Dungeon Crawl Stone Soup version 0.25-a0-566-g062765be81 (webtiles) character file. Game seed: 6031792983285069749, levelgen mode: deterministic 0 hemabe the Skirmisher (level 1, -1/18 HPs) Began as a Human Abyssal Knight on Feb 27, 2020. Was a Follower of Lugonu. Killed from afar by a white imp (9 damage) ... with a puff of frost ... on level 2 of the Abyss. The game lasted 00:00:57 (41 turns). hemabe the Skirmisher (Human Abyssal Knight) Turns: 41, Time: 00:00:58 Health: -1/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons c - a +0 broad axe (You found it on level 2 of the Abyss) Armour a - a +0 leather armour (worn) Comestibles b - a ration Skills: + Level 3.0 Fighting + Level 2.0 Armour + Level 1.0 Dodging + Level 2.0 Unarmed Combat + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, hemabe the Human Abyssal Knight. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. Found a gateway leading out of the Abyss. There is a gateway leading deeper into the Abyss here. There is a gateway leading deeper into the Abyss here. There is a gateway leading deeper into the Abyss here. You can't go up here! You can't go up here! You plunge deeper into the Abyss. c - a broad axe No target in view! A white imp comes into view. The white imp shouts! The white imp gestures at you. The puff of frost hits you! You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! You hit the white imp. The white imp closely misses you. You barely miss the white imp. The white imp hits you. The white imp freezes you. You take 3 damage, and have 8/18 hp. You closely miss the white imp. The white imp shouts, "Run away, thou pandering toad-spotted mammet!" The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... #. ..# ### #..## . ..## .#.## #.. ... #..) .. #.###..##.# #...##....# # ...#.#...#..### ... # ......5@..#..# . .. ......###....### # #.. .#.##. ###..#.# ... #..##.##....# # . .#. .#....#.# ##...##..##..#### . .. ....( # ..#.#.##.# #..## #... .... ..#...# You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | hemabe the Human Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 41 | Abyss:2 | Killed from afar by a white imp Levels and vault maps discovered: Abyss:2 Action || total -------------------------++------- Melee: Unarmed || 3 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 51.2 | 20.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 51.2 | 20.5 +-------+-------+-------+-------+-------+----------------------