Dungeon Crawl Stone Soup version 0.25-a0-583-g696c2ac64d (webtiles) character file. Game seed: 499765322163502036, levelgen mode: deterministic 11 hemabe the Charlatan (level 2, 0/21 HPs) Began as a Human Artificer on Mar 8, 2020. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (46 turns). hemabe the Charlatan (Human Artificer) Turns: 46, Time: 00:00:29 Health: 0/21 AC: 3 Str: 12 XL: 2 Next: 35% Magic: 4/4 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (12) d - a wand of enslavement (11) e - a wand of random effects (14) Potions g - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 1.2 Fighting + Level 1.3 Short Blades + Level 2.1 Dodging + Level 1.3 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the door. A jackal comes into view. There is an open door here. The jackal barks! You hear a bark! A jackal comes into view. A dart slug comes into view. A hobgoblin comes into view. The hobgoblin shouts! The jackal barks! The jackal bites you but does no damage. You hit the jackal. The jackal bites you. You take 1 damage, and have 14/15 hp. You hit the jackal. A jackal comes into view. An ooze comes into view. The jackal misses you. The jackal barely misses you. The jackal moves out of view. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The dart slug launches a dart at you. The slug dart hits you. The jackal bites you but does no damage. The hobgoblin hits you. You take 6 damage, and have 8/15 hp. MASSIVE DAMAGE!! Aim: a hobgoblin (chance to defeat MR: 71%) The hobgoblin is charmed. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The dart slug bites you but does no damage. Your hobgoblin barely misses the jackal. You barely miss the jackal. The jackal misses you. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal bites you. x2 The dart slug barely misses you. Your hobgoblin hits the jackal. The jackal dies! The jackal barely misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/15 hp. MASSIVE DAMAGE!! Aim: an ooze (chance to defeat MR: 54%) The ooze is charmed. The jackal barely misses you. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/15 hp. The jackal closely misses you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/15 hp. Aim: a jackal (chance to defeat MR: 71%) The jackal struggles to resist. The jackal misses you. Aim: a jackal (chance to defeat MR: 71%) The jackal struggles to resist. The jackal bites you but does no damage. The dart slug barely misses your ooze. Aim: a jackal The puff of flame hits the jackal! You kill the jackal! The dart slug launches a dart at you. The slug dart hits your ooze. Your ooze hits the dart slug. Your ooze hits the dart slug. The dart slug bites your ooze but does no damage. Your ooze hits the dart slug but does no damage. There is an open door here. Your ooze hits the dart slug. Your ooze hits the dart slug but does no damage. You aren't carrying any potions. Unknown command. Unknown command. Really attack your hobgoblin? You catch your helpless hobgoblin completely off-guard! You hit your hobgoblin. The hobgoblin is no longer charmed. The hobgoblin barely misses you. Your ooze hits something. You feel a bit more experienced. Aim: a hobgoblin (lightly wounded) The puff of flame hits the hobgoblin. You kill the hobgoblin! You have reached level 2! MP restored: 4 Aim: an ooze (moderately wounded, in your thrall, friendly) Really fire at your ooze? The mass of ice explodes! The iceblast engulfs your ooze!! You kill your ooze! You hear a shout! You start resting. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat (hasn't noticed you) The puff of flame hits the rat. You kill the rat! There is an open door here. A hobgoblin comes into view. It is wielding a +0 club. You see here a ruby potion. g - a ruby potion A rat comes into view. You hit the hobgoblin. The hobgoblin hits you with a +0 club. You die... .. ### # #. ..# .# ##.###. #.######.# .......###........## .≈§≈≈.†.##...≈≈≈≈... ≈≈§≈≈§..†...≈≈≈≈≈≈.# §≈§≈≈≈†.....≈≈≈≈≈≈.# ≈≈≈§§§.r....≈≈≈≈≈≈.# .≈≈≈≈..##'#.@≈≈≈≈... ......###.##.g.....# ##.#..+.<>.+.#####.# ......###.##.# ....=. #+#..# #.. .$# ... .(## You could see a hobgoblin and a rat. Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 14 | D:1 | HP: 3/15 [dart slug (1)] 15 | D:1 | HP: 1/15 [dart slug/slug dart (2)] 24 | D:1 | Reached XP level 2. HP: 3/21 MP: 4/4 46 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_straight_3, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_end_1, infiniplex_forest_straight_4, minmay_misc_feat_diagonals Action || total -------------------------++------- Melee: Short sword || 9 Evoke: Wand || 8 Stab: Betrayed ally || 1 Armor: Leather armour || 6 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_straight_3, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_end_1, infiniplex_forest_straight_4, minmay_misc_feat_diagonals Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 28.3 | 4.3 | 46.0 Dungeon | 100.0 | 100.0 | 0.0 | 28.3 | 4.3 | 46.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------