ##.###.......## ##.###.## #.# .# #.# .. You could see a worm. Vanquished Creatures 2 leopard geckos (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 75 | D:1 | HP: 2/15 [hobgoblin/+0 club (4)] 90 | D:1 | Reached XP level 2. HP: 4/21 MP: 4/4 1088 | D:2 | HP: 3/21 [worm (9)] 1089 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_small, infiniplex_forest_clump_C, infiniplex_forest_lined_4_way, infiniplex_forest_lined_ring, infiniplex_forest_3_way, infiniplex_forest_end_3 D:2: layout_loops_cross, chequers_serial_rivers_large_a Action || total -------------------------++------- Melee: Short sword || 66 Evoke: Wand || 5 Armor: Leather armour || 20 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_small, infiniplex_forest_clump_C, infiniplex_forest_lined_4_way, infiniplex_forest_lined_ring, infiniplex_forest_3_way, infiniplex_forest_end_3 D:2: layout_loops_cross, chequers_serial_rivers_large_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 36.2 | 47.1 | 534.5 Dungeon | 100.0 | 100.0 | 1.8 | 36.2 | 47.1 | 534.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------