Dungeon Crawl Stone Soup version 0.24-a0-487-g57318f2ed0 (webtiles) character file. Game seed: 11585798967893117041 30 hemabe the Charlatan (level 3, -1/26 HPs) Began as a Human Artificer on July 10, 2019. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (1724 turns). hemabe the Charlatan (Human Artificer) Turns: 1724, Time: 00:01:25 Health: -1/26 AC: 4 Str: 13 XL: 3 Next: 37% Magic: 5/5 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . g - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . i - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword g - a +2 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) i - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls h - a scroll of magic mapping {unknown} Potions j - a potion of curing {unknown} Comestibles f - 2 rations Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! You see here a dart slug corpse. You butcher the dart slug corpse. g - 2 chunks of flesh {@w0} (gained 1) There isn't anything here! f - 2 rations (gained 1) You start resting. Health restored: 26 Unknown command. You open the door. Found a stone staircase leading down. No target in view! No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. You see here 5 boomerangs. You open the door. There is an open door here. j - a fuming black potion No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +2 dagger of venom. The kobold shouts! The kobold throws a stone. The stone misses you. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone barely misses you. A rat comes into view. The kobold hits you but does no damage. You are poisoned. There isn't anything here! Unknown command. Unknown command. Aim: a kobold, wielding a +2 dagger of venom The puff of flame hits the kobold. You kill the kobold! You feel sick. You take 1 damage, and have 25/26 hp. Aim: a rat The puff of flame hits the rat! You kill the rat! You feel sick. You take 1 damage, and have 24/26 hp. You feel sick. Things that are here: a +2 dagger of venom; a stone; a kobold corpse You take 1 damage, and have 23/26 hp. The kobold corpse isn't edible. You start resting. You feel sick. x10 You are no longer poisoned. You take 8 damage, and have 15/26 hp. MASSIVE DAMAGE!! You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. Health restored: 26 Things that are here: a +2 dagger of venom; a stone; a kobold corpse g - a +2 dagger of venom Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom begins to drip with poison! g - a +2 dagger of venom (weapon) Setting a skill training target for Short Blades at 10.0. Unknown command. Unknown command. You start waiting. Done waiting. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a stone; a kobold skeleton You open the large door. There is a large open door here. There is a large open door here. You are feeling hungry. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! The gnoll hits you with a +0 halberd! You take 8 damage, and have 18/26 hp. MASSIVE DAMAGE!! You hit the gnoll. The gnoll completely misses you. You closely miss the gnoll. A ball python comes into view. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ball python hisses angrily. You take 14 damage, and have 4/26 hp. MASSIVE DAMAGE!! Okay, then. Unknown command. Aim: a gnoll, wielding a +0 halberd (lightly wounded) The puff of flame hits the gnoll. The gnoll hits you with a +0 halberd. You die... #.########.#.##..... #.##....##.#.##.#### #.##.##.##...##.# # #.##.##.#######.# # #.##.##.........# # #.##.############### #....# ....... ######.#### #..... #..@gS..... #..... #.###...... #..... #...# ..... #..... ###.# .... #..... #.# ... #..... #.# .. ###... #.# . #... #.#############.## #...............# You could see a gnoll and a ball python. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) A giant cockroach (D:1) 5 goblins (D:1) 4 hobgoblins (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 18/21 MP: 4/4 884 | D:1 | Reached XP level 3. HP: 22/26 MP: 5/5 1723 | D:1 | HP: 4/26 [gnoll/+0 halberd (14)] 1724 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic Action || total -------------------------++------- Melee: Short sword || 82 Dagger || 2 Evoke: Wand || 3 Eat: Chunk || 2 Armor: Leather armour || 25 Dodge: Dodged || 78 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 1 | 2.3 | 21 | 1 | 4.5 +---------+---------+-------+---------+---------+------- D:1 | 43 | 1 | 2.3 | 21 | 1 | 4.5 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 54.6 | 33.3 | 1724.0 Dungeon | 100.0 | 100.0 | 0.0 | 54.6 | 33.3 | 1724.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 +-------+-------+-------+-------+-------+----------------------