Dungeon Crawl Stone Soup version 0.24-a0-507-g3e8b242632 (webtiles) character file. Game seed: 17350314634004638515 272 hemabe the Charlatan (level 6, -10/46 HPs) Began as a Human Artificer on July 19, 2019. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:39 (3708 turns). hemabe the Charlatan (Human Artificer) Turns: 3708, Time: 00:04:39 Health: -10/46 AC: 7 Str: 11 (14) XL: 6 Next: 48% Magic: 9/9 EV: 9 Int: 9 (12) God: Gold: 104 SH: 0 Dex: 11 (13) Spells: 5/5 levels left rFire . . . SeeInvis . i - +0 hunting sling (freeze) rCold . . . Gourm + (no shield) rNeg . . . Faith . u - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... j - amulet of the gourmand {Gourm, !d} HPRegen 0.15/turn r - +1 ring of protection MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 short sword i - a +0 hunting sling of freezing (weapon) (You found it on level 2 of the Dungeon) l - a +0 hand axe (You found it on level 2 of the Dungeon) Missiles p - 11 sling bullets (quivered) Armour u - a +0 scale mail (worn) (You found it on level 3 of the Dungeon) Jewellery b - a +3 ring of strength {unknown} (You found it on level 3 of the Dungeon) j - an amulet of the gourmand (around neck) {Gourm, !d} (You found it on level 1 of the Dungeon) r - a +1 ring of protection (left hand) (You found it on level 3 of the Dungeon) t - a +4 amulet of reflection (You found it on level 3 of the Dungeon) Wands c - a wand of flame (7) d - a wand of enslavement (10) e - a wand of random effects (15) q - a wand of paralysis (5) (You took it off Ijyb on level 2 of the Dungeon) Scrolls g - 3 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of random uselessness {unknown} m - a scroll of magic mapping {unknown} s - a scroll of fog {unknown} Comestibles f - 6 rations Skills: + Level 2.6 Fighting + Level 2.6 Short Blades + Level 1.4 Slings + Level 3.1 Dodging + Level 2.7 Stealth + Level 4.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 2 runed translucent doors, stripedtigrrr's ghost, amateur MiBe Message History p - 14 sling bullets (gained 1) There isn't anything here! Things that are here: a +0 dagger; a quokka skeleton There isn't anything to butcher here. There isn't anything to butcher here. p - 15 sling bullets (gained 1) There isn't anything here! There isn't anything here! You start resting. A leopard gecko comes into view. You regained 25 hp, and now have 44/46 hp. Unknown command. You see here a +0 dagger. Stripedtigrrr's ghost turns its malevolent gaze towards you. You see here a short sword. The leopard gecko is too close now for your liking. Health restored: 46 Firing (i - inventory) p - 15 sling bullets (quivered) Aim: a leopard gecko (clinging) You shoot a sling bullet. The sling bullet hits the leopard gecko but does no damage. The leopard gecko barely misses you. The leopard gecko barely misses you. You see here a large glass ring. Firing (i - inventory) p - 14 sling bullets (quivered) Aim: a leopard gecko (clinging) You shoot a sling bullet. The sling bullet hits the leopard gecko. The sling bullet freezes the leopard gecko. The leopard gecko bites you. The leopard gecko barely misses you. You take 2 damage, and have 44/46 hp. Firing (i - inventory) p - 13 sling bullets (quivered) Aim: a leopard gecko (heavily wounded, clinging) You shoot a sling bullet. The sling bullet hits the leopard gecko. The sling bullet freezes the leopard gecko. You kill the leopard gecko! No target in view! No target in view! No target in view! No target in view! No target in view! p - 15 sling bullets (gained 3) You see here a leopard gecko corpse. b - a large glass ring There isn't anything here! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. n - a chunk of flesh {@w0} You see here a leopard gecko skeleton. There isn't anything to butcher here. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. This raw flesh tastes very good. A worm and an orc come into view. The orc shouts! An orc priest comes into view. Health restored: 46 Firing (i - inventory) p - 15 sling bullets (quivered) Aim: an orc, wielding a +0 mace You shoot a sling bullet. The sling bullet completely misses the orc priest. The orc priest shouts! Firing (i - inventory) p - 14 sling bullets (quivered) Aim: an orc priest You shoot a sling bullet. The sling bullet closely misses the orc priest. You hear a shout! An orc priest comes into view. It is wielding a +0 whip. Firing (i - inventory) p - 13 sling bullets (quivered) Aim: an orc, wielding a +0 mace You shoot a sling bullet. The sling bullet barely misses the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Firing (i - inventory) p - 12 sling bullets (quivered) Aim: an orc, wielding a +0 mace You shoot a sling bullet. The sling bullet closely misses the orc. The orc priest invokes the aid of Beogh against you. Beogh smites you! You are too injured to fight recklessly! You take 27 damage, and have 19/46 hp. MASSIVE DAMAGE!! Aim: an orc, wielding a +0 mace (chance to defeat MR: 74%) The orc is charmed. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 4/46 hp. MASSIVE DAMAGE!! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest hits your orc. Your orc hits the orc priest with a +0 mace. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.# # # #.# # .# # #.#### ##.#. #.# ##)... . .....###.###.#### .w( ..# ..)#....### # ...(.###.# .......>..### #....oo.## #....#.##...# ##.#####@###.#..#..##.#.. ##.#.##.###......# ##.##.#.#...##### #######.........#)#.## ........÷#.##.##..#≈.≈ #######..##.#.#.#.#... ........###......+W#≈ #######.# ##.##..+.≈≈ #)# #.###.#.⌠. You could see a worm, an orc priest and a friendly orc. Vanquished Creatures A scorpion (D:3) A hound (D:3) Ijyb (D:2) A worker ant (D:3) 3 gnolls (D:3) 3 adders A worm (D:3) 5 leopard geckos An orc (D:3) 9 bats 3 giant cockroaches 8 goblins 3 hobgoblins 7 jackals A quokka (D:3) 4 frilled lizards 14 kobolds 10 rats 76 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 1 creature vanquished. Vanquished Creatures (others) A gnoll (D:3) 2 adders (D:2) A leopard gecko (D:2) 4 creatures vanquished. Grand Total: 81 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 18/21 MP: 4/4 561 | D:1 | Reached XP level 3. HP: 18/26 MP: 5/5 1300 | D:2 | HP: 6/26 [poisoned by an adder] 1892 | D:2 | Reached XP level 4. HP: 21/33 MP: 6/6 2326 | D:2 | Found a stormy altar of Qazlal. 2338 | D:2 | Reached skill level 2 in Stealth 2522 | D:2 | Reached skill level 2 in Fighting 2714 | D:3 | Noticed Ijyb 2727 | D:2 | Killed Ijyb 2727 | D:2 | Reached skill level 2 in Short Blades 2727 | D:2 | Reached XP level 5. HP: 35/38 MP: 7/7 3403 | D:3 | Reached skill level 1 in Slings 3403 | D:3 | Reached skill level 3 in Dodging 3403 | D:3 | Reached XP level 6. HP: 45/46 MP: 8/8 3448 | D:3 | Reached skill level 4 in Evocations 3669 | D:3 | Found a large runed translucent door. 3669 | D:3 | Found a large runed translucent door. 3669 | D:3 | Noticed stripedtigrrr's ghost (amateur MiBe) 3706 | D:3 | HP: 4/46 [orc priest/divine providence (15)] 3708 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_basic, grunt_qazlal_clouds, minmay_fractal_squares_gapless_5 D:3: layout_loops_ring, ebering_ghost_disaster_area, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.7 Fighting | 2 | 2.6 Short Blades | 2 | 2.6 Slings | 1 | 1.4 Dodging | 3 | 3.1 Evocations | 4 | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 113 | 41 || 154 Fire: Hunting sling | | 111 || 111 Throw: Javelin | 4 | || 4 Evoke: Wand | 9 | 4 || 13 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Eat: Chunk | 3 | 14 || 17 Armor: Leather armour | 60 | || 60 Ring mail | | 25 || 25 Scale mail | | 13 || 13 Dodge: Dodged | 113 | 79 || 192 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 346 | 43 | 11.1 | 74 | 5 | 6.3 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 67 | 43 | 39.1 | 25 | 5 | 16.7 D:3 | 236 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_basic, grunt_qazlal_clouds, minmay_fractal_squares_gapless_5 D:3: layout_loops_ring, ebering_ghost_disaster_area, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 42.1 | 35.4 | 1189.0 Dungeon | 100.0 | 100.0 | 3.8 | 42.1 | 35.4 | 1189.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 129.7 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 129.7 +-------+-------+-------+-------+-------+----------------------