Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c39c (webtiles) character file. Game seed: 10873727134907659927, levelgen mode: deterministic 151 hemabe the Charlatan (level 5, -2/38 HPs) Began as a Human Artificer on Mar 4, 2020. Shot with an arrow by a centaur (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:15 (3921 turns). hemabe the Charlatan (Human Artificer) Turns: 3921, Time: 00:04:16 Health: -2/38 AC: 6 Str: 11 (13) XL: 5 Next: 60% Magic: 7/7 EV: 9 Int: 9 (11) God: Gold: 119 SH: 0 Dex: 13 (14) Spells: 4/4 levels left rFire . . . SeeInvis . l - +1 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 short sword l - a +1 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles h - 20 poisoned darts m - 6 curare-tipped darts Armour k - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Jewellery b - an uncursed ring of see invisible {unknown} (You found it on level 2 of the Dungeon) j - an uncursed amulet of magic regeneration {unknown} (You found it on level 1 of the Dungeon) Wands c - a wand of flame (8) d - a wand of enslavement (9) e - a wand of random effects (8) Scrolls i - 2 scrolls of remove curse n - a scroll of teleportation p - a scroll of amnesia {unknown} Comestibles f - 4 rations o - a chunk of flesh {@w0} Skills: + Level 2.2 Fighting + Level 2.2 Short Blades + Level 2.9 Dodging + Level 2.5 Stealth + Level 3.7 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 95% 1 ##..... Blink Tloc N/A 98% 2 ###.... Call Imp Summ #....... 98% 2 ###.... Slow Hex #....... 98% 2 ###.... Conjure Flame Conj/Fire #....... 100% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 100% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Message History You hit the rat. The rat is poisoned. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A giant cockroach comes into view. The giant cockroach moves out of view. No target in view! The giant cockroach is too close now for your liking. You barely miss the giant cockroach. The giant cockroach barely misses you. You completely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is poisoned. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. Health restored: 38 No target in view! A giant cockroach comes into view. Your scale mail prevents you from hitting the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach is poisoned. The giant cockroach completely misses you. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. o - 7 chunks of flesh {@w0} (gained 1) A frilled lizard comes into view. The frilled lizard hisses. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! A frilled lizard and a centaur come into view. The centaur shouts! The frilled lizard hisses angrily. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You see here an arrow. The centaur shoots an arrow. The arrow hits you! You see here an arrow. You take 9 damage, and have 29/38 hp. MASSIVE DAMAGE!! Aim: a centaur, wielding a +0 shortbow and quivering 9 arrows The frilled lizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A bat comes into view. The centaur shoots an arrow. The arrow hits you! Some of the chunks of flesh in your inventory have rotted away. You take 11 damage, and have 18/38 hp. MASSIVE DAMAGE!! Aim: a centaur, wielding a +0 shortbow and quivering 8 arrows The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 8/38 hp. MASSIVE DAMAGE!! Aim: a centaur, wielding a +0 shortbow and quivering 7 arrows (chance to defeat MR: 57%) You detect the charmed frilled lizard. Reactivating autopickup. The bat hits you but does no damage. Your frilled lizard closely misses the bat. Aim: a bat (chance to defeat MR: 73%) The bat is charmed. The centaur shoots an arrow. The arrow hits your frilled lizard! Your frilled lizard dies! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The centaur shoots an arrow. The arrow hits your bat! Your bat dies! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/38 hp. Aim: a centaur, wielding a +0 shortbow and quivering 4 arrows (chance to defeat MR: 57%) The centaur resists with significant effort. The centaur shoots an arrow. The arrow hits you. You die... ###########.### ...........#.. ##########..#.# ...... #..#.# #### ...... #..#.###...# ...... #......+...+ . ...... #.##.###...#... ...... #.##..(........ ...... .........@((c.... ####+# ###+##..#........ #[.... .....######... ...... ....... .. ...... .......# ...... ........ ...... .......# .##### .# You could see a centaur. Vanquished Creatures An ogre (D:2) 3 gnolls (D:2) An ooze (D:1) 2 worms (D:2) 3 dart slugs (D:2) 4 giant cockroaches 5 hobgoblins 4 jackals (D:3) 2 quokkas 3 bats 5 frilled lizards 4 goblins 3 kobolds (D:1) 7 rats 47 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:2) 1 creature vanquished. Vanquished Creatures (others) A bat (D:3) A frilled lizard (D:3) 2 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 15/21 MP: 4/4 582 | D:1 | HP: 5/21 [poisoned by a goblin] 589 | D:1 | HP: 4/21 [poisoned by a goblin] 597 | D:1 | HP: 2/21 [poisoned by a goblin] 2010 | D:1 | Reached XP level 3. HP: 22/26 MP: 5/5 2455 | D:2 | Noticed an ogre 2463 | D:2 | HP: 3/26 [ogre/+0 giant club (15)] 2471 | D:2 | Reached skill level 2 in Fighting 2471 | D:2 | Reached skill level 2 in Short Blades 2471 | D:2 | Reached skill level 2 in Stealth 2471 | D:2 | Reached XP level 4. HP: 18/33 MP: 6/6 2800 | D:2 | Found a burning altar of Makhleb. 2886 | D:2 | Reached XP level 5. HP: 33/38 MP: 7/7 3914 | D:3 | Noticed a centaur 3917 | D:3 | HP: 8/38 [centaur/arrow (10)] 3920 | D:3 | HP: 3/38 [centaur/arrow (5)] 3921 | D:3 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_curves, eino_curves_04, eino_curves_02, eino_curves_04 D:2: layout_loops_cross, lightli_temple_of_fire D:3: layout_basic, minmay_misc_feat_nine_boxes, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.2 Short Blades | 2 | 2.2 Stealth | 2 | 2.5 Dodging | | 2.9 Evocations | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 167 | 90 || 257 Short sword | 14 | || 14 Evoke: Wand | 9 | 11 || 20 Use: Scroll | 3 | || 3 Potion | 1 | 1 || 2 Eat: Ration | 1 | || 1 Chunk | 2 | 4 || 6 Armor: Scale mail | 71 | 28 || 99 Leather armour | 4 | || 4 Dodge: Dodged | 88 | 44 || 132 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 217 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 169 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 17 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_curves, eino_curves_04, eino_curves_02, eino_curves_04 D:2: layout_loops_cross, lightli_temple_of_fire D:3: layout_basic, minmay_misc_feat_nine_boxes, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 46.5 | 37.6 | 1290.7 Dungeon | 100.0 | 100.0 | 1.2 | 46.5 | 37.6 | 1290.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 72.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 72.3 +-------+-------+-------+-------+-------+----------------------