Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 15893348895600899893, levelgen mode: deterministic 35 hemabe the Charlatan (level 3, -5/26 HPs) Began as a Human Artificer on Sept 1, 2019. Killed themself with a badly aimed fireball (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (1507 turns). hemabe the Charlatan (Human Artificer) Turns: 1507, Time: 00:01:45 Health: -5/26 AC: 7 Str: 13 XL: 3 Next: 55% Magic: 5/5 EV: 9 Int: 11 God: Gold: 62 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . l - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles r - 5 boomerangs (quivered) Armour l - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) m - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Jewellery o - an uncursed amulet of rage {unknown} (You found it on level 2 of the Dungeon) Wands c - a wand of flame (12) d - a wand of enslavement (12) e - a wand of random effects (15) Scrolls g - 2 scrolls of teleportation {unknown} i - a scroll of fog {unknown} j - 3 scrolls of identify {unknown} n - a scroll of blinking {unknown} q - a scroll of enchant armour {unknown} Potions b - 3 potions of heal wounds {unknown} h - a potion of agility {unknown} p - 3 potions of might {unknown} Comestibles f - 2 rations k - 2 chunks of flesh {@w0} Skills: + Level 1.5 Fighting + Level 1.6 Short Blades + Level 0.1 Throwing + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You don't have any such object. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering r - 5 boomerangs for throwing. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. No target in view! The frilled lizard is too close now for your liking. You barely miss the frilled lizard. Your scale mail prevents you from hitting the frilled lizard. A rat comes into view. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! Throwing (i - inventory) r - 5 boomerangs (quivered) Aim: a rat You throw a boomerang. The boomerang hits the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There isn't anything here! You see here a rat corpse. You butcher the rat corpse. k - 4 chunks of flesh {@w0} (gained 1) You see here a rat skeleton. There isn't anything here! Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading up. No target in view! No target in view! p - 3 viscous amethyst potions (gained 1) A goblin comes into view. The goblin shouts! Your scale mail prevents you from hitting the goblin. The goblin hits you but does no damage. A goblin is nearby! You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! You see here a goblin corpse. You butcher the goblin corpse. k - 2 chunks of flesh {@w0} (gained 1) You see here a goblin skeleton. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! A rat and a dart slug come into view. Throwing (i - inventory) r - 5 boomerangs (quivered) Aim: a rat You throw a boomerang. The boomerang hits the ogre. The dart slug launches a dart at you. The slug dart hits you. Throwing (i - inventory) r - 5 boomerangs (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a boomerang. The boomerang hits the ogre but does no damage. You hit the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! You take 17 damage, and have 9/26 hp. MASSIVE DAMAGE!! The rat barely misses you. Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to defeat MR: 55%) The rat is charmed. The ogre barely misses your rat. Your rat bites the ogre. The ogre hits your rat with a +0 giant club!! Your rat dies! Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to defeat MR: 55%) The ogre resists with significant effort. Aim: an ogre, wielding a +0 giant club (moderately wounded, chance to defeat MR: 55%) The ogre is charmed. The dart slug bites your ogre but does no damage. Your ogre barely misses the dart slug. The dart slug bites your ogre. Your ogre hits the dart slug with a +0 giant club!! The dart slug dies! You swap places. You see here a dart slug corpse. The ogre is no longer charmed. Aim: an ogre, wielding a +0 giant club (moderately wounded) The fireball explodes! The fireball engulfs the ogre!! The fireball engulfs you! Ouch! That really hurt! You die... #.........#.......# ###############.#.# #.# # ###############.# #.............†.# #.######........# #.# #..#.#.#..# #.#####.........# #...O@...#.#.#$## ########.......# ...#.#.#.# ##........ You could see an ogre. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 goblins A hobgoblin (D:1) 3 jackals (D:2) A kobold (D:1) 4 bats 3 frilled lizards 8 rats 26 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) 1 creature vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 974 | D:2 | Reached XP level 3. HP: 21/26 MP: 5/5 1467 | D:2 | Noticed an ogre 1507 | D:2 | Killed themself with a badly aimed fireball Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, first_ration, supply_closet_lemuel Action || total -------------------------++------- Melee: Short sword || 85 Throw: Boomerang || 3 Evoke: Wand || 6 Eat: Chunk || 2 Armor: Leather armour || 8 Scale mail || 52 Dodge: Dodged || 61 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 0 | 0.0 | 27 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 28 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, first_ration, supply_closet_lemuel Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 19.2 | 60.6 | 750.5 Dungeon | 100.0 | 100.0 | 0.4 | 19.2 | 60.6 | 750.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------