Dungeon Crawl Stone Soup version 0.24-a0-500-g46574c2197 (webtiles) character file. Game seed: 3548281990438870815 77 hemabe the Charlatan (level 4, -5/33 HPs) Began as a Human Artificer on July 14, 2019. Slain by an orc priest ... wielding a +3 flail (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:44 (2014 turns). hemabe the Charlatan (Human Artificer) Turns: 2014, Time: 00:02:45 Health: -5/33 AC: 3 Str: 13 XL: 4 Next: 60% Magic: 0/6 EV: 12 Int: 15 God: Gold: 74 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis + p - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ i - amulet "Zuaptad" {Spirit MR+ Int+4} HPRegen 0.11/turn h - ring of see invisible {sInv, !d} MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 short sword p - a +0 falchion (weapon) (You found it on level 2 of the Dungeon) Missiles o - 42 sling bullets Armour b - a +0 leather armour (worn) k - a +0 pair of gloves (You found it on level 1 of the Dungeon) Jewellery h - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) i - the amulet "Zuaptad" (around neck) {Spirit MR+ Int+4} (You found it on level 4 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your resistance to hostile enchantments. Wands c - a wand of flame (7) d - a wand of enslavement (12) e - a wand of random effects (15) Scrolls j - a scroll of remove curse l - a scroll of blinking {!r} Potions g - 4 potions of magic {unknown} m - a potion of curing {unknown} Comestibles f - 2 rations q - a chunk of flesh {@w0} Skills: + Level 1.9 Fighting - Level 1.6(1.8) Short Blades + Level 0.7(1.3) Long Blades + Level 2.6 Dodging + Level 2.1 Stealth + Level 3.4 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Trog Wu Jian Message History It was a scroll of fear. A gnoll comes into view. Some of the chunks of flesh in your inventory have rotted away. An orc wizard comes into view. It is wielding a +0 dagger. A gnoll comes into view. It is wielding a +0 spear. The orc wizard casts a spell. The orc wizard seems to speed up. You hear a shout! The orc wizard gestures at you while chanting. The puff of flame hits you! You hear a shout! You take 10 damage, and have 15/27 hp. MASSIVE DAMAGE!! Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast, chance to defeat MR: 55%) The orc wizard resists with significant effort. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast, chance to defeat MR: 55%) The orc wizard resists with significant effort. The orc wizard barely misses you. You riposte. You hit the orc wizard but do no damage. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast, chance to defeat MR: 55%) The orc wizard is charmed. You are feeling hungry. You now have 74 gold pieces (gained 10). There are no items here. Some of the chunks of flesh in your inventory have rotted away. There are no items here. i - a clouded ruby amulet There are no items here. Put on which piece of jewellery? (? for menu, Esc to quit) You feel your power drawn to a protective spirit. You feel clever. i - the amulet "Zuaptad" (around neck) {Spirit MR+ Int+4} You now have 0/5 mp. You swap places. You hear the slow hiss of a distant avalanche of sand. You open the door. Found an ornate altar of the Wu Jian Council and a bloodstained altar of Trog. Found a stormy altar of Qazlal. There is an open door here. The orc wizard is no longer charmed. You barely miss the orc wizard. The orc wizard casts a spell at you. The magic dart hits you! The orc wizard hits you with a +0 dagger. You take 9 damage, and have 10/27 hp. MASSIVE DAMAGE!! Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (fast) The puff of flame hits the orc wizard. The orc wizard hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 8/27 hp. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, fast) The puff of flame hits the orc wizard. The orc wizard is no longer moving quickly. The orc wizard closely misses you. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded) The puff of flame hits the orc wizard! You kill the orc wizard! Your Stealth skill increases to level 2! You have reached level 4! You feel agile. An orc comes into view. It is wielding a -1 club. You regained 2 hp, and now have 11/33 hp. An orc comes into view. It is wielding a -3 flail. The orc hits you with a cursed -1 club. There is an open door here. Things that are here: a +0 dagger; a +0 robe You take 1 damage, and have 10/33 hp. There isn't anything to butcher here. You barely miss the orc. The orc misses you. You riposte. The orc shouts! You hit the orc. You hear a shout! You closely miss the orc. The orc misses you. You barely miss the orc. The orc hits you with a cursed -1 club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/33 hp. You hit the orc. The orc closely misses you. You hit the orc but do no damage. The orc hits you but does no damage. You hit the orc. You kill the orc! The orc misses you. Aim: an orc, wielding a -3 flail and wearing a +0 ring mail The puff of flame hits the orc. An orc priest comes into view. It is wielding a +3 flail. You barely miss the orc. The orc hits you with a cursed -3 flail! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/33 hp. You now have 1/6 mp. Aim: an orc, wielding a -3 flail and wearing a +0 ring mail (heavily wounded) The puff of flame hits the orc. You kill the orc! Aim: an orc priest, wielding a +3 flail The puff of flame hits the orc priest. The orc priest looks braver for a moment. Aim: an orc priest, wielding a +3 flail (moderately wounded) The puff of flame hits the orc priest. The orc priest hits you with a +3 flail! You die... ##.....##..###..##...# #.....###..# #..###..# #.....# #.#####.# #..# #.....######8######..# #.....##8§.._.._8##... #......##§§....≈# ..... #......##§§...≈§# ...## ######..##≈≈.§≈# ..## #........##≈@≈# ..... #.........##o##...... ##.######........# ### ####.....# ####### You could see an orc priest. Vanquished Creatures An orc wizard (D:4) An ooze (D:1) A worm (D:2) A leopard gecko (D:1) 2 orcs (D:4) 7 bats 7 goblins 2 hobgoblins (D:1) 6 jackals 5 kobolds 2 frilled lizards 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 17/21 MP: 4/4 581 | D:1 | Reached XP level 3. HP: 12/26 MP: 5/5 1449 | D:2 | HP: 5/26 [worm (2)] 1944 | D:2 | You fall into a shaft and drop 2 floors! 1974 | D:4 | Got a clouded ruby amulet 1976 | D:4 | Identified the amulet "Zuaptad" {Spirit MR+ Int+4} (You | found it on level 4 of the Dungeon) 1995 | D:4 | Found an ornate altar of the Wu Jian Council. 1995 | D:4 | Found a bloodstained altar of Trog. 1996 | D:4 | Found a stormy altar of Qazlal. 2001 | D:4 | Reached skill level 2 in Stealth 2001 | D:4 | Reached XP level 4. HP: 11/33 MP: 2/6 2006 | D:4 | HP: 6/33 [orc/cursed -1 club (4)] 2011 | D:4 | HP: 1/33 [orc/cursed -3 flail (6)] 2014 | D:4 | Slain by an orc priest Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners D:2: layout_basic, kennysheep_slug_shrine D:4: layout_gridville, gammafunk_temple_overflow_claw, minmay_temple_entry_glass, nicolae_ossuary_entry_ruins, serial_shops, nicolae_shop_trees Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Fighting | | 1.9 Short Blades | | 1.6 Long Blades | | 0.7 Dodging | | 2.6 Evocations | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 112 | || 112 Falchion | 34 | 7 || 41 Evoke: Wand | 6 | 5 || 11 Use: Scroll | 3 | || 3 Stab: Sleeping | 5 | || 5 Eat: Chunk | 3 | || 3 Armor: Leather armour | 64 | 1 || 65 Dodge: Dodged | 144 | 4 || 148 Rpst.: Falchion | 12 | 1 || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 111 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 13 | 0 | 0.0 D:4 | 46 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners D:2: layout_basic, kennysheep_slug_shrine D:4: layout_gridville, gammafunk_temple_overflow_claw, minmay_temple_entry_glass, nicolae_ossuary_entry_ruins, serial_shops, nicolae_shop_trees Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 44.9 | 31.4 | 657.0 Dungeon | 100.0 | 100.0 | 2.1 | 44.9 | 31.4 | 657.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------