Dungeon Crawl Stone Soup version 0.25-a0-781-gc44aebf4fe (webtiles) character file. Game seed: 6455031371654043784, levelgen mode: deterministic 56 hemabe the Charlatan (level 4, 0/33 HPs) Began as a Human Artificer on Apr 15, 2020. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:41 (1540 turns). hemabe the Charlatan (Human Artificer) Turns: 1540, Time: 00:02:42 Health: 0/33 AC: 8 Str: 13 XL: 4 Next: 17% Magic: 6/6 EV: 6 Int: 11 God: Gold: 42 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles k - 3 javelins (quivered) n - 38 sling bullets Armour h - a +0 chain mail (worn) (You took it off a hobgoblin on level 1 of the Dungeon) Wands c - a wand of flame (4) d - a wand of enslavement (11) e - a wand of random effects (13) Scrolls b - a scroll of remove curse {unknown} g - 3 scrolls of identify {unknown} i - a scroll of magic mapping {unknown} j - a scroll of teleportation {unknown} Potions m - a potion of brilliance {unknown} Comestibles f - 2 rations Skills: + Level 1.6 Fighting + Level 1.7 Short Blades + Level 0.6 Throwing + Level 2.4 Dodging + Level 1.9 Stealth + Level 3.4 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You throw a javelin. The javelin barely misses the adder. The goblin shoots a stone. The stone hits you but does no damage. A goblin comes into view. You barely miss the adder. The goblin shouts! The goblin shoots a stone. The stone barely misses you. The adder bites you but does no damage. Your chain mail prevents you from hitting the adder. The adder bites you but does no damage. You hit the adder. The adder barely misses you. The goblin shoots a stone. The stone hits you but does no damage. The adder bites you but does no damage. You barely miss the adder. The adder bites you but does no damage. You hit the adder. The adder bites you but does no damage. The goblin shoots a stone. The stone hits you. You take 2 damage, and have 24/26 hp. You closely miss the adder. The adder bites you. The goblin shoots a stone. The stone hits you. The adder bites you but does no damage. You closely miss the adder. The adder bites you but does no damage. The goblin shoots a stone. The stone barely misses you. You hit the adder. The adder bites you. Your chain mail prevents you from hitting the adder. The adder bites you. The goblin shoots a stone. The stone closely misses you. The adder bites you but does no damage. Your chain mail prevents you from hitting the adder. The adder bites you but does no damage. The goblin shoots a stone. The stone hits you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You take 11 damage, and have 13/26 hp. MASSIVE DAMAGE!! You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You take 2 damage, and have 11/26 hp. You feel sick. You take 1 damage, and have 10/26 hp. You feel sick. You take 1 damage, and have 9/26 hp. Aim: an adder (severely wounded) The puff of flame hits the adder! You kill the adder! You have reached level 4! You feel agile. You regained 2 hp, and now have 11/33 hp. MP restored: 6 You feel sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. You feel sick. The goblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 9/33 hp. You closely miss the goblin. You feel sick. The goblin hits you but does no damage. You take 1 damage, and have 8/33 hp. You miss the goblin. The goblin hits you but does no damage. You hit the goblin but do no damage. You feel sick. The goblin closely misses you. You take 1 damage, and have 7/33 hp. You hit the goblin but do no damage. The goblin hits you but does no damage. You barely miss the goblin. You feel sick. The goblin hits you but does no damage. You take 1 damage, and have 6/33 hp. You barely miss the goblin. The goblin barely misses you. You miss the goblin. You feel sick. The goblin hits you but does no damage. You take 1 damage, and have 5/33 hp. Your chain mail prevents you from hitting the goblin. The goblin hits you but does no damage. Aim: a goblin The puff of flame misses the goblin. The puff of flame hits the goblin. The goblin hits you but does no damage. Aim: a goblin The puff of flame hits the goblin! You kill the goblin! You feel sick. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/33 hp. Aim: a goblin, wielding a -2 hunting sling and quivering 12 stones (severely wounded) The puff of flame misses the goblin. The goblin shoots a stone. The stone barely misses you. Aim: a goblin, wielding a -2 hunting sling and quivering 11 stones (severely wounded) The puff of flame hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: 17 gold pieces; an adder corpse You take 1 damage, and have 1/33 hp. You butcher the adder corpse. Things that are here: 17 gold pieces; 2 chunks of flesh {@w0}; an adder skeleton Items here: ( )) † a cursed -2 hunting sling; a +0 short sword; 11 stones; a goblin corpse You butcher the goblin corpse. Items here: % ( )) ÷ a cursed -2 hunting sling; a +0 short sword; 11 stones; 2 chunks of flesh {@w0} a goblin skeleton There isn't anything to butcher here. You die... #.#.....(...###### #.. #.###'##.........# .. ..# #.##.........# #.# #.# #.##.........# #.. #.# #.##.........# ####.##.###.#..........# ..(.(.......#.#........# ###.#(#####.#........# #.....)@(..(+........# #.#.#(#####.#........# #....(......#........# ####..#######........# #..# #.........# ########..# #.........# .##........># #.........# ............# #.######### ............# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) 2 leopard geckos (D:1) 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins (D:1) 4 jackals (D:1) 8 bats 2 frilled lizards (D:1) 4 kobolds 35 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (others) An ooze (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 10 | D:1 | HP: 3/15 [ooze (4)] 27 | D:1 | Reached XP level 2. HP: 4/21 MP: 4/4 77 | D:1 | HP: 4/21 [hobgoblin/+0 club (3)] 558 | D:1 | Reached XP level 3. HP: 23/26 MP: 5/5 1521 | D:2 | Reached XP level 4. HP: 11/33 MP: 6/6 1524 | D:2 | HP: 8/33 [poisoned by an adder] 1530 | D:2 | HP: 5/33 [poisoned by an adder] 1533 | D:2 | HP: 2/33 [goblin/stone (3)] 1540 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring D:2: layout_basic, lemuel_doored_altar Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 128 | 9 || 137 Throw: Javelin | 39 | || 39 Evoke: Wand | 12 | 5 || 17 Eat: Chunk | 2 | || 2 Armor: Leather armour | 3 | || 3 Chain mail | 113 | 7 || 120 Dodge: Dodged | 65 | 3 || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 0 | 0.0 | 37 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring D:2: layout_basic, lemuel_doored_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.6 | 31.4 | 37.4 | 757.5 Dungeon | 100.0 | 100.0 | 1.6 | 31.4 | 37.4 | 757.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 40.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 40.5 +-------+-------+-------+-------+-------+----------------------