Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4ccc (webtiles) character file. Game seed: 5531759023703097792, levelgen mode: deterministic 35 hemabe the Charlatan (level 3, -4/26 HPs) Began as a Human Artificer on Jan 16, 2020. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (1144 turns). hemabe the Charlatan (Human Artificer) Turns: 1144, Time: 00:04:02 Health: -4/26 AC: 3 Str: 13 XL: 3 Next: 52% Magic: 5/5 EV: 12 Int: 11 God: Gold: 56 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-4 -> -5) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) g - a +0 helmet (You took it off Robin on level 2 of the Dungeon) Wands c - a wand of flame (11) d - a wand of enslavement (6) e - a wand of random effects (9) Scrolls h - 4 scrolls of remove curse {unknown} i - a scroll of magic mapping {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Comestibles f - 4 rations Skills: + Level 1.5 Fighting + Level 1.6 Short Blades + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.2 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You see here a jackal skeleton. Items here: )) ÷÷ † a +0 dagger; a cursed -2 club; a goblin skeleton; a goblin corpse a jackal skeleton You butcher the goblin corpse. l - 11 chunks of flesh {@w0} (gained 1) Items here: )) ÷÷÷ a +0 dagger; a cursed -2 club; a goblin skeleton x2; a jackal skeleton Things that are here: a stone; a +0 club Items here: )) ÷ † a +0 dagger; a +0 club; a goblin skeleton; a goblin corpse You butcher the goblin corpse. l - 13 chunks of flesh {@w0} (gained 2) Items here: )) ÷÷ a +0 dagger; a +0 club; a goblin skeleton x2 Items here: ( )) [ ÷ a +0 hunting sling; 25 stones; a +0 club; a +0 animal skin the hobgoblin skeleton of Robin You start resting. Health restored: 26 f - 3 rations (gained 1) You start waiting. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Done waiting. You are feeling hungry. f - 4 rations (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame (21). Sigmund zaps a wand. The puff of flame hits you. You take 5 damage, and have 21/26 hp. Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (20) Sigmund seems to slow down. Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (20) (slow) Sigmund twists and deforms. Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (20) (slow, misshapen and mutated) Sigmund appears confused. A quokka and a goblin come into view. The goblin shouts! Found an escape hatch in the ceiling. A bat comes into view. x2; An adder comes into view. The bat moves out of view. Found an escape hatch in the floor. The adder hisses angrily. You hit Sigmund. Sigmund completely misses you. You completely miss Sigmund. The quokka bites you but does no damage. You catch the helpless Sigmund completely off-guard! You hit Sigmund. The bat barely misses you. The quokka bites you. Sigmund misses the adder. You take 1 damage, and have 20/26 hp. You catch the helpless Sigmund completely off-guard! You hit Sigmund. The bat barely misses you. The quokka bites you. You take 1 damage, and have 19/26 hp. You hit Sigmund. The quokka bites you. You take 3 damage, and have 16/26 hp. You miss the adder. The bat barely misses you. The adder bites you. The quokka bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! The quokka misses you. You take 4 damage, and have 12/26 hp. You feel sick. The bat closely misses you. Sigmund barely misses the goblin. The quokka closely misses you. You take 1 damage, and have 11/26 hp. The bat hits you but does no damage. Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (20) (heavily wounded, slow, confused, misshapen and mutated, chance to defeat MR: 67%) The quokka struggles to resist. The quokka bites you. You take 3 damage, and have 8/26 hp. Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (20) (heavily wounded, slow, confused, misshapen and mutated, chance to defeat MR: 67%) The quokka is charmed. You feel sick. The bat closely misses your quokka. x2 Your quokka closely misses the adder. The adder closely misses your quokka. The goblin hits your quokka but does no damage. Sigmund gestures wildly. You take 1 damage, and have 7/26 hp. The bat hits your quokka. Your quokka completely misses the adder. The adder closely misses your quokka. The goblin hits your quokka but does no damage. Your quokka bites the adder. The adder completely misses your quokka. Sigmund seems less confused. The bat hits your quokka. x2 Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder barely misses your quokka. Your quokka bites the adder. The goblin misses your quokka. The bat hits your quokka but does no damage. The adder bites your quokka. Your quokka dies! Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 72%) The goblin struggles to resist. You feel sick. The goblin completely misses you. You take 1 damage, and have 6/26 hp. Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 72%) The goblin is charmed. The bat hits your goblin. The adder bites your goblin. Your goblin dies! Something hits you! You die... #######...))().....#.#### ############......###### ####.##....... #....########. #.#### ###.# ###...# #...### #@### ####)#### #...Sb..# ...........# #..#..(.b.[# .......!...# #.#.......# #.##.#.#### # #..<# You could see an adder and 2 bats. Vanquished Creatures Robin (D:2) A leopard gecko (D:1) 7 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 2 bats (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (others) 2 goblins (D:2) 2 kobolds (D:1) A quokka (D:2) A bat (D:1) 6 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 316 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 798 | D:2 | Noticed Robin 809 | D:2 | Reached XP level 3. HP: 16/26 MP: 5/5 809 | D:2 | Killed Robin 1123 | D:2 | Noticed Sigmund 1143 | D:2 | HP: 6/26 [poisoned by an adder] 1144 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_rooms, lemuel_crystal_altar, uniq_robin, uniq_sigmund Action || total -------------------------++------- Melee: Short sword || 56 Evoke: Wand || 19 Stab: Confused || 2 Armor: Leather armour || 39 Dodge: Dodged || 85 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 27 | 54.0 | 13 | 7 | 35.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 8 | 27 | 77.1 | 4 | 7 | 63.6 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_rooms, lemuel_crystal_altar, uniq_robin, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.7 | 34.8 | 42.4 | 539.5 Dungeon | 100.0 | 100.0 | 5.7 | 34.8 | 42.4 | 539.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------