Dungeon Crawl Stone Soup version 0.25-a0-696-g42a9e46d90 (webtiles) character file. Game seed: 4939761927888789080, levelgen mode: deterministic 10 hemabe the Sneak (level 2, -1/17 HPs) Began as a Halfling Enchanter on Mar 31, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (447 turns). hemabe the Sneak (Halfling Enchanter) Turns: 447, Time: 00:01:08 Health: -1/17 AC: 2 Str: 9 XL: 2 Next: 30% Magic: 4/4 EV: 15 Int: 13 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} f - 2 scrolls of identify {unknown} Potions c - a potion of heal wounds {unknown} g - a potion of flight {unknown} Comestibles d - 2 rations h - a chunk of flesh {@w0} Skills: + Level 1.5 Short Blades + Level 2.4 Dodging + Level 3.4 Stealth + Level 1.7 Spellcasting + Level 2.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 24% 2 ###.... Confusing Touch Hex #....... 28% 3 ####... Tukima's Dance Hex #....... 28% 3 ####... Dazzling Flash Conj/Hex #..... 43% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You hit the bat. You kill the bat! The ball python barely misses you. The ball python constricts you. You take 1 damage, and have 13/17 hp. You escape the ball python's grasp. You see here a bat corpse. You hit the ball python. You kill the ball python! You see here a bat corpse. There isn't anything here! You see here a bat corpse. You butcher the bat corpse. h - a chunk of flesh {@w0} You see here a bat skeleton. There isn't anything to butcher here. You start resting. The jackal is too close now for your liking. Unknown command. A jackal is nearby! A jackal is nearby! The jackal barks! You hear a bark! x2 You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 13/17 hp. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal completely misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. You take 2 damage, and have 12/17 hp. You miss the jackal. A jackal comes into view. The jackal closely misses you. The jackal bites you. The jackal moves out of view. You take 2 damage, and have 10/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal completely misses you. The jackal barks! You hit the jackal. You hear a bark! The jackal closely misses you. You closely miss the jackal. The jackal misses you. The jackal bites you. You take 2 damage, and have 8/17 hp. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/17 hp. You hit the jackal but do no damage. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You see here a bat skeleton. The jackal closely misses you. You hit the jackal. The jackal closely misses you. You hit the jackal but do no damage. You hit the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal completely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 3/17 hp. You hit the jackal. You kill the jackal! You hit the jackal. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/17 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal misses you. The jackal closely misses you. You completely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/17 hp. You hit the jackal but do no damage. The jackal bites you. You die... ..h.... ........#### ..... .>..# #...# #.#.# #...# #.#(# #...# #.#.# #...# #.#)## #.#########...###.#..# #.....÷h@..........#.## ##...######........#..# #........##≈≈≈#'..##.## ###......#.....#..##..# #......≈..<..≈...##.# #...!..≈..⌠..≈.#.##.# #......#.....#.#..#.## ###§≈≈###≈≈≈#####..... ..(§#......# #..... You could see a jackal. Vanquished Creatures An ooze (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Halfling Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 236 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 435 | D:1 | HP: 3/17 [jackal (2)] 440 | D:1 | HP: 2/17 [jackal (2)] 446 | D:1 | HP: 1/17 [jackal (1)] 447 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Action || total -------------------------++------- Melee: Dagger || 49 Armor: Robe || 11 Dodge: Dodged || 45 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 2 | 13.3 | 5 | 2 | 28.6 +---------+---------+-------+---------+---------+------- D:1 | 13 | 2 | 13.3 | 5 | 2 | 28.6 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 66.4 | 6.0 | 447.0 Dungeon | 100.0 | 100.0 | 0.0 | 66.4 | 6.0 | 447.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------