hemabe1971 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (0, 10, D:1) a +0 leather armour (2, 18, D:1) a +0 dagger a stone (3, 29, D:1) a +0 dagger a stone (10, 31, D:1) a +0 dagger (21, -17, D:1) a +0 dagger (25, 34, D:1) a +0 short sword 4 stones (44, -13, D:1) a +0 dagger (44, 13, D:1) a +0 robe Level 2 of the Dungeon (9, -24, D:2) a +0 club (10, -43, D:2) 10 gold pieces (14, -37, D:2) a +0 whip (24, -1, D:2) 33 stones (26, -16, D:2) a +0 dagger (26, 10, D:2) a +0 robe (28, -36, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, 0, D:3) a +0 hand axe (6, -7, D:3) a +0 spear (21, 39, D:3) a +0 whip (27, 21, D:3) a +0 spear (27, 25, D:3) a +0 spear (28, 24, D:3) a +0 flail a +0 club (30, 22, D:3) a +0 robe (33, 1, D:3) a +0 short sword (35, -1, D:3) a +0 war axe (36, -2, D:3) a +0 short sword (40, -8, D:3) 25 stones (42, -4, D:3) a +0 dagger Level 4 of the Dungeon (3, -14, D:4) a +0 chain mail a +0 dagger (9, 1, D:4) a +0 club (37, -10, D:4) a +0 club (43, -9, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Kimneonn's Weapon Boutique a +0 hunting sling (19 gold) a +0 war axe (45 gold) 21 stones (27 gold) a +0 scythe of protection (72 gold) 16 stones (20 gold) the +7 rapier of Plague {freeze, Str+7} (830 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). (0, 0, D:5) a +0 whip (1, 0, D:5) a +0 robe (1, 1, D:5) a +0 trident (4, -33, D:5) 16 stones (16, -2, D:5) a +0 robe (18, -40, D:5) a ring of poison resistance (20, -29, D:5) a +0 robe (21, -14, D:5) a +0 leather armour a +0 flail (25, 0, D:5) a +0 flail (31, -30, D:5) a +0 plate armour (34, -12, D:5) a +0 robe Level 6 of the Dungeon [Shop] Taadweco's Jewellery Shoppe a ring of positive energy (240 gold) a ring of protection from cold (300 gold) a ring of resist corrosion (240 gold) a +4 ring of evasion (432 gold) an amulet of guardian spirit (360 gold) a +6 ring of intelligence (702 gold) a +4 ring of evasion (432 gold) a ring of wizardry (360 gold) a +4 ring of evasion (432 gold) (0, 0, D:6) a +0 whip (13, -5, D:6) 12 stones (14, -3, D:6) a +0 leather armour (17, -18, D:6) 16 stones (22, -3, D:6) a +0 whip (23, -7, D:6) a +0 halberd a +0 chain mail (24, -10, D:6) a +0 club a +0 chain mail (24, -7, D:6) a +0 flail a +0 leather armour a +0 shortbow (25, -9, D:6) a +0 dagger a +0 leather armour (25, -6, D:6) a +0 hand axe a +0 ring mail (27, -8, D:6) a +0 scale mail (27, -7, D:6) a +0 falchion (32, -16, D:6) a +0 flail (33, -19, D:6) a +0 scythe a +0 robe (38, -32, D:6) a +0 dagger (42, -31, D:6) a +0 quarterstaff (44, -23, D:6) 27 stones (45, -20, D:6) 19 stones Level 7 of the Dungeon (1, 17, D:7) a +0 club (1, 18, D:7) a +0 dagger 24 stones a +0 short sword (2, 19, D:7) a +0 short sword (3, 3, D:7) a +0 shortbow (11, 38, D:7) a +0 scale mail (14, -6, D:7) a +0 leather armour (14, -1, D:7) 9 stones (20, -2, D:7) a +0 chain mail (30, -8, D:7) 26 stones (32, 1, D:7) a +0 whip (42, -10, D:7) a +0 dagger a +0 robe (43, 8, D:7) a +0 whip a +0 leather armour (44, 8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (49, -10, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 trident (2, 7, D:8) 16 stones (19, 3, D:8) 20 stones a +0 robe a +0 long sword (20, 2, D:8) a +0 robe (21, 2, D:8) a +0 robe a +2 mace (21, 3, D:8) a +0 chain mail a +0 hand axe (22, -2, D:8) a +0 mace a +0 ring mail a +0 bardiche (22, -1, D:8) a +0 hand axe a +1 chain mail of cold resistance a +0 whip a +0 short sword a +0 whip a kobold corpse (skeletalised by now) (22, 3, D:8) a +0 robe a +0 morningstar (25, -4, D:8) a +0 spear a +0 robe a +0 halberd (29, 13, D:8) a +0 dagger (34, 13, D:8) 15 gold pieces (34, 14, D:8) 22 stones (34, 15, D:8) a potion of degeneration (35, 13, D:8) 18 gold pieces (35, 14, D:8) a +0 leather armour (35, 15, D:8) a +0 ring mail (36, 13, D:8) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (36, 14, D:8) 360 gold pieces (36, 15, D:8) 10 gold pieces (42, 11, D:8) a book of Cantrips the Ecumenical Temple