Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d861f1 (webtiles) character file. Game seed: 17390610057958552133, levelgen mode: deterministic 74 hemabe the Charlatan (level 4, -4/33 HPs) Began as a Human Artificer on Mar 14, 2020. Hit by a stone thrown by a gnoll (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (2549 turns). hemabe the Charlatan (Human Artificer) Turns: 2549, Time: 00:03:05 Health: -4/33 AC: 3 Str: 14 XL: 4 Next: 54% Magic: 6/6 EV: 6 Int: 11 God: Gold: 58 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: held A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles j - 3 boomerangs (quivered) m - 31 arrows r - 8 curare-tipped darts t - 5 poisoned darts Armour b - a +0 leather armour (worn) Jewellery l - an uncursed ring of resist corrosion {unknown} (You found it on level 1 of the Dungeon) u - an uncursed amulet of magic regeneration {unknown} (You found it on level 2 of the Dungeon) Wands c - a wand of flame (2) d - a wand of enslavement (12) e - a wand of random effects (15) Scrolls h - 3 scrolls of remove curse {unknown} i - a scroll of teleportation {unknown} o - 2 scrolls of identify {unknown} Potions g - a potion of brilliance {unknown} n - a potion of haste {unknown} p - 2 potions of heal wounds {unknown} q - a potion of stabbing {unknown} s - a potion of curing {unknown} Comestibles f - 2 rations Skills: + Level 1.8 Fighting + Level 1.9 Short Blades + Level 0.8 Throwing + Level 2.5 Dodging + Level 2.0 Stealth + Level 3.3 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History No target in view! No target in view! No target in view! A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! Throwing (i - inventory) j - 3 boomerangs (quivered) Aim: a gnoll, wielding a +0 flail (hasn't noticed you) You throw a boomerang. The gnoll shouts! The boomerang hits the gnoll. Throwing (i - inventory) j - 3 boomerangs (quivered) Aim: a gnoll, wielding a +0 flail (lightly wounded) You throw a boomerang. The boomerang hits the gnoll. Throwing (i - inventory) j - 3 boomerangs (quivered) Aim: a gnoll, wielding a +0 flail (severely wounded) You throw a boomerang. The boomerang barely misses the gnoll. A gnoll comes into view. Throwing (i - inventory) j - 3 boomerangs (quivered) Aim: a gnoll, wielding a +0 flail (severely wounded) You throw a boomerang. The boomerang closely misses the gnoll. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. Throwing (i - inventory) j - 3 boomerangs (quivered) Aim: a gnoll, wielding a +0 flail (severely wounded) You throw a boomerang. The boomerang closely misses the gnoll. The gnoll shouts! You hit the gnoll. You kill the gnoll! An adder comes into view. The gnoll throws a stone. The stone hits you! Throwing (i - inventory) j - 3 boomerangs (quivered) Aim: a gnoll You throw a boomerang. The boomerang hits the gnoll. The gnoll throws a stone. The stone barely misses you. The gnoll throws a stone. The stone hits you. Throwing (i - inventory) j - 3 boomerangs (quivered) Aim: a gnoll (moderately wounded) You throw a boomerang. The boomerang closely misses the gnoll. The gnoll throws a stone. The stone hits you. The gnoll shouts! You hit the gnoll but do no damage. The gnoll hits you. The gnoll throws a stone. The stone barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 15 damage, and have 18/33 hp. MASSIVE DAMAGE!! Unknown command. Aim: an adder (chance to defeat MR: 64%) The adder is charmed. Your adder bites the gnoll. The gnoll hits you. The gnoll throws a stone. The stone closely misses you. You take 5 damage, and have 13/33 hp. Your adder bites the gnoll. x2 Your adder bites the gnoll. The gnoll is poisoned. Your adder poisons the gnoll! The gnoll throws a throwing net. The throwing net misses your adder. The throwing net hits you. You become entangled in the net! You see here a throwing net {=f, !d}. You struggle against the net. Your adder bites the gnoll. The gnoll dies! Your Stealth skill increases to level 2! The gnoll throws a stone. The stone closely misses your adder. The stone hits you. You take 2 damage, and have 11/33 hp. You struggle against the net. The gnoll throws a stone. The stone hits your adder. You struggle against the net. Your adder misses the gnoll. The gnoll throws a stone. The stone barely misses your adder. The stone hits you. * * * LOW HITPOINT WARNING * * * Your adder bites the gnoll. You take 4 damage, and have 7/33 hp. Unknown command. Aim: a gnoll, wielding a +0 club (chance to defeat MR: 64%) The gnoll struggles to resist. The gnoll closely misses your adder. Your adder bites the gnoll. Aim: a gnoll, wielding a +0 club (chance to defeat MR: 64%) The gnoll is charmed. Your adder bites the gnoll. The gnoll throws a stone. The stone hits your adder. Your adder barely misses the gnoll. The gnoll throws a stone. The stone hits your adder. Your adder barely misses the gnoll. Your adder bites the gnoll but does no damage. The gnoll throws a stone. The stone hits your adder. Your adder dies! The gnoll throws a stone. The stone completely misses your gnoll. The stone hits you but does no damage. The gnoll throws a stone. The stone barely misses your gnoll. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/33 hp. The gnoll throws a stone. The stone barely misses your gnoll. The stone hits you! You die... ##................# #.......#.........# # #.......#.........# #. #.................# #.. #..............).[# #..( ##'###........#<... #.... #.######.######### ......###.(.####.######### ......)(g@...............( #####g(.....####.......... ......).............####. ####..................... #.##############.####. #.#....# #............ ..#....# ##.####..###. ...#....# #[# ##.# #. #....####'### #.# #. You could see a gnoll and a friendly gnoll. Vanquished Creatures An adder (D:2) A gnoll (D:2) A leopard gecko (D:1) 6 bats 4 giant cockroaches 5 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas (D:2) 5 frilled lizards 6 goblins 6 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Vanquished Creatures (others) An adder (D:2) 1 creature vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 54 | D:1 | HP: 2/15 [frilled lizard (3)] 443 | D:1 | Reached XP level 2. HP: 15/21 MP: 4/4 615 | D:1 | HP: 4/21 [rat (2)] 620 | D:1 | HP: 4/21 [bat (1)] 1030 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1414 | D:2 | HP: 5/26 [quokka (3)] 2077 | D:2 | Reached XP level 4. HP: 22/33 MP: 6/6 2540 | D:2 | Reached skill level 2 in Stealth 2542 | D:2 | HP: 7/33 [gnoll/stone (4)] 2548 | D:2 | HP: 3/33 [gnoll/stone (4)] 2549 | D:2 | Hit by a stone thrown by a gnoll Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_basic, lemuel_crystal_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Fighting | | 1.8 Short Blades | | 1.9 Throwing | | 0.8 Dodging | | 2.5 Evocations | | 3.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 127 | 2 || 129 Throw: Boomerang | 47 | 12 || 59 Evoke: Wand | 12 | 4 || 16 Stab: Sleeping | 2 | || 2 Eat: Chunk | 4 | 1 || 5 Armor: Leather armour | 51 | 1 || 52 Dodge: Dodged | 90 | 3 || 93 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 107 | 0 | 0.0 | 45 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 67 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_basic, lemuel_crystal_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.1 | 46.9 | 35.8 | 1261.0 Dungeon | 100.0 | 100.0 | 1.1 | 46.9 | 35.8 | 1261.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 53.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 53.5 +-------+-------+-------+-------+-------+----------------------