Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad0bc (webtiles) character file. Game seed: 11111861955901044614 2 hemabe the Charlatan (level 1, -2/15 HPs) Began as a Human Artificer on July 25, 2019. Killed themself with a badly aimed iceblast (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (170 turns). hemabe the Charlatan (Human Artificer) Turns: 170, Time: 00:00:16 Health: -2/15 AC: 3 Str: 12 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 11 God: Gold: 22 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) i - a cursed +0 hand axe (You found it on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (12) Scrolls g - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions h - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 2.0 Dodging + Level 1.0 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, hemabe the Human Artificer. It is said that the Orb of Zot exists deep within this dungeon. Found a scroll labeled KAEMACVYTUI and 13 stones. Found a staircase leading out of the dungeon. g - a scroll labeled KAEMACVYTUI No target in view! No target in view! You now have 12 gold pieces. h - a pink potion No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. No target in view! No target in view! Found a stone staircase leading down. No target in view! No target in view! No target in view! No target in view! No target in view! You see here a hand axe. A goblin comes into view. It is wielding a +0 dagger. You see here a hand axe. i - a hand axe You now have 22 gold pieces (gained 10). j - a scroll labeled WAEQOA PEUZ No target in view! You see here a leather armour. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! A giant cockroach comes into view. There are monsters nearby! A kobold comes into view. It is wielding a +0 dagger. A bat comes into view. A leopard gecko comes into view. The hobgoblin hits you with a +0 club. The kobold picks up an inky potion. A hobgoblin comes into view. You take 2 damage, and have 13/15 hp. You barely miss the hobgoblin. The hobgoblin shouts! The hobgoblin closely misses you. The kobold shouts! You hit the hobgoblin. You hear an angry hiss. The hobgoblin hits you but does no damage. A goblin comes into view. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. You take 3 damage, and have 10/15 hp. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. You take 3 damage, and have 7/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aim: a hobgoblin, wielding a +0 club (moderately wounded) The hobgoblin seems to speed up. The hobgoblin hits you but does no damage. Aim: a hobgoblin, wielding a +0 club (moderately wounded, fast) The hobgoblin twists and deforms. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. Aim: a hobgoblin, wielding a +0 club (moderately wounded, fast, misshapen and mutated) The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Aim: a bat The mass of ice explodes! The iceblast engulfs something! Reactivating autopickup. You feel a bit more experienced. The iceblast engulfs the bat!! You kill the bat! The iceblast engulfs you! Ouch! That really hurt! You die... .#.#. #...# ..g. lK# #s# #g# ##### #.# #.... #)# #####.### # .####@########.....#.. ##. ...#.......##.#####.# ##..#####..######.##.#####.# #..#..(..#..## #.##.#.....# #..#.......#..####.##........ #....<....#...........##... #..#.......#....##########.## #...#.....#....## #.# #.#..#####....## #.# You could see a leopard gecko, a giant cockroach, a hobgoblin, a goblin and a kobold. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 170 | D:1 | Killed themself with a badly aimed iceblast Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_splitting_lines Action || total -------------------------++------- Melee: Short sword || 4 Evoke: Wand || 3 Armor: Leather armour || 2 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_splitting_lines Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 77.6 | 170.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 77.6 | 170.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------