hemabe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (2, -47, D:1) a +0 hunting sling (6, -28, D:1) a +0 dagger (19, -25, D:1) a +0 ring mail (30, -32, D:1) 17 stones (33, -51, D:1) 20 stones (34, -49, D:1) a +0 club Level 2 of the Dungeon (19, -20, D:2) 4 stones (21, 6, D:2) a +0 whip (22, 17, D:2) a +0 whip (24, 10, D:2) a +0 club (26, -4, D:2) a +0 club (27, 36, D:2) a +0 club (31, 21, D:2) a stone (37, -11, D:2) a +0 dagger (42, 11, D:2) a +0 club (46, 14, D:2) a +0 robe Level 3 of the Dungeon (2, 11, D:3) 9 stones (11, -19, D:3) a +0 club (21, -29, D:3) 15 stones (22, 4, D:3) a +0 whip (23, -12, D:3) a +0 leather armour (26, -18, D:3) a +0 falchion (36, 15, D:3) a +0 quarterstaff (40, -10, D:3) a +0 whip (43, 3, D:3) 19 stones (43, 7, D:3) a stone (43, 8, D:3) a stone (45, 20, D:3) a +0 ring mail (56, -1, D:3) a +0 dagger a +0 dagger a +0 robe (56, 0, D:3) a +0 ring mail (59, -23, D:3) a +0 flail a +0 ring mail (60, 0, D:3) a +0 trident (60, 1, D:3) a cursed -3 whip (61, 12, D:3) 19 stones Level 4 of the Dungeon [Shop] Tounyjaa's Book Shoppe a Necronomicon (1214 gold) the Tome of Execration (1007 gold) Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Summon Mana Viper Hexes/Summoning 5 no c - Darkness Hexes 6 no Trog disapproves of the use of such an item. a book of Changes (275 gold) a book of Debilitation (440 gold) a book of Frost (385 gold) a book of Geomancy (385 gold) the Compendium of Entrancing Stones (453 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Portal Projectile Hexes/Translocation 3 no c - Petrify Transmutation/Earth 4 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no Trog disapproves of the use of such an item. a book of Frost (385 gold) a book of Callings (330 gold) a book of Cantrips (220 gold) a book of Battle (440 gold) (0, 0, D:4) a +0 giant club (6, 19, D:4) a +0 dagger (11, -20, D:4) a +0 club (17, 17, D:4) a +0 hand axe (19, -9, D:4) a +0 chain mail (24, -24, D:4) a +0 spear (24, -9, D:4) 22 bolts (24, 7, D:4) 11 stones (26, -23, D:4) a +0 whip (33, -12, D:4) 29 stones (34, -7, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace a +0 ring mail (0, 1, D:5) a +0 war axe a +0 scale mail a +0 club a cursed +0 robe a +0 club a +0 chain mail a +0 whip (4, -17, D:5) a +0 leather armour (11, 15, D:5) a stone (12, -15, D:5) a +0 flail (17, 15, D:5) a +0 flail a +0 spear (18, -9, D:5) a +0 robe (18, 15, D:5) a +0 buckler a +0 leather armour a +2 spear of flaming a +0 ring mail a +0 whip 28 stones (23, 22, D:5) a +0 dagger (24, 22, D:5) 21 sling bullets (25, 12, D:5) a +0 plate armour (26, -17, D:5) a +0 robe (36, -9, D:5) a +0 trident (36, 19, D:5) a +0 spear (36, 20, D:5) a +0 spear (36, 21, D:5) a +0 giant club (37, 9, D:5) a cursed -1 club (37, 28, D:5) a +0 ring mail (38, 28, D:5) a +0 chain mail (40, 23, D:5) a +0 leather armour (40, 26, D:5) a +0 leather armour a +0 rapier (41, 34, D:5) a +3 flail (43, -9, D:5) a cursed -1 giant spiked club (54, -8, D:5) a +0 dagger (61, 12, D:5) a +0 spear (62, 10, D:5) a +0 leather armour a cursed -2 club (62, 15, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of electrocution (3, -5, D:6) a +0 leather armour a +0 hand axe (3, -4, D:6) a +0 plate armour a +0 battleaxe (5, -2, D:6) a +0 robe a +0 dagger (6, 28, D:6) a +0 robe (10, 15, D:6) a +0 robe (12, -24, D:6) a +0 whip (20, 24, D:6) 14 stones (25, 21, D:6) a +0 scale mail (40, -26, D:6) a +0 leather armour a +0 dagger (41, -27, D:6) a +0 robe a +0 dagger (41, -26, D:6) a +0 hand axe (48, 16, D:6) 18 stones (52, -25, D:6) 14 stones (52, -24, D:6) 33 stones (52, -1, D:6) 16 stones (55, 7, D:6) a +0 shortbow (58, 6, D:6) a +0 giant spiked club (58, 21, D:6) a +0 hand axe (64, -17, D:6) a +0 robe (67, -22, D:6) a cursed +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (1, 11, D:7) 16 stones (2, 0, D:7) a +0 great sword (12, -13, D:7) a +0 robe (12, 15, D:7) a +0 giant spiked club (21, -19, D:7) 16 stones (25, -2, D:7) a cursed +0 whip a +0 ring mail (27, -4, D:7) 23 sling bullets (30, 7, D:7) 22 bolts (37, 0, D:7) a +0 club a +0 flail (38, 0, D:7) a +0 halberd (38, 1, D:7) a +0 halberd (47, 12, D:7) a +2 whip of flaming a +0 robe Level 8 of the Dungeon [Shop] Jixzuc's Jewellery Shop an uncursed amulet of the acrobat (420 gold) an uncursed ring of protection from magic (350 gold) an uncursed amulet of faith (560 gold) an uncursed ring of flight (245 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed amulet of faith (560 gold) (0, 0, D:8) a +0 giant club (1, -5, D:8) 9 stones (3, -19, D:8) a +0 ring mail (3, -18, D:8) a +3 ring mail a +0 short sword of venom a +0 leather armour (3, -12, D:8) a +0 chain mail (3, -2, D:8) a +0 ring mail (4, -19, D:8) a +0 flail a +0 leather armour (19, 23, D:8) a +0 dagger (21, -20, D:8) a +0 giant club a +0 giant club (23, -4, D:8) 12 sling bullets (27, -5, D:8) a cursed -1 mace (34, -11, D:8) +0 steam dragon scales (39, -27, D:8) 23 stones (39, -9, D:8) a +0 flail a +0 short sword a +0 chain mail a +0 broad axe of flaming (40, -9, D:8) a +0 hand axe a +0 dagger of pain a cursed +0 robe (43, -6, D:8) a +3 hand axe (43, -5, D:8) a +0 short sword (43, -4, D:8) a +1 vorpal long sword Level 9 of the Dungeon [Shop] Extahia's Magic Scroll Shoppe a scroll of remove curse (51 gold) a scroll of torment (127 gold) a scroll of amnesia (59 gold) a scroll of enchant armour (127 gold) 3 scrolls of noise (51 gold) a scroll of teleportation (51 gold) a scroll of blinking (127 gold) a scroll of teleportation (51 gold) (0, 0, D:9) a +0 giant club (1, -8, D:9) a +0 dagger a +0 cloak (9, -7, D:9) a +0 robe (21, 12, D:9) 13 stones (22, -14, D:9) a +0 dagger a +0 robe (22, -13, D:9) a +0 dagger a +0 robe (22, -12, D:9) a +0 hand axe (28, -15, D:9) a +0 dagger a +0 robe (28, -14, D:9) a +0 dagger a +0 robe (28, -13, D:9) a +0 dagger a +2 robe of positive energy (28, -12, D:9) a +0 hand axe (28, 3, D:9) a +0 dagger a +0 robe a cursed -1 short sword a +0 ring mail (29, 2, D:9) a +0 dagger of venom a +0 robe a +0 trident a cursed +0 chain mail (29, 3, D:9) a +0 mace (36, -35, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, -28, D:10) a +0 giant club (10, -27, D:10) a +0 shortbow (11, -25, D:10) 14 stones (13, -19, D:10) a +0 dagger a +0 robe a +1 whip of flaming (13, 7, D:10) 21 stones (14, -20, D:10) a +0 rapier a +0 robe a +0 giant club a +0 giant club (18, -33, D:10) a +0 giant spiked club a cursed -1 giant club (22, -11, D:10) a cursed -1 short sword a +0 robe (25, -20, D:10) a scroll of random uselessness (25, -19, D:10) 2 scrolls of noise {!r} (25, -17, D:10) a +0 dagger a +0 robe (27, -17, D:10) a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler (28, -17, D:10) 2 scrolls of amnesia (29, -21, D:10) a +0 long sword a +0 plate armour a +0 rapier a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 buckler (29, 17, D:10) a potion of mutation {!q} (40, 5, D:10) a +0 shortbow (44, 5, D:10) a +0 dagger a +0 robe (45, 5, D:10) a +0 dagger a +0 robe (48, 4, D:10) a +0 dire flail (49, 4, D:10) a +0 leather armour a +0 short sword a cursed +0 plate armour (49, 5, D:10) a +0 vorpal mace 13 stones (52, 4, D:10) a +4 rapier of protection a +0 robe (55, -19, D:10) a +0 short sword a +0 robe (57, -31, D:10) a +1 dagger a +1 robe of magic resistance (58, -30, D:10) a +4 dire flail a +0 robe (59, -32, D:10) a cursed -1 spear a +0 robe Level 11 of the Dungeon (5, 3, D:11) a +0 hunting sling (7, -9, D:11) 30 stones (16, 1, D:11) 18 stones (17, -6, D:11) a +0 war axe (18, -5, D:11) a +0 trident (18, -1, D:11) a +0 flail of draining (19, -2, D:11) a +2 spear of venom a +0 scale mail (19, 0, D:11) a +3 spear of venom (19, 9, D:11) a +0 vorpal quarterstaff (20, -11, D:11) an uncursed staff of air (20, 0, D:11) a +0 halberd (22, 4, D:11) 5 atropa-tipped darts (27, -19, D:11) a +0 mace 23 stones (27, -17, D:11) a +0 whip a +0 chain mail a +0 hand axe the +4 dagger of Myvohe {flame, rPois Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from poison. a +0 ring mail a +0 hand axe (30, -3, D:11) a cursed +2 halberd of freezing a cursed +0 robe a cursed +3 spear of freezing a +0 robe (31, -2, D:11) a cursed +0 falchion a +0 robe (31, -1, D:11) a +0 mace a +0 robe (32, -1, D:11) a +3 scimitar of freezing a cursed +0 robe (34, -3, D:11) a +0 broad axe (38, -4, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 buckler "Budiur" {rF- rC++ SInv Stlth+} It makes you vulnerable to fire. It greatly protects you from cold. It lets you see invisible. It makes you more stealthy. (2, 2, Lair:1) 20 gold pieces (unseen)