Dungeon Crawl Stone Soup version 0.24-a0-539-g6aae15eeb0 (webtiles) character file. Game seed: 2112244209831705311 24 hemabe the Charlatan (level 3, -2/26 HPs) Began as a Human Artificer on Aug 17, 2019. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (198 turns). hemabe the Charlatan (Human Artificer) Turns: 198, Time: 00:01:03 Health: -2/26 AC: 3 Str: 11 (13) XL: 3 Next: 15% Magic: 5/5 EV: 12 Int: 10 (11) God: Gold: 0 SH: 0 Dex: 10 (13) Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) k - a cursed +0 flail (You took it off Terence on level 2 of the Dungeon) Missiles i - 15 arrows Armour b - a +0 leather armour (worn) j - a +0 ring mail (You took it off Terence on level 2 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (10) e - a wand of random effects (14) Comestibles f - a ration h - 3 chunks of flesh {@w0} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 2.3 Dodging + Level 1.5 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are lethally poisoned! The adder poisons you! You take 3 damage, and have 6/15 hp. Aim: an adder (lightly wounded, chance to defeat MR: 63%) The adder is charmed. You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/15 hp. Aim: a jackal (chance to defeat MR: 71%) The jackal is charmed. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/15 hp. * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits your jackal with a cursed +0 flail! Your jackal dies! You take 1 damage, and have 3/15 hp. Okay, then. Aim: Terence, wielding a +0 flail and wearing a +0 ring mail Terence twists and deforms. * * * LOW HITPOINT WARNING * * * You feel sick. Terence closely misses you. You take 1 damage, and have 2/15 hp. Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (misshapen and mutated) The puff of flame hits Terence. Your adder bites Terence. x2 Terence barely misses your adder. Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, misshapen and mutated) The puff of flame hits Terence! Your adder bites Terence. Terence dies! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your adder looks stronger. You regained 2 hp, and now have 4/26 hp. MP restored: 5 Things that are here: a cursed +0 flail; a +0 ring mail; a jackal corpse You butcher the jackal corpse. * * * LOW HITPOINT WARNING * * * You feel sick. Items here: % ) [ ÷ a cursed +0 flail; a +0 ring mail; a chunk of flesh {@w0}; a jackal skeleton You take 1 damage, and have 3/26 hp. There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. Wear which item? (? for menu, Esc to quit) Okay, then. j - a +0 ring mail There isn't anything to butcher here. There isn't anything to butcher here. h - 3 chunks of flesh {@w0} (gained 1) k - a cursed +0 flail * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/26 hp. Sorry, you're not good enough to have a special ability. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/26 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. You take 1 damage, and have 1/26 hp. You open the door. A giant cockroach comes into view. The giant cockroach closely misses you. There is an open door here. You swap places. The giant cockroach bites your adder. Your adder bites the giant cockroach but does no damage. The giant cockroach bites your adder but does no damage. Your adder bites the giant cockroach. The giant cockroach misses your adder. Your adder closely misses the giant cockroach. The adder is no longer charmed. Aim: an adder (chance to defeat MR: 64%) The adder is charmed. Your adder barely misses the giant cockroach. Your adder bites the giant cockroach but does no damage. The giant cockroach bites your adder but does no damage. Your adder bites the giant cockroach. The giant cockroach is poisoned. Your adder poisons the giant cockroach! The giant cockroach closely misses your adder. The giant cockroach dies! Unknown command. Aim: an adder (in your thrall, friendly) Really fire at your adder? The puff of flame hits your adder! The adder is no longer charmed. The adder bites you. You die... ## #####+#.+ #.......# #...[...# #...[...# #.$.....# #'# #S# #@# #.# #.# #.# ######.####### #............. #..÷....###### #.....#....... #.....######## You could see an adder. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) A jackal (D:2) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) A giant cockroach (D:2) 2 creatures vanquished. Vanquished Creatures (others) A jackal (D:2) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 145 | D:1 | You fall into a shaft and drop 1 floor! 152 | D:2 | Noticed Terence 156 | D:2 | HP: 3/15 [poisoned by an adder] 161 | D:2 | HP: 2/15 [poisoned by an adder] 163 | D:2 | Killed Terence 163 | D:2 | Reached XP level 2. HP: 3/21 MP: 4/4 163 | D:2 | Reached XP level 3. HP: 4/26 MP: 5/5 168 | D:2 | HP: 2/26 [poisoned by an adder] 176 | D:2 | HP: 1/26 [poisoned by an adder] 198 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_corner_a, nicolae_tso_swordbearing_angel, uniq_terence Action || total -------------------------++------- Melee: Short sword || 14 Evoke: Wand || 9 Use: Potion || 1 Armor: Leather armour || 7 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 26 | 74.3 | 5 | 1 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 3 | 26 | 89.7 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_y, chequers_hall_statues_corner_a, nicolae_tso_swordbearing_angel, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 60.6 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 60.6 | 99.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------