Dungeon Crawl Stone Soup version 0.26-a0-149-g49b1be5409 (webtiles) character file. Game seed: 328371039377020110 105 hemabe71 the Charlatan (level 5, 0/38 HPs) Began as a Human Artificer on June 30, 2020. Slain by Grinder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (3109 turns). hemabe71 the Charlatan (Human Artificer) Turns: 3109, Time: 00:04:01 Health: 0/38 AC: 8 Str: 14 XL: 5 Next: 8% Magic: 5/5 EV: 7 Int: 11 God: Gold: 84 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . SeeInvis . i - +1 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . t - +0 chain mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn s - +6 ring of dexterity MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 short sword i - a +1 short sword of speed (weapon) (You found it on level 2 of the Dungeon) Missiles m - 66 arrows p - 14 sling bullets Armour t - a +0 chain mail (worn) (You took it off an orc on level 2 of the Dungeon) Jewellery s - a +6 ring of dexterity (left hand) (You found it on level 2 of the Dungeon) Wands c - a wand of flame (7) d - a wand of enslavement (14) e - a wand of random effects (7) Scrolls b - a scroll of fear {unknown} g - 2 scrolls of teleportation j - a scroll of magic mapping {!r} n - 2 scrolls of identify {unknown} o - a scroll of noise {unknown} Potions h - a potion of heal wounds {unknown} k - 2 potions of flight {unknown} q - 2 potions of ambrosia {unknown} r - 2 potions of curing {unknown} Comestibles f - 5 rations Skills: + Level 2.1 Fighting + Level 2.0 Short Blades + Level 2.7 Dodging + Level 2.2 Stealth + Level 3.5 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Kikubaaqudgha Annotations: D:3 Grinder Message History The orc closely misses your orc. The orc hits your orc with a +0 hand axe! Your orc dies! Aim: an orc, wielding a +0 hand axe (moderately wounded) The puff of flame hits the orc! You kill the orc! There is a stone staircase leading down, spattered with blood here. Things that are here: a +0 hand axe; a +1 short sword of speed; an orc corpse You butcher the orc corpse. l - 5 chunks of flesh {@w0} (gained 3) There is a stone staircase leading down, spattered with blood here. Things that are here: a +0 hand axe; a +1 short sword of speed; an orc skeleton There isn't anything to butcher here. There isn't anything to butcher here. You see here a +0 flail. You start resting. Eating one of 5 chunks of flesh {@w0}. You eat one of the 5 chunks of flesh {@w0}. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Health restored: 38 You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on your +0 chain mail. x5 You finish putting on your +0 chain mail. Drop what? 19/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 ring mail. You see here a +0 flail. There is a stone staircase leading down, spattered with blood here. Things that are here: a +0 hand axe; a +1 short sword of speed i - a +1 short sword of speed Your hands tingle! i - a +1 short sword of speed (weapon) Setting a skill training target for Short Blades at 12.0. Unknown command. Unknown command. As you read the scroll labeled CEKORIEDWE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled MIHAEN ABAHES, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. Your surroundings suddenly seem different. Done exploring. No target in view! No target in view! Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. k - 2 smoky silvery potions (gained 1) You now have 84 gold pieces (gained 10). Grinder comes into view. Found a stone staircase leading down. Grinder hits you. You take 4 damage, and have 34/38 hp. You closely miss Grinder. Grinder hits you. You take 3 damage, and have 31/38 hp. Your chain mail prevents you from hitting Grinder. You hit Grinder. Grinder hits you but does no damage. You closely miss Grinder. Grinder hits you. You take 1 damage, and have 31/38 hp. You hit Grinder. Your chain mail prevents you from hitting Grinder. Grinder hits you. You take 4 damage, and have 27/38 hp. You barely miss Grinder. Grinder gestures at you. You resist with significant effort. You hit Grinder. You hit Grinder. Grinder hits you but does no damage. Your chain mail prevents you from hitting Grinder. Grinder gestures at you. Pain shoots through your body! You take 9 damage, and have 18/38 hp. MASSIVE DAMAGE!! Aim: Grinder (lightly wounded) The puff of flame hits Grinder. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 5/38 hp. MASSIVE DAMAGE!! Aim: Grinder (moderately wounded) The puff of flame hits Grinder. Grinder blinks! Aim: Grinder (heavily wounded) The puff of flame hits Grinder. Aim: Grinder (heavily wounded) The puff of flame hits Grinder. Aim: Grinder (severely wounded) The puff of flame misses Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... ### #.## ..) ...# #.# #..# #.# #>.# #.# #..# #.# #.. . #.# #5# #.######.###@# #............# .......<.##### ..........# #########.# #.# #.# #.# #.# You could see Grinder. Vanquished Creatures Terence (D:2) A hound skeleton (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 orcs (D:2) 2 giant cockroaches (D:1) 4 goblins 4 hobgoblins 3 jackals (D:1) 7 bats 7 frilled lizards 5 kobolds 3 rats (D:2) 44 creatures vanquished. Vanquished Creatures (others) A human (D:2) An orc (D:2) 2 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe71 the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 309 | D:1 | Reached XP level 2. HP: 20/21 MP: 2/2 1194 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1500 | D:2 | Noticed Terence 1514 | D:2 | Killed Terence 1514 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1573 | D:2 | Found a white marble altar of Elyvilon. 1741 | D:2 | Reached skill level 2 in Stealth 1798 | D:2 | Reached skill level 2 in Fighting 1928 | D:2 | Reached skill level 2 in Short Blades 2017 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2021 | D:2 | Noticed a human 2023 | D:2 | Killed a human 2454 | D:2 | Reached XP level 5. HP: 38/38 MP: 5/5 2766 | D:2 | HP: 8/38 [orc/+0 flail (2)] 3093 | D:3 | Noticed Grinder 3105 | D:3 | HP: 5/38 [Grinder/nerve-wracking pain (13)] 3109 | D:3 | HP: 1/38 [Grinder (5)] 3109 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, chequers_serial_rivers_large_b, minmay_crystal_room, glass_columns_c, hangedman_decor_growths, hangedman_decor_lopped D:2: layout_basic, elyvilon_altar_5, first_ration, tgw_kikubaaqudgha, uniq_terence D:3: layout_loops_ring, lemuel_doored_altar, serial_glass, glass_columns_a, glass_columns_a, item_on_display_a, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Fighting | 2 | 2.1 Short Blades | 2 | 2.0 Dodging | | 2.7 Evocations | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 102 | 112 || 214 Evoke: Wand | 1 | 16 || 17 Use: Scroll | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Paralysed | 4 | || 4 Distracted | | 1 || 1 Eat: Chunk | 2 | 5 || 7 Armor: Leather armour | 5 | || 5 Ring mail | 37 | 46 || 83 Chain mail | | 2 || 2 Dodge: Dodged | 83 | 61 || 144 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 114 | 36 | 24.0 | 43 | 1 | 2.3 +---------+---------+-------+---------+---------+------- D:1 | 32 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 80 | 36 | 31.0 | 24 | 1 | 4.0 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, chequers_serial_rivers_large_b, minmay_crystal_room, glass_columns_c, hangedman_decor_growths, hangedman_decor_lopped D:2: layout_basic, elyvilon_altar_5, first_ration, tgw_kikubaaqudgha, uniq_terence D:3: layout_loops_ring, lemuel_doored_altar, serial_glass, glass_columns_a, glass_columns_a, item_on_display_a, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 42.3 | 40.1 | 1013.0 Dungeon | 100.0 | 100.0 | 2.3 | 42.3 | 40.1 | 1013.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.0 +-------+-------+-------+-------+-------+----------------------