Dungeon Crawl Stone Soup version 0.24-a0-580-g6a6c3f83c1 (webtiles) character file. Game seed: 12503540344915652760 30 hemabe the Charlatan (level 3, 0/26 HPs) Began as a Human Artificer on Aug 21, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:56 (1114 turns). hemabe the Charlatan (Human Artificer) Turns: 1114, Time: 00:01:56 Health: 0/26 AC: 5 Str: 13 XL: 3 Next: 37% Magic: 5/5 EV: 16 Int: 11 God: Gold: 24 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: agile, lethally poisoned (0 -> -13) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles n - 9 poisoned darts Armour m - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) o - a +0 scale mail (You found it on level 1 of the Dungeon) Wands c - a wand of flame (10) d - a wand of enslavement (10) e - a wand of random effects (15) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} j - 2 scrolls of remove curse {unknown} l - a scroll of identify {unknown} Potions b - a potion of might {unknown} p - a potion of curing {unknown} Comestibles f - 2 rations g - 2 chunks of flesh {@w0} Skills: + Level 1.5 Fighting + Level 1.5 Short Blades + Level 2.4 Dodging + Level 1.6 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History An ooze is nearby! A bat, an adder and an ogre come into view. The ogre shouts! The adder hisses angrily. You hit the adder but do no damage. A jackal comes into view. The bat closely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 25/26 hp. You feel sick. The bat hits you but does no damage. You take 1 damage, and have 24/26 hp. You feel sick. You take 1 damage, and have 23/26 hp. Aim: an adder (chance to defeat MR: 64%) The adder is charmed. You feel sick. Something barely misses your adder. Something closely misses your adder. You swap places. The bat hits you but does no damage. You swap places. Something hits your adder. You feel sick. Something closely misses your adder. You take 1 damage, and have 22/26 hp. Something hits your adder. Your adder bites something. The ogre hits your adder with a +0 giant club! Your adder dies! The ooze barely misses you. Aim: an ooze (lightly wounded, chance to defeat MR: 55%) The ooze is charmed. You feel sick. Something bites your ooze. Your ooze hits something. The ogre barely misses your ooze. Something bites your ooze. You take 1 damage, and have 21/26 hp. Your ooze hits something. Something barely misses your ooze. The ogre hits your ooze with a +0 giant club!! Your ooze dies! You hit the jackal. You kill the jackal! The bat barely misses you. Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 55%) The ogre resists with significant effort. You feel sick. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a bark! You take 17 damage, and have 4/26 hp. MASSIVE DAMAGE!! Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 55%) The ogre is charmed. You hear an angry hiss. x2 The bat barely misses your ogre. x2; The bat hits your ogre. The bat hits your ogre but does no damage. x2 The bat hits your ogre. Your ogre misses the bat. The bat barely misses your ogre. The bat hits your ogre. Something bites your ogre. The bat barely misses your ogre. Your ogre hits the bat with a +0 giant club!! The bat dies! Something barely misses your ogre. You feel sick. You are no longer poisoned. Something completely misses your ogre. You take 1 damage, and have 4/26 hp. Something bites your ogre. Your ogre hits something with a +0 giant club!! You feel a bit more experienced. You swap places. Things that are here: a jackal corpse; an adder corpse An adder comes into view. You swap places. The adder bites your ogre. Your ogre is poisoned. The adder poisons your ogre! The adder bites your ogre. The adder bites your ogre. The adder bites your ogre. The adder bites your ogre. The adder barely misses your ogre. The adder bites your ogre. The ogre is no longer charmed. The ogre closely misses you. Aim: an ogre, wielding a +0 giant club (severely wounded, poisoned, chance to defeat MR: 55%) The ogre is charmed. The adder closely misses you. The adder barely misses you. The adder bites your ogre. Your ogre looks even sicker. The adder poisons your ogre! The adder bites your ogre. Your ogre misses the adder. The adder bites your ogre. Your ogre completely misses the adder. The adder bites your ogre. Your ogre dies! The adder looks stronger. Aim: an adder The puff of flame misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 2 damage, and have 4/26 hp. Aim: an adder The puff of flame hits the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/26 hp. It was a potion of agility. You feel agile all of a sudden. You die... .. ...# .## #.... ..###..... #####......... #............. #######@............ .%.....S.........?Oh .............♣♣♣♣ ............♣..♣♣♣ .....[...........♣ .......#..#..♣♣†♣♣♣♣ .......##...♣♣.♣♣♣.♣ ....... #....♣.♣...♣♣ ....... #....♣.♣..._♣ You could see an adder. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) A jackal (D:2) A frilled lizard (D:1) 10 kobolds 5 rats (D:1) 27 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:2) A bat (D:2) 2 creatures vanquished. Vanquished Creatures (others) An ogre (D:2) An adder (D:2) An ooze (D:2) 3 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 20/21 MP: 4/4 757 | D:1 | Reached XP level 3. HP: 13/26 MP: 5/5 1052 | D:2 | Found a faded altar of an unknown god. 1065 | D:2 | Noticed an ogre 1083 | D:2 | HP: 4/26 [ogre/+0 giant club (16)] 1112 | D:2 | HP: 4/26 [adder (2)] 1113 | D:2 | HP: 1/26 [adder (2)] 1114 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_basic, lemuel_coloured_pillars_altar, chequers_ecumenical_altar_grove, minmay_ruptured, uniq_robin, uniq_jessica Action || total -------------------------++------- Melee: Short sword || 85 Evoke: Wand || 10 Use: Potion || 1 Stab: Sleeping || 3 Eat: Chunk || 1 Armor: Leather armour || 22 Ring mail || 11 Dodge: Dodged || 77 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_basic, lemuel_coloured_pillars_altar, chequers_ecumenical_altar_grove, minmay_ruptured, uniq_robin, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 42.7 | 27.8 | 547.0 Dungeon | 100.0 | 100.0 | 1.8 | 42.7 | 27.8 | 547.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------