Dungeon Crawl Stone Soup version 0.24-a0-507-g3e8b242632 (webtiles) character file. Game seed: 16696472541288821248 0 hemabe the Charlatan (level 1, 0/15 HPs) Began as a Human Artificer on July 19, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:00 (11 turns). hemabe the Charlatan (Human Artificer) Turns: 11, Time: 00:00:01 Health: 0/15 AC: 3 Str: 12 XL: 1 Next: 11% Magic: 3/3 EV: 12 Int: 11 God: Gold: 14 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 2.0 Dodging + Level 1.0 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, hemabe the Human Artificer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 14 gold pieces. Found a staircase leading out of the dungeon. You now have 14 gold pieces. There is a staircase leading out of the dungeon here. You open the door. 2 goblins and a hobgoblin come into view. A goblin is wielding a +1 dagger of electrocution. A leopard gecko comes into view. The leopard gecko hisses angrily. The hobgoblin shouts! There is an open door here. The goblin shouts! You hear a shout! You hit the goblin. You kill the goblin! The hobgoblin hits you but does no damage. A hobgoblin comes into view. You hit the leopard gecko. The leopard gecko barely misses you. The hobgoblin hits you. The leopard gecko bites you. The hobgoblin barely misses you. You take 2 damage, and have 13/15 hp. You closely miss the leopard gecko. The leopard gecko bites you. The goblin hits you with a cursed -2 club. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 3/15 hp. MASSIVE DAMAGE!! The leopard gecko bites you. You die... .# #..# .##+##...# .........# ........# #####........# ##...##...[?..# #.....#.).....# #..<..@.g....?# #.....#lg..$..# ##...##g......# #####........# ........# ##..###### ##+# You could see a leopard gecko, 2 hobgoblins and a goblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 10 | D:1 | HP: 3/15 [hobgoblin (4)] 11 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms Action || total -------------------------++------- Melee: Short sword || 3 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 45.5 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 45.5 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------