Dungeon Crawl Stone Soup version 0.24-a0-434-gd57e52fea8 (webtiles) character file. Game seed: 17021739852758757074 35 hemabe the Charlatan (level 3, 0/26 HPs) Began as a Human Artificer on June 15, 2019. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1102 turns). hemabe the Charlatan (Human Artificer) Turns: 1102, Time: 00:01:41 Health: 0/26 AC: 8 Str: 13 XL: 3 Next: 55% Magic: 5/5 EV: 6 Int: 11 God: Gold: 42 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . l - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour l - a +0 chain mail (worn) (You found it on level 1 of the Dungeon) Wands c - a wand of flame (7) d - a wand of enslavement (14) e - a wand of random effects (15) Scrolls h - a scroll of remove curse {unknown} i - 2 scrolls of magic mapping {unknown} j - a scroll of identify {unknown} Potions b - 2 potions of curing {unknown} g - a potion of degeneration {unknown} m - 2 potions of heal wounds {unknown} Comestibles f - 4 rations k - 4 chunks of flesh {@w0} Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Things that are here: a +0 dagger; a goblin skeleton A goblin comes into view. The goblin shouts! The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin shoots a stone. The stone hits you. Things that are here: a stone; 10 gold pieces You take 2 damage, and have 12/26 hp. You now have 42 gold pieces (gained 10). A quokka comes into view. The goblin shoots a stone. The stone hits you but does no damage. Aim: a goblin, wielding a +0 hunting sling The puff of flame hits the goblin. A rat comes into view. Aim: a goblin, wielding a +0 hunting sling (heavily wounded) The puff of flame hits the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin skeleton The quokka bites you. You take 1 damage, and have 12/26 hp. You barely miss the quokka. The quokka bites you. You take 3 damage, and have 9/26 hp. You closely miss the quokka. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/26 hp. Your chain mail prevents you from hitting the quokka. The quokka bites you but does no damage. x2 You hit the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/26 hp. Aim: a quokka (heavily wounded) The puff of flame hits the quokka. You kill the quokka! Aim: a rat The puff of flame hits the rat! You kill the rat! You see here a quokka corpse. You butcher the quokka corpse. k - 4 chunks of flesh {@w0} (gained 1) You see here a quokka skeleton. There isn't anything to butcher here. You start resting. A jackal comes into view. The jackal moves out of view. You start resting. A jackal comes into view. A jackal is nearby! The jackal barks! You hear a bark! The jackal bites you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; a goblin skeleton You take 1 damage, and have 4/26 hp. Aim: a jackal The puff of flame hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/26 hp. Aim: a jackal (severely wounded) The puff of flame hits the jackal. You kill the jackal! There isn't anything here! You start resting. A jackal comes into view. A goblin comes into view. There are monsters nearby! The goblin shouts! The jackal bites you but does no damage. The goblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/26 hp. Aim: a goblin (chance to defeat MR: 72%) The goblin is charmed. The jackal closely misses your goblin. Your goblin hits the jackal. The jackal misses your goblin. The jackal bites your goblin. The jackal closely misses your goblin. Your goblin hits the jackal. The jackal closely misses your goblin. The jackal barely misses your goblin. Your goblin barely misses the jackal. The jackal misses your goblin. The jackal bites your goblin. Your goblin dies! The jackal completely misses you. You hit the jackal but do no damage. A jackal comes into view. The jackal bites you but does no damage. You closely miss the jackal. The jackal barks! The jackal bites you but does no damage. Your chain mail prevents you from hitting the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You die... #. ## .. ##.# ###. ###...# #.. #....... #.# ....$...###.# .........h.h# ........#h#.# .......##@#.# ..........#h# .........##.# .........##รท# .......#....# ..#...####..# . ##.. #..# .....###..# ..:......(.# You could see 2 jackals. Vanquished Creatures An ooze (D:2) A worm (D:2) 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) A jackal (D:2) A quokka (D:2) A ball python (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 5 rats 30 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 19/21 MP: 4/4 902 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1070 | D:2 | HP: 6/26 [quokka (3)] 1085 | D:2 | HP: 4/26 [jackal (1)] 1093 | D:2 | HP: 2/26 [goblin (2)] 1102 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic D:2: minmay_recursive_quarters, layout_rooms Action || total -------------------------++------- Melee: Short sword || 124 Evoke: Wand || 9 Eat: Chunk || 1 Armor: Leather armour || 9 Chain mail || 87 Dodge: Dodged || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic D:2: minmay_recursive_quarters, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.4 | 19.9 | 51.4 | 510.0 Dungeon | 100.0 | 100.0 | 7.4 | 19.9 | 51.4 | 510.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------