hemabe Level 1 of the Dungeon (0, 0, D:1) a +0 giant club (7, 8, D:1) a +0 club (15, -1, D:1) 4 silver boomerangs (16, 3, D:1) a +0 leather armour (24, 9, D:1) a +0 robe (26, 3, D:1) a +0 whip (37, -7, D:1) a +0 leather armour (40, 18, D:1) a +0 club (40, 19, D:1) a +0 club (47, 12, D:1) 16 stones (48, -8, D:1) 19 arrows (52, 0, D:1) a +0 dagger (55, 19, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 24, D:2) a +0 short sword (8, 22, D:2) a cursed -1 whip (19, -5, D:2) 20 stones (22, 14, D:2) 23 stones (24, 12, D:2) a +0 club a +0 hunting sling 10 stones (32, 0, D:2) a +0 ring mail (33, 5, D:2) a +0 club (35, 9, D:2) a +0 whip (35, 21, D:2) 29 stones (42, -11, D:2) a +0 ring mail (42, 34, D:2) a +0 ring mail (52, 23, D:2) a +0 club (57, 1, D:2) a +0 dagger Level 3 of the Dungeon (2, 3, D:3) a +0 ring mail (3, 3, D:3) a +0 dagger (9, -14, D:3) a +0 short sword (16, -16, D:3) a +0 leather armour (16, 18, D:3) a +0 ring mail (18, -27, D:3) a potion of degeneration {!q} (18, -26, D:3) a +0 ring mail (19, -3, D:3) a +0 robe (21, 18, D:3) a +0 robe (23, 4, D:3) a +0 flail (40, 29, D:3) a +0 ring mail (49, -5, D:3) a +0 dagger (58, 3, D:3) a +0 ring mail (59, 3, D:3) a +0 club a +0 flail (61, 3, D:3) a +0 dagger (63, -14, D:3) a +0 club (63, 31, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 30, D:4) 19 stones (11, 16, D:4) a +0 halberd (13, 15, D:4) a +0 spear (27, -20, D:4) a +0 quarterstaff (39, 4, D:4) a cursed +0 robe a +0 dagger (39, 5, D:4) a +0 club a +0 robe a +0 dagger an orc skeleton (40, 5, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Otwumuca's Weapon Shoppe 25 arrows (70 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 falchion (42 gold) 2 datura-tipped darts (11 gold) the +4 flail "Caisamim" {flame, +Inv rElec Dex-5 SInv} (574 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. a +0 shortbow (42 gold) a +0 broad axe (56 gold) (0, 0, D:5) a +0 club an orc skeleton (17, 0, D:5) 2 arrows (17, 4, D:5) a scroll of enchant armour (18, 1, D:5) a +0 giant club (25, 0, D:5) a +0 ring mail