Dungeon Crawl Stone Soup version 0.24-a0-474-g47c397e050 (webtiles) character file. Game seed: 11300932264361568777 119 hemabe the Charlatan (level 5, -2/38 HPs) Began as a Human Artificer on July 5, 2019. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (3102 turns). hemabe the Charlatan (Human Artificer) Turns: 3102, Time: 00:03:41 Health: -2/38 AC: 6 Str: 14 XL: 5 Next: 24% Magic: 7/7 EV: 10 Int: 11 God: Gold: 140 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 scale mail (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 58 sling bullets m - 29 bolts o - 5 boomerangs Armour i - a cursed +0 scale mail (worn) (You found it on level 1 of the Dungeon) r - a +0 chain mail (You found it on level 2 of the Dungeon) Wands c - a wand of flame (10) d - a wand of enslavement (11) e - a wand of random effects (7) Scrolls g - a scroll of teleportation {unknown} h - 2 scrolls of fear {unknown} l - 3 scrolls of identify {unknown} n - a scroll of fog {unknown} q - a scroll of remove curse {unknown} s - a scroll of enchant armour {unknown} Potions p - a potion of curing {unknown} Comestibles f - 9 rations Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.8 Dodging + Level 2.3 Stealth + Level 3.6 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History All of the chunks of flesh in your inventory have rotted away. Health restored: 38 Things that are here: a +0 club; a +0 halberd; a cursed +0 spear Things that are here: a +0 club; a kobold skeleton There isn't anything to butcher here. You enter the shallow water. Moving in this stuff is going to be slow. An adder comes into view. The adder hisses angrily. The adder bites you. You take 2 damage, and have 36/38 hp. Your scale mail prevents you from hitting the adder. The adder bites you but does no damage. Your unstable footing causes you to fumble your attack. The adder misses you. x2 You hit the adder. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 34/38 hp. You feel sick. The adder bites you but does no damage. Your scale mail prevents you from hitting the adder. The adder bites you but does no damage. The adder bites you. You take 2 damage, and have 32/38 hp. You closely miss the adder. You feel sick. The adder bites you but does no damage. You take 1 damage, and have 31/38 hp. You hit the adder. The adder closely misses you. Your scale mail prevents you from hitting the adder. You feel sick. The adder bites you. The adder closely misses you. You take 5 damage, and have 26/38 hp. You closely miss the adder. The adder closely misses you. You hit the adder. The adder misses you. You hit the adder but do no damage. The adder closely misses you. You hit the adder. You feel sick. The adder barely misses you. The adder bites you but does no damage. You hit the adder. You kill the adder! Why would you want to do that? You start resting. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 24/38 hp. You start resting. You are feeling hungry. You regained 10 hp, and now have 34/38 hp. You start resting. Health restored: 38 You start waiting. Done waiting. You see here a robe. Found a runed ring mail. No target in view! A frilled lizard comes into view. You see here a runed ring mail. A gnoll comes into view. It is wielding a +0 whip. You hit the frilled lizard. You kill the frilled lizard! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll moves out of view. You see here a frilled lizard corpse. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll barely misses you. An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! You hit the gnoll. You are feeling very hungry. You hear a shout! The gnoll misses you. You hit the gnoll but do no damage. The gnoll hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. You closely miss the gnoll. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. You take 4 damage, and have 34/38 hp. You hit the gnoll. The gnoll hits you from afar with a +0 spear! The gnoll hits you but does no damage. You take 8 damage, and have 26/38 hp. MASSIVE DAMAGE!! You see here a frilled lizard corpse. Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail The gnoll flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! You take 7 damage, and have 20/38 hp. Unknown command. Aim: an orc priest, wielding a +0 dagger and wearing a +0 chain mail The mass of ice explodes! The iceblast engulfs something! Reactivating autopickup. You feel a bit more experienced. The iceblast engulfs the gnoll! The iceblast engulfs you! * * * LOW HITPOINT WARNING * * * You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ##.. ##.###.≈.# ....####..g.g.≈.. #...#.o.# #..o### ##?g# #[.# ##g# ### #)# #.. #@## #.# #..# #.# #..###.# #......# #..####.# #.## #.# ## ... #.. #.#.#.#.##..# .... #.#..#≈.≈...≈ ..##. #.##.≈..≈≈≈.≈ You could see an orc priest, an orc wizard and 2 gnolls. Vanquished Creatures 2 gnolls (D:3) 3 adders A worm (D:2) 3 dart slugs A leopard gecko (D:1) 3 ball pythons A giant cockroach (D:2) 4 goblins 7 hobgoblins 4 jackals 2 bats 5 frilled lizards 4 kobolds 8 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) A kobold (D:3) 2 creatures vanquished. Vanquished Creatures (others) A gnoll (D:3) 1 creature vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 68 | D:1 | HP: 3/15 [frilled lizard (2)] 529 | D:1 | Reached XP level 2. HP: 16/21 MP: 4/4 1093 | D:1 | Reached XP level 3. HP: 18/26 MP: 5/5 2026 | D:2 | Reached XP level 4. HP: 29/33 MP: 6/6 2165 | D:3 | Reached skill level 2 in Stealth 2479 | D:3 | HP: 7/33 [gnoll (7)] 2480 | D:3 | HP: 2/33 [gnoll (5)] 2485 | D:3 | HP: 2/33 [gnoll/cursed +0 spear (1)] 2504 | D:3 | HP: 6/33 [gnoll/+0 halberd (5)] 2505 | D:3 | Reached skill level 2 in Fighting 2505 | D:3 | Reached skill level 2 in Short Blades 2519 | D:3 | HP: 3/33 [hobgoblin/+0 club (4)] 2523 | D:3 | Reached XP level 5. HP: 4/38 MP: 7/7 3102 | D:3 | HP: 9/38 [shot self (11)] 3102 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, st_stairs_8 D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_overflow_crystal_walls, first_ration, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Fighting | 2 | 2.1 Short Blades | 2 | 2.1 Dodging | | 2.8 Evocations | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 142 | 72 || 214 Evoke: Wand | 4 | 13 || 17 Use: Potion | | 1 || 1 Eat: Chunk | 4 | 2 || 6 Armor: Leather armour | 5 | || 5 Scale mail | 59 | 37 || 96 Dodge: Dodged | 89 | 58 || 147 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 170 | 1 | 0.6 | 50 | 1 | 2.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 1 | 2.5 | 23 | 1 | 4.2 D:2 | 40 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 91 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, st_stairs_8 D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_overflow_crystal_walls, first_ration, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, minmay_randomly_rotated_circles Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 48.6 | 34.3 | 1024.3 Dungeon | 100.0 | 100.0 | 0.9 | 48.6 | 34.3 | 1024.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 57.0 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 57.0 +-------+-------+-------+-------+-------+----------------------