Dungeon Crawl Stone Soup version 0.24-a0-459-g225fefd530 (webtiles) character file. Game seed: 5786172402075394143 29 hemabe the Charlatan (level 3, -2/26 HPs) Began as a Human Artificer on June 30, 2019. Shot with an arrow by a centaur (15 damage) ... on level 4 of the Dungeon. The game lasted 00:01:45 (1189 turns). hemabe the Charlatan (Human Artificer) Turns: 1189, Time: 00:01:46 Health: -2/26 AC: 3 Str: 13 XL: 3 Next: 32% Magic: 5/5 EV: 12 Int: 11 God: Gold: 37 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles j - 17 sling bullets Armour b - a +0 leather armour (worn) Jewellery o - an uncursed ring of protection from magic {unknown} (You found it on level 1 of the Dungeon) Wands c - a wand of flame (13) d - a wand of enslavement (14) e - a wand of random effects (15) Scrolls i - a scroll of random uselessness Potions g - a potion of cancellation {unknown} h - a potion of resistance {unknown} k - a potion of heal wounds {unknown} Comestibles f - 3 rations Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Message History j - 2 chunks of flesh {@w0} (gained 1) There isn't anything here! You see here a goblin corpse. You butcher the goblin corpse. You hear a splash. j - 4 chunks of flesh {@w0} (gained 2) You see here a goblin skeleton. There isn't anything here! You start resting. Health restored: 26 You enter the shallow water. Moving in this stuff is going to be slow. You see here a bat skeleton. You open the door. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. You see here 4 large rocks {!d}. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. All of the chunks of flesh in your inventory have rotted away. Done exploring. No target in view! No target in view! No target in view! No target in view! No target in view! Done exploring. No target in view! No target in view! No target in view! Done exploring. Done exploring. The floor. Done exploring. Done exploring. You open the door. There is an open door here. There is a stone staircase leading down here. Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! As you read the scroll labeled WEMABU UZAYZAR, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labeled WEDAISKANOWA, it crumbles to dust. It is a scroll of identify. i - a scroll of random uselessness As you read the scroll labeled QUPTAULUMU, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labeled RINGOO QOPS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. A worm comes into view. Your surroundings suddenly seem different. You now have 30 gold pieces (gained 10). There are no items here. g - a sapphire potion There are no items here. You see here 17 sling bullets. j - 17 sling bullets You now have 37 gold pieces (gained 7). You hear the slow rusting of a very distant drain. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? Okay, then. Really walk into that teleport trap? [Y]es or [N]o only, please. Really walk into that teleport trap? Okay, then. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A worm and a zombie come into view. Found 16 arrows. Found a stone staircase leading down and a stone staircase leading up. Aim: an adder zombie (chance to defeat MR: 71%) The adder zombie is charmed. Found an escape hatch in the floor. Found a sacrificial altar of Ru. A centaur comes into view. The centaur shouts! A leopard gecko comes into view. The centaur wields a cursed +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You see here an arrow. You take 13 damage, and have 13/26 hp. MASSIVE DAMAGE!! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #................... ##...............c... #......####.......... #...######>.......... #...#####............ #...l................. #...................... ...######..#.(......... .... #.#.#Z@.......# ##.. ..#...#......## #.. ..#.....#.##...## .. #.≈≈≈.#....#..## # #≈...≈#........## #≈._.≈#.........#. #≈...≈#w........(. #.≈≈≈.#........## #........+ You could see a centaur, a worm and a friendly adder zombie. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 3 bats (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 40 | D:1 | Reached XP level 2. HP: 12/21 MP: 4/4 556 | D:1 | Reached XP level 3. HP: 20/26 MP: 5/5 1110 | D:2 | You fall into a shaft and drop 2 floors! 1185 | D:4 | Found a sacrificial altar of Ru. 1187 | D:4 | Noticed a centaur 1189 | D:4 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_bayou_pond_b D:2: layout_loops_ring, uniq_terence D:4: layout_cave_pods, kennysheep_little_box, kennysheep_mini, gup_sewer_entry_spiral, nicolae_ru_awakened_eye Action || total -------------------------++------- Melee: Short sword || 89 Evoke: Wand || 3 Use: Scroll || 4 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Leather armour || 45 Dodge: Dodged || 73 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 9 | 21.4 | 19 | 3 | 13.6 +---------+---------+-------+---------+---------+------- D:1 | 33 | 9 | 21.4 | 19 | 3 | 13.6 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_bayou_pond_b D:2: layout_loops_ring, uniq_terence D:4: layout_cave_pods, kennysheep_little_box, kennysheep_mini, gup_sewer_entry_spiral, nicolae_ru_awakened_eye Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 39.0 | 37.0 | 391.0 Dungeon | 100.0 | 100.0 | 1.3 | 39.0 | 37.0 | 391.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------