Dungeon Crawl Stone Soup version 0.24-a0-423-g6870c0f642 (webtiles) character file. Game seed: 10002381736951410715 29 hemabe the Charlatan (level 3, 0/26 HPs) Began as a Human Artificer on June 12, 2019. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (542 turns). hemabe the Charlatan (Human Artificer) Turns: 542, Time: 00:00:59 Health: 0/26 AC: 3 Str: 13 XL: 3 Next: 32% Magic: 5/5 EV: 12 Int: 11 God: Gold: 39 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (10) d - a wand of enslavement (15) e - a wand of random effects (11) Scrolls i - 2 scrolls of identify {unknown} Potions g - a potion of haste {unknown} j - 2 potions of curing {unknown} Comestibles f - 2 rations h - a chunk of flesh {@w0} Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the jackal. The jackal bites you but does no damage. A leopard gecko comes into view. The jackal bites you but does no damage. You closely miss the jackal. The leopard gecko hisses angrily. A rat comes into view. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 17/21 hp. You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 15/21 hp. You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 14/21 hp. You hit the jackal but do no damage. The jackal bites you. You take 3 damage, and have 11/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a leopard gecko The jackal seems to slow down. The jackal bites you but does no damage. Aim: a rat The jackal flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something bites you but does no damage. Aim: a rat Something bites you. You take 3 damage, and have 9/21 hp. Aim: a rat The fireball explodes! The fireball engulfs something! Reactivating autopickup. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You feel a bit more experienced. The fireball engulfs you! * * * LOW HITPOINT WARNING * * * The fireball engulfs the rat! You kill the rat! You hear a shout! You take 6 damage, and have 3/26 hp. MASSIVE DAMAGE!! MP restored: 5 Aim: a rat The puff of flame hits the jackal! You kill the jackal! Aim: a rat The puff of flame misses the leopard gecko. The puff of flame hits the rat! You kill the rat! The leopard gecko bites you but does no damage. Aim: a leopard gecko (clinging) The puff of flame hits the leopard gecko! You kill the leopard gecko! Aim: a dart slug (clinging) The puff of flame hits the dart slug! You kill the dart slug! You start resting. The jackal is too close now for your liking. A jackal is nearby! The jackal bites you but does no damage. You see here a jackal corpse. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/26 hp. You barely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal closely misses you. Aim: a jackal (severely wounded) The puff of flame hits the jackal. You kill the jackal! A hobgoblin comes into view. It is wielding a +0 club. There isn't anything here! There isn't anything here! You see here a jackal corpse. You butcher the jackal corpse. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Things that are here: 2 chunks of flesh {@w0}; a jackal skeleton You take 2 damage, and have 1/26 hp. You closely miss the hobgoblin. The hobgoblin hits you with a +0 club. You die... # . # ## .. .# ... .# .... .+ .... .# ##########..#### .###### #.......@g...... ......# #......###..#### ......# #......# >... ......# #......# .### ......###......# # ...............# #########.....### ## #........# .#######.######.# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 8 jackals (D:1) 2 bats (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 14/21 MP: 4/4 527 | D:1 | Reached XP level 3. HP: 11/26 MP: 5/5 527 | D:1 | HP: 3/26 [shot self (8)] 535 | D:1 | HP: 3/26 [jackal (1)] 541 | D:1 | HP: 1/26 [hobgoblin/+0 club (2)] 542 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, st_stairs_5, chequers_serial_rivers_room_b Action || total -------------------------++------- Melee: Short sword || 55 Evoke: Wand || 9 Stab: Sleeping || 1 Armor: Leather armour || 24 Dodge: Dodged || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 2 | 4.8 | 20 | 1 | 4.8 +---------+---------+-------+---------+---------+------- D:1 | 40 | 2 | 4.8 | 20 | 1 | 4.8 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, st_stairs_5, chequers_serial_rivers_room_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 23.2 | 53.9 | 542.0 Dungeon | 100.0 | 100.0 | 0.0 | 23.2 | 53.9 | 542.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+----------------------