Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c549ee (webtiles) character file. Game seed: 13590056764460954548, levelgen mode: deterministic 4 hemabe the Charlatan (level 1, -1/15 HPs) Began as a Human Artificer on Mar 11, 2020. Slain by an ooze (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (79 turns). hemabe the Charlatan (Human Artificer) Turns: 79, Time: 00:00:14 Health: -1/15 AC: 3 Str: 12 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 11 God: Gold: 9 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (9) Scrolls g - a scroll of identify {unknown} Comestibles f - a ration h - 2 chunks of flesh {@w0} Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 2.0 Dodging + Level 1.1 Stealth + Level 3.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History g - a scroll labeled XIWAPPACOM No target in view! No target in view! You open the large door. There is a large open door here. You now have 9 gold pieces. A rat and a goblin come into view. Found a stone staircase leading down. The rat bites you but does no damage. You hit the rat. You kill the rat! You hit the goblin but do no damage. The goblin hits you but does no damage. x2 You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a goblin corpse; a rat corpse You butcher the goblin corpse. h - a chunk of flesh {@w0} Things that are here: a goblin skeleton; a rat corpse You butcher the rat corpse. h - 2 chunks of flesh {@w0} (gained 1) Things that are here: a goblin skeleton; a rat skeleton There isn't anything to butcher here. A rat comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The rat closely misses you. A hobgoblin comes into view. The goblin moves out of view. The hobgoblin shouts! You hit the rat. You kill the rat! An ooze comes into view. A frilled lizard comes into view. You see here a rat corpse. The frilled lizard hisses angrily. The ooze quivers. A giant cockroach comes into view. You hit the hobgoblin. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. You hit the hobgoblin. The hobgoblin closely misses you. The goblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The goblin hits you with a +0 dagger. The ooze closely misses you. You take 3 damage, and have 12/15 hp. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. The goblin closely misses you. The ooze closely misses you. You barely miss the hobgoblin. A bat comes into view. The hobgoblin barely misses you. The goblin barely misses you. The ooze misses you. You hit the hobgoblin. The hobgoblin hits you. The goblin hits you but does no damage. The ooze hits you but does no damage. You take 3 damage, and have 9/15 hp. You are too injured to fight recklessly! Unknown command. You see here a rat corpse. The hobgoblin barely misses you. Aim: a goblin, wielding a +0 dagger The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You take 2 damage, and have 7/15 hp. Aim: a goblin, wielding a +0 dagger Nothing appears to happen. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/15 hp. Aim: a goblin, wielding a +0 dagger Nothing appears to happen. Aim: a goblin, wielding a +0 dagger Nothing appears to happen. Aim: a goblin, wielding a +0 dagger The bolt of poison misses the frilled lizard. The bolt of poison hits the ooze. The bolt of poison hits the giant cockroach!! The giant cockroach is poisoned. You kill the giant cockroach! The bolt of poison misses the bat. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/15 hp. Aim: a goblin, wielding a +0 dagger The frilled lizard suddenly stops moving! The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/15 hp. You barely miss the ooze. The ooze hits you. You die... .# #.# #.# ####### #.# ....... #.# ....... #.# .......##########.#####.# ........†gbJ@÷.....>....# .......##########.###### ....... #.# ....... #######.# ....%.. #.......# ....... #.####### .###### #.### #...## #.#..# You could see an ooze, a goblin and a bat. Vanquished Creatures A giant cockroach (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 75 | D:1 | HP: 3/15 [frilled lizard (1)] 78 | D:1 | HP: 1/15 [ooze (2)] 79 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic Action || total -------------------------++------- Melee: Short sword || 13 Evoke: Wand || 6 Stab: Paralysed || 1 Armor: Leather armour || 7 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 50.6 | 79.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 50.6 | 79.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------