Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108f01 (webtiles) character file. Game seed: 1324918591407510885, levelgen mode: deterministic 7 hemabe the Charlatan (level 2, -2/21 HPs) Began as a Human Artificer on Apr 3, 2020. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:20 (149 turns). hemabe the Charlatan (Human Artificer) Turns: 149, Time: 00:00:21 Health: -2/21 AC: 3 Str: 12 XL: 2 Next: 10% Magic: 4/4 EV: 12 Int: 11 God: Gold: 24 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of teleportation {unknown} Comestibles f - a ration h - 2 chunks of flesh {@w0} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 2.1 Dodging + Level 1.2 Stealth + Level 3.1 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold but do no damage. The kobold hits you. You take 1 damage, and have 8/15 hp. You closely miss the kobold. The kobold hits you. You take 1 damage, and have 7/15 hp. You hit the kobold. You kill the kobold! You see here 3 stones. You see here 3 stones. You start resting. A rat comes into view. A rat is nearby! Unknown command. You see here 11 gold pieces. You now have 21 gold pieces (gained 11). You see here 3 stones. You see here a leather armour. There isn't anything to butcher here. You hit the rat. You kill the rat! You see here a rat corpse. You see here a rat corpse. You butcher the rat corpse. h - a chunk of flesh {@w0} You see here a rat skeleton. You start resting. A bat comes into view. A bat is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin comes into view. It is wielding a +0 club. You are too injured to fight recklessly! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! x2 The bat barely misses you. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 8/15 hp. You hit the goblin. You kill the goblin! The bat hits you. The goblin throws a stone. The stone hits you. You take 3 damage, and have 5/15 hp. You see here a cursed +0 club. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! You have reached level 2! The goblin throws a stone. The stone closely misses you. You regained 3 hp, and now have 8/21 hp. MP restored: 4 The goblin misses you. You see here a bat corpse. You butcher the bat corpse. The goblin hits you with a +0 dagger. Things that are here: a chunk of flesh {@w0}; a bat skeleton You take 1 damage, and have 7/21 hp. There isn't anything to butcher here. You barely miss the goblin. The goblin hits you but does no damage. There isn't anything to butcher here. You hit the goblin but do no damage. The goblin completely misses you. There isn't anything to butcher here. You hit the goblin. You kill the goblin! There isn't anything to butcher here. You now have 24 gold pieces (gained 3). Things that are here: a +0 dagger; 22 stones There isn't anything to butcher here. There isn't anything to butcher here. h - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. There isn't anything to butcher here. You start resting. A dart slug comes into view. You regained 2 hp, and now have 9/21 hp. A dart slug is nearby! Unknown command. You see here a bat skeleton. Things that are here: a +0 dagger; 22 stones The dart slug launches a dart at you. The slug dart misses you. You see here a cursed +0 club. The dart slug closely misses you. You see here a stone. You hit the dart slug. You hit the dart slug. The dart slug bites you. You take 2 damage, and have 7/21 hp. You hit the dart slug. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/21 hp. You barely miss the dart slug. The dart slug launches a dart at you. The slug dart hits you. You die... #.#......# ... #.#..(...# #.# ..#......#####.#.# ..#............#.# ..#......#######.# .# ..#......### #÷# .# ...........# #)# .### ##########.# #)# ... #.#####@##.###. #......w....... #######.##.####.# #.......... ##### #######÷.######## ##.... .........# ......########.## ........# #.# #.....######[# You could see a dart slug. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 8/21 MP: 4/4 148 | D:1 | HP: 4/21 [dart slug (3)] 149 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring Action || total -------------------------++------- Melee: Short sword || 19 Armor: Leather armour || 4 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 26.8 | 29.5 | 149.0 Dungeon | 100.0 | 100.0 | 0.0 | 26.8 | 29.5 | 149.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------