Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad0bc (webtiles) character file. Game seed: 12379991320592112908 1400 hemabe the Charlatan (level 9, -5/66 HPs) Began as a Human Artificer on July 23, 2019. Slain by a two-headed ogre ... wielding a cursed -1 giant club (11 damage) ... on level 6 of the Dungeon on July 24, 2019. The game lasted 00:12:41 (8774 turns). hemabe the Charlatan (Human Artificer) Turns: 8774, Time: 00:12:41 Health: -5/66 AC: 8 Str: 18 XL: 9 Next: 1% Magic: 13/13 EV: 9 Int: 12 God: Gold: 212 SH: 0 Dex: 15 Spells: 8/8 levels left rFire . . . SeeInvis + H - +7 dagger "Uska" {flame, MR+ Str+4 SInv} rCold + . . Gourm . (no shield) rNeg . . . Faith + t - +0 chain mail rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth .......... k - amulet of faith {Faith, !P} HPRegen 0.21/turn r - ring of protection from cold {rC+, !d} MPRegen 0.13/turn G - ring of poison resistance {rPois, !d} @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 212 gold pieces. Inventory: Hand Weapons a - a +0 short sword u - a +1 falchion of slicing (You took it off an orc on level 3 of the Dungeon) z - a +0 arbalest (You found it on level 4 of the Dungeon) H - the +7 dagger "Uska" (weapon) {flame, MR+ Str+4 SInv} (You found it on level 6 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. Missiles g - 20 bolts h - 88 sling bullets I - a javelin (quivered) Armour s - a +0 ring mail (You found it on level 2 of the Dungeon) t - a +0 chain mail (worn) (You found it on level 2 of the Dungeon) C - a +1 leather armour of poison resistance (You found it on level 5 of the Dungeon) Jewellery k - an amulet of faith (around neck) {Faith, !P} (You found it on level 1 of the Dungeon) r - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) D - an uncursed amulet of rage {unknown} (You found it on level 5 of the Dungeon) E - the ring of Ifrorael {rElec rC- MR+++ Int-3 Dex-5} (You found it on level 5 of the Dungeon) [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (-5). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. G - a ring of poison resistance (right hand) {rPois, !d} (You found it on level 6 of the Dungeon) Wands c - a wand of flame (1) d - a wand of enslavement (2) e - a wand of random effects (13) A - a wand of iceblast (6) (You found it on level 4 of the Dungeon) Scrolls i - 4 scrolls of remove curse l - a scroll of amnesia m - 3 scrolls of teleportation n - 2 scrolls of fear {unknown} p - a scroll of enchant weapon {unknown} v - 2 scrolls of immolation {!r} y - 3 scrolls of enchant armour Potions b - a potion of lignification {unknown} j - 5 potions of flight {unknown} o - 2 potions of haste {unknown} q - 2 potions of curing {unknown} w - a potion of brilliance {unknown} x - a potion of ambrosia {unknown} B - a potion of heal wounds {unknown} Comestibles f - 6 rations F - 3 chunks of flesh {@w0} Skills: + Level 4.5 Fighting + Level 2.0(3.2) Short Blades - Level 3.8(4.1) Long Blades + Level 5.0 Dodging + Level 5.1 Stealth + Level 5.5 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Vehumet Xom Zin Lugonu Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You regained 4 hp, and now have 61/66 hp. MP restored: 13 I - 2 javelins (gained 1) I - 3 javelins (gained 1) I - 4 javelins (gained 1) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or E - the ring of Ifrorael {rElec rC- MR+++ Int-3 Dex-5} > or G - a ring of poison resistance {rPois, !d} You remove the ring of Ifrorael {rElec rC- MR+++ Int-3 Dex-5}. You feel clever. r - a ring of protection from cold (left hand) {rC+, !d} Unknown command. You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 66 Unknown command. You now have 212 gold pieces (gained 13). There is a stone staircase leading down here. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. Found a stone staircase leading down. No target in view! No target in view! No target in view! A shadow imp comes into view. Throwing (i - inventory) I - 4 javelins (quivered) Aim: a shadow imp (hasn't noticed you) You throw a javelin. The javelin barely misses the shadow imp. The shadow imp shouts, "Slither hence, thou qualling clay-brained varlet!" Throwing (i - inventory) I - 3 javelins (quivered) Aim: a shadow imp You throw a javelin. The javelin pierces through the shadow imp. Throwing (i - inventory) I - 2 javelins (quivered) Aim: a shadow imp (lightly wounded) You throw a javelin. The javelin pierces through the shadow imp but does no damage. Throwing (i - inventory) I - a javelin (quivered) Aim: a shadow imp (lightly wounded) You throw a javelin. The javelin barely misses the shadow imp. You puncture the shadow imp! You burn the shadow imp. You kill the shadow imp! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! I - a javelin I - 2 javelins (gained 1) I - 3 javelins (gained 1) I - 4 javelins (gained 1) A two-headed ogre comes into view. It is wielding a -1 giant club and a +0 dire flail. The two-headed ogre shouts in stereo! Throwing (i - inventory) I - 4 javelins (quivered) Aim: a two-headed ogre, wielding a -1 giant club and a +0 dire flail You throw a javelin. The javelin completely misses the two-headed ogre. Throwing (i - inventory) I - 3 javelins (quivered) Aim: a two-headed ogre, wielding a -1 giant club and a +0 dire flail You throw a javelin. The javelin pierces through the two-headed ogre. Throwing (i - inventory) I - 2 javelins (quivered) Aim: a two-headed ogre, wielding a -1 giant club and a +0 dire flail (lightly wounded) You throw a javelin. The javelin pierces through the two-headed ogre but does no damage. You hit the two-headed ogre. You burn the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre closely misses you. You puncture the two-headed ogre! You burn the two-headed ogre. You hit the two-headed ogre. You burn the two-headed ogre. The two-headed ogre hits you with a cursed -1 giant club! The two-headed ogre hits you with a +0 dire flail! You take 18 damage, and have 48/66 hp. MASSIVE DAMAGE!! You barely miss the two-headed ogre. The two-headed ogre hits you with a cursed -1 giant club! The two-headed ogre closely misses you. You take 13 damage, and have 35/66 hp. You barely miss the two-headed ogre. You hit the two-headed ogre. You burn the two-headed ogre. The two-headed ogre hits you with a cursed -1 giant club! The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * You take 29 damage, and have 6/66 hp. MASSIVE DAMAGE!! You closely miss the two-headed ogre. Aim: a two-headed ogre, wielding a -1 giant club and a +0 dire flail (heavily wounded) The puff of flame hits the two-headed ogre! The two-headed ogre hits you with a cursed -1 giant club! You die... # # ### # #.# # #.# # #.## #####..## ........# #### ........###########..... ........#.......@O.((... ..........#####..#.#.#(# ..........## ##........ .[.....##..#####.#.#.#.# #...######.............. #.#..### ###.....#.#.#.# #.#....####............. #.####..#........#.#.#.# #.# ##................ You could see a two-headed ogre. Vanquished Creatures An ice beast (D:4) A sky beast (D:5) 2 ogres (D:4) A phantom (D:5) 2 elf zombies (Ossuary) A scorpion (D:6) 3 crimson imps A centaur zombie (Ossuary) A hound (D:4) A human zombie (Ossuary) An orc priest (D:3) An iguana (D:5) 4 worker ants 3 orc wizards (D:4) A hound zombie (D:4) 17 orcs A hound skeleton (D:5) 2 mummies (Ossuary) 2 gnolls (D:5) 4 adders 2 shadow imps (D:6) An ooze (D:1) 2 adder zombies (Ossuary) An adder skeleton (D:5) A worm (D:5) 3 dart slugs 5 leopard geckos A ball python (D:3) 7 giant cockroaches 10 hobgoblins 3 jackals (D:6) 4 kobolds 2 quokkas 6 bats 2 frilled lizards 8 goblins 10 hobgoblin zombies (Ossuary) 3 jackal zombies 6 kobold zombies (Ossuary) A leopard gecko zombie (D:5) 10 orc zombies (Ossuary) 8 rats 3 rat zombies (Ossuary) 149 creatures vanquished. Vanquished Creatures (collateral kills) A crimson imp (D:5) An orc priest (D:4) 2 gnolls (D:5) A goblin (D:2) A hobgoblin (D:2) 2 jackals (D:2) 2 kobolds (D:2) 10 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) A leopard gecko (D:2) An orc (D:3) 2 jackals (D:2) 5 creatures vanquished. Grand Total: 164 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 64 | D:1 | Reached XP level 2. HP: 12/21 MP: 4/4 866 | D:1 | Reached XP level 3. HP: 21/26 MP: 5/5 1426 | D:2 | Reached XP level 4. HP: 16/33 MP: 6/6 1436 | D:2 | Reached skill level 2 in Stealth 1909 | D:2 | Found a hazy altar of Hepliaklqana. 2425 | D:3 | Reached skill level 2 in Fighting 2618 | D:3 | Reached XP level 5. HP: 34/38 MP: 7/7 2666 | D:3 | Found a shadowy altar of Dithmenos. 2681 | D:3 | HP: 7/38 [orc priest/divine providence (12)] 3079 | D:4 | Reached skill level 1 in Long Blades 3085 | D:4 | Reached skill level 3 in Dodging 3093 | D:4 | Reached XP level 6. HP: 13/46 MP: 8/8 3114 | D:4 | HP: 11/46 [orc/+0 flail (5)] 3213 | D:4 | Found a sand-covered staircase. 3218 | Ossuary | Entered an ossuary 3502 | Ossuary | Reached skill level 3 in Stealth 3615 | Ossuary | Reached skill level 4 in Evocations 3957 | Ossuary | Reached skill level 2 in Long Blades 4011 | Ossuary | Reached XP level 7. HP: 34/51 MP: 10/10 4066 | Ossuary | Reached skill level 3 in Fighting 4181 | Ossuary | HP: 12/52 [mummy (9)] 5163 | D:4 | Reached skill level 4 in Dodging 5520 | D:4 | Reached skill level 4 in Stealth 5790 | D:4 | HP: 13/52 [ice beast (11)] 5791 | D:4 | Reached skill level 3 in Long Blades 5791 | D:4 | Reached XP level 8. HP: 15/60 MP: 11/11 6227 | D:4 | Found a glowing silver altar of Zin. 6227 | D:4 | Noticed an angel 6253 | D:4 | Found a staircase to the Ecumenical Temple. 6659 | Temple | Entered the Ecumenical Temple 6787 | D:5 | Entered Level 5 of the Dungeon 7078 | D:5 | Reached skill level 5 in Evocations 7081 | D:5 | Reached skill level 4 in Fighting 7726 | D:5 | Found a sparkling altar of Nemelex Xobeh. 8088 | D:5 | Got a wavering lapis lazuli ring 8241 | D:6 | Reached skill level 5 in Stealth 8447 | D:6 | Identified the cursed ring of Ifrorael {rElec rC- MR+++ | Int-3 Dex-5} (You found it on level 5 of the Dungeon) 8457 | D:6 | Got a shimmering dagger 8458 | D:6 | Identified the +7 dagger "Uska" {flame, MR+ Str+4 SInv} | (You found it on level 6 of the Dungeon) 8639 | D:6 | Reached skill level 2 in Short Blades 8639 | D:6 | Reached skill level 5 in Dodging 8639 | D:6 | Reached XP level 9. HP: 61/66 MP: 13/13 8763 | D:6 | Noticed a two-headed ogre 8772 | D:6 | HP: 6/66 [two-headed ogre/cursed -1 giant club (17)] 8774 | D:6 | Slain by a two-headed ogre Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_rooms, minmay_splitting_lines D:2: layout_rooms, marbit_many_paths D:3: layout_rooms, nicolae_dithmenos_shadow_blocks D:4: layout_loops_corners, zin_angel, minmay_temple_entry_poolview, first_ration, nicolae_ossuary_entry_false_entrances D:5: layout_cave_pools, lemuel_coloured_pillars_altar D:6: layout_rooms, serial_glass, glass_columns_c, glass_columns_b Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 4 5 | 5.1 Fighting | 2 3 4 | 4.5 Long Blades | 1 2 3 | 3.8 Dodging | 3 4 5 | 5.0 Evocations | 4 5 | 5.5 Short Blades | 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 116 | 60 | || 176 Falchion | | 208 | 274 || 482 Dagger | | | 22 || 22 Throw: Javelin | | | 11 || 11 Evoke: Wand | 9 | 9 | 11 || 29 Use: Scroll | | 4 | 2 || 6 Stab: Sleeping | 4 | | || 4 Confused | | 2 | || 2 Betrayed ally | | | 1 || 1 Eat: Chunk | 2 | 6 | 8 || 16 Ration | | 1 | 2 || 3 Armor: Leather armour | 26 | 5 | || 31 Chain mail | | 163 | 143 || 306 Ring mail | | 2 | || 2 Dodge: Dodged | 76 | 104 | 107 || 287 Rpst.: Falchion | | 19 | 49 || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1632 | 369 | 18.4 | 120 | 40 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 40 | 2 | 4.8 | 27 | 1 | 3.6 D:3 | 115 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 654 | 0 | 0.0 | 21 | 0 | 0.0 D:5 | 590 | 0 | 0.0 | 18 | 0 | 0.0 D:6 | 192 | 0 | 0.0 | 13 | 0 | 0.0 Ossuary | 0 | 367 | 100.0 | 0 | 39 | 100.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_rooms, minmay_splitting_lines D:2: layout_rooms, marbit_many_paths D:3: layout_rooms, nicolae_dithmenos_shadow_blocks D:4: layout_loops_corners, zin_angel, minmay_temple_entry_poolview, first_ration, nicolae_ossuary_entry_false_entrances D:5: layout_cave_pools, lemuel_coloured_pillars_altar D:6: layout_rooms, serial_glass, glass_columns_c, glass_columns_b Temple: corrupted_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 51.1 | 29.2 | 1063.9 Dungeon | 84.1 | 83.7 | 3.4 | 47.8 | 33.8 | 1187.3 Temple | 0.5 | 0.4 | 28.6 | 0.0 | 90.0 | 30.0 Ossuary | 15.5 | 15.9 | 0.0 | 69.6 | 4.1 | 1357.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 250.1 Dungeon | 75.6 | 73.6 | 100.0 | 100.0 | 81.7 | 272.3 Ossuary | 24.4 | 26.4 | 0.0 | 0.0 | 18.3 | 367.0 +-------+-------+-------+-------+-------+----------------------